/* 
  Localized_en.strings
  RedBall4

  Created by Eugene Fedoseev on 03.03.14.

*/

LANG_NAME = "繁體中文";

VOLUME_1_TITLE = "1. 綠樹青山";
VOLUME_2_TITLE = "2. 深山密林";
VOLUME_3_TITLE = "3. 黑暗工廠";
VOLUME_4_TITLE = "4. 月之役";
VOLUME_5_TITLE = "5. 進入洞穴";

NEED_MORE_MEDALS = "您還需要 %d 塊金牌才能解鎖此片段";
NEED_ONE_MEDAL = "您還需要 1 塊金牌才能解鎖此片段";
MEDALS_TRY = "請努力收集";
MEDALS_UNLOCK = "立即解鎖!";

LEVEL = "第 %02d 關";

MUSIC = "音樂: ";
SOUND = "音效: ";
ON = "開";
OFF = "關";
CONTROLS = "控制: ";
STANDART = "標準";
INVERTED = "反轉";
LANGUAGE = "語言: ";
PROGRESS = "更多設置";
ABOUT = "關於";

RESET = "重設遊戲";
CLOUD_IOS = "iCloud: ";
CLOUD_ANDROID = "Cloud: ";
RESTORE = "恢復購買";

VERSION = "版本";
COPYRIGHT = "© %s \nFDG ENTERTAINMENT GMBH & CO KG";
FDG_WEB = "WWW.FDG-ENTERTAINMENT.COM";

SUPPORT_TITLE = "支援:";
SUPPORT_NAME = "SUPPORT@FDG-ENTERTAINMENT.COM";

FDG_TEAM = "FDG 團隊";

PRODUCER_TITLE = "製作人:";
PRODUCER_NAME = "PHILIPP DÖSCHL";

CO_PRODUCER_TITLE = "聯合製作人:";
CO_PRODUCER_NAME = "THOMAS KERN";

PROJECT_MANAGER_TITLE = "專案經理:";
PROJECT_MANAGER_NAME = "KORBINIAN MOßANDL\nJOANNIS XENAKIS";

CODE_TITLE = "程式與遊戲設計:";
CODE_NAME = "EUGENE FEDOSEEV\nDMITRII KURYLEV";

ART_TITLE = "美術:";
ART_NAME = "OLEH AKIMOV";

MUSIC_TITLE = "音樂:";
MUSIC_NAME = "SERGEI STERN\nDMITRIY LUKYANOV\nELLIOT SIMONS";

SOUND_TITLE = "音效:";
SOUND_NAME = "STRATEGIC MUSIC";

QA_MANAGER_TITLE = "經理品質:";
QA_MANAGER_NAME = "PATRICK BUSS";

QA_ASSIST_TITLE = "助理品質:";
QA_ASSIST_NAME = "ALEXANDRA KÖTTIG\nYOUNG-MIN LEE";

QA_TITLE = "QA 團隊：";
QA_NAME = "BETTINA NOGLIK\nINGA MÜLLER\nMICHAEL KETTENBACH\nPIOTR MARCINIAK\nMICHAEL NIEDERREITER\nMAXIMILIAN HEISER\nYELENA VAKKER\nCHRISTIAN CARBONARO\nFLORIAN DELANK\nDOMINIK AICHER\nHANIEH ARJOMAND-FARD\nNICK HUMMERT\nUMAIR ASHRAF BUTT\nLINDA NGUYEN\nPHONG NGUYEN\nFLORIAN SIGL";

LEGAL_TITLE = "商業與法律:";
LEGAL_NAME = "MARKUS GÖRL";

THANKS_TITLE = "特別感謝:";
THANKS_NAME = "OLGA FEDOSEEVA\nALEXANDER FEDOSEEV\nNIKOLAI KOLOMICHENKO\nGLEB YAKOVLEV";

NOTIFICATION_1 = "憤怒的盒子正在發動攻擊! 快來幫幫我!";
NOTIFICATION_2 = "盒子太多了! 我一個人應付不過來...!";
NOTIFICATION_3 = "你到哪裡去了? 你的小紅球正在想念你!";
NOTIFICATION_4 = "如果沒有你，我們的星球將被夷為平地! 快來幫幫我們!";
NOTIFICATION_5 = "我已經養精蓄銳完畢，準備好再次從盒子手中拯救我們的世界了! 與我一起並肩作戰吧!";

SYNC_PROGRESS_IOS = "是否要透過 iCloud 讓所有裝置保持遊戲進度同步?";
SYNC_PROGRESS_ANDROID = "是否要透過 Cloud 讓所有裝置保持遊戲進度同步?";
RESET_PROGRESS = "您確定要重設進度嗎?";
OFFER_PROGRESS_IOS = "在 iCloud 上有遊戲進度資料。是否要使用該資料?";
OFFER_PROGRESS_ANDROID = "在 Cloud 上有遊戲進度資料。是否要使用該資料?";
YES = "是";
NO = "否";

RATE_ME = "喜歡本遊戲嗎? 如果喜歡，請為本遊戲評分，讓我們更有動力在今後不斷推出免費更新";
RATE_YES = "給予評分";
RATE_LATER = "稍後再提醒我";
RATE_NO = "不想評分";

ACH_0001 = "追逐星星"
ACH_0002 = "陷阱"
ACH_0003 = "擺陣！"
ACH_0004 = "正義之槌"
ACH_0005 = "冒險之星"
ACH_0006 = "死亡回環"
ACH_0007 = "重重一擊！"
ACH_0008 = "聰明"
ACH_0009 = "大魔王的失敗"
ACH_0010 = "被羊角戳死！"
ACH_0011 = "水肺球"
ACH_0012 = "堅持住！"
ACH_0013 = "月亮比較遠的那一面"
ACH_0014 = "片段 1 - 完美"
ACH_0015 = "片段 2 - 完美"
ACH_0016 = "片段 3 - 完美"
ACH_0017 = "刺客球"
ACH_0018 = "起飛！"
ACH_0019 = "空手道小孩"
ACH_0020 = "大型障礙滑雪賽	"
ACH_0021 = "大智慧！"
ACH_0022 = "鞦韆之星"
ACH_0023 = "安逸騎士"
ACH_0024 = "感謝盒子！"
ACH_0025 = "淘氣的忍者！"
ACH_0026 = "一半的一半！"
ACH_0027 = "幾乎喪命"
ACH_0028 = "完美的平衡！"
ACH_0029 = "拆解傳送帶"
ACH_0030 = "塗鴉機器人"
ACH_0031 = "過度危險"
ACH_0032 = "按鈕陷阱"
ACH_0033 = "危險鍊條"
ACH_0034 = "致命的感謝！"
ACH_0035 = "轟隆盒子"
ACH_0036 = "燒焦"
ACH_0037 = "致命的打擊"
ACH_0038 = "全速前進！"
ACH_0039 = "高速"
ACH_0040 = "極速"
ACH_0041 = "無瑕的勝利"
ACH_0042 = "乏味的星星"
ACH_0043 = "討厭的星星"
ACH_0044 = "殘酷的星星"
ACH_0045 = "瘋狂的跳躍者"
ACH_0046 = "地心引力定律"
ACH_0047 = "展現仁慈"
ACH_0048 = "上帝的仁慈"
ACH_0049 = "無限的仁慈"
ACH_0050 = "百中選一"
ACH_0051 = "冷酷無情"
ACH_0052 = "殘酷的優雅"
ACH_0053 = "星星凝視者"
ACH_0054 = "北極星"
ACH_0055 = "幸運之星"
ACH_0056 = "片段 1 - 冠軍	"
ACH_0057 = "片段 2 - 冠軍	"
ACH_0058 = "片段 3 - 冠軍	"
ACH_0059 = "片段 4 - 冠軍	"
ACH_0060 = "片段 4 - 完美	"
ACH_0061 = "障礙賽"
ACH_0062 = "推擠王！"
ACH_0063 = "灌籃"
ACH_0064 = "跳繩"
ACH_0065 = "Snail Bob"
ACH_0066 = "漂亮彎曲"
ACH_0067 = "無敵盒子"
ACH_0068 = "死亡雷射"
ACH_0069 = "該死的重力"
ACH_0070 = "拯救月球"
ACH_0071 = "片段 5-冠軍"
ACH_0072 = "片段 5-完美"
ACH_0073 = "整到你了"
ACH_0074 = "下雨天"
ACH_0075 = "兔子跳"
ACH_0076 = "幸運球"
ACH_0077 = "轟天巨響"
ACH_0078 = "稱職的士兵"
ACH_0079 = "勇猛的騎士"
ACH_0080 = "尖刺行者"

TIME_IMPROVED = "已增強時間! ";
MEDAL_IMPROVED = "已增強獎牌! ";

CHARACTER_TITLE = "選擇一個球";
NEW_BALL_LABEL = "新球解鎖!";
NEW_BALL_TITLE = "新球解鎖!";
NEW_BALL_MESSAGE = "恭喜! 現在已可使用 %s";
BALL_01 = "紅球";
BALL_02 = "金球";
BALL_03 = "足球";
BALL_04 = "籃球";
BALL_05 = "番茄球";
BALL_06 = "黑球";
BALL_07 = "越橘球";
BALL_08 = "Cover Orange 球";
SKIN_NEED_ACH = "請解鎖 "%s" 成就以解鎖這個球";
SKIN_NEED_SOCIAL = "請造訪 FDG 的 Twitter 或 Facebook 網頁以解鎖這個球";

EXIT_GAME = "退出遊戲？";

LIVES_OVER_TITLE = "遊戲結束？";
LIVES_OVER_TEXT = "生命隨時間恢復，觀賞影片立即恢復，或付費購買無限生命！";
LIVES_OVER_VIDEO = "立即觀賞！";
LIVES_OVER_PREMIUM = "付費購買！";

LIVES_OVER_TEXT_TV = "別擔心，一段時間之後生命會自動恢復，完全免費。";
LIVES_OVER_BUTTON = "馬上玩遊戲！";

LIVES_OVER_TEXT_FULL = "付費購買後將可清除所有廣告並獲得無限生命。";
LIVES_OVER_TEXT_FULL_ALL = "付費購買後將可清除所有廣告、解鎖所有難度關卡並獲得無限生命。";
LIVES_OVER_TEXT_FULL_ALL_TV = "付費購買後將可清除所有廣告、解鎖所有難度關卡並獲得無限生命。";

LIVES_OFFER_TITLE = "成為高級使用者：";
LIVES_OFFER_TEXT = "擁有無限生命，\n完全沒有廣告！";
LIVES_OFFER_TEXT_TV = "擁有無限生命！";
OFFER_PRICE = "只要 %s";
YES_PLEASE = "是，我要加入";
NO_THANKS = "否，不需要";

NOTIFICATION_LIVES = "所有生命已恢復！再次挑戰吧！"
LOADING = "正在載入…";

COMING_SOON = "即將推出…";
TRACK_NEWS = "追蹤遊戲最新資訊：";
SPRING = "春 2015";

LIVES_OFFER_TEXT_ALL = "擁有無限生命，\n完全沒有廣告，\n所有關卡皆已解鎖！";
LIVES_OFFER_TEXT_TV_ALL = "擁有無限生命，\n所有關卡皆已解鎖！";

NEED_MORE_LEVELS = "您還少了劇情模式中的 %d 關才能解鎖本片段的計時模式";
NEED_ONE_LEVEL = "您還少了劇情模式中的 1 關才能解鎖本片段的計時模式";

GET_TSHIRTS = "獲得官方T恤";
GET_MERCH = "獲得官方商品";
VISIT_STORE = "參訪商店";
OFFICIAL_MERCH = "官方商品";
GET_NOW = "立即取得";

DO_YOU_LIKE = "您喜歡RED BALL 4嗎？";
SEND_FEEDBACK = "傳送意見反應";
OK = "好的！";
THANKS_FOR_RATING = "感謝評價";

SELECT_AGE_TITLE = "請選擇您的年齡：";
SELECT_AGE_BUTTON = "謝謝！";
OPTIONS_AGE_BUTTON = "年齡";

PERMISSION_ASK = "在您的裝置上進行快取和儲存廣告需要權限。 這將提高您的廣告體驗並使其更快地載入。";
PERMISSION_NO = "否，觀看廣告";
PERMISSION_YES = "是，允許";
PERMISSION_DENIED = "沒有權限";
PERMISSION_MANAGE = "您可以在設定功能表中隨時管理您的權限。";
PERMISSION_SETTINGS = "設定";

