variable	type	value
REWARD_RATIO_1	ProtectedInteger	100
REWARD_RATIO_2	ProtectedInteger	100
REWARD_RATIO_3	ProtectedInteger	100
COIN_A	ProtectedInteger[]	500, 1000, 2500, 5000, 10000, 25000, 50000, 100000, 250000
COIN_B	ProtectedInteger[]	563, 825, 922, 967, 987, 995, 998, 999, 1000
CASH_A	ProtectedInteger[]	5, 10, 25, 50, 75, 100, 150, 200, 250
CASH_B	ProtectedInteger[]	543, 796, 890, 933, 959, 977, 988, 995, 1000
ITEM_A	ProtectedInteger[]	ID_SMALL_AMMO, ID_BIG_AMMO, ID_GRENADE, ID_COIN_MAGNET, ID_SPEED_BOOST, ID_SWAT, ID_DAMAGE_BOOST, ID_MED_KIT, ID_WAR_MACHINE
ITEM_B	ProtectedInteger[]	355, 520, 673, 767, 853, 911, 953, 984, 1000
ITEM_QUANTITY_A	ProtectedInteger[]	1, 2, 5, 10
ITEM_QUANTITY_B	ProtectedInteger[]	900, 995, 999, 1000
RATIO	ProtectedInteger[][]	0, 750, 1000, 1000, 1000|25, 548, 871, 975, 1000|25, 560, 891, 997, 1000|2, 537, 869, 975, 1000|2, 585, 946, 997, 1000
MAP_COIN_REWARD	ProtectedInteger[]	1,2,5,10
MAP_COIN_REWARD_RATIO	ProtectedInteger[]	900,995,999,1000
MAP_CASH_REWARD	ProtectedInteger[]	5,10,15,25
MAP_CASH_REWARD_RATIO	ProtectedInteger[]	900,995,999,1000
MAP_REWARD_RATIO_1	ProtectedInteger[]	650,950,1000
