Version:(196)

Category:(Test) NOLOCAL
	Float:(Direction,Test value,0,1)
EndCategory

// JB: REMEMBER NO GLOBAL TWEAKS IN SOCCER
Category:(ConsentGlobal) NOLOCAL
	Float:(LocalConsent,Saved consent state,0,1)
	// ATTConsent:: NotDetermined =0, Restricted=1,Denied=2,Authorized=3 (consent.monkey)
	Float:(ATTConsent,Saved consent state,0,1)
	// For post ATT Admob, as sometimes app restarts on ATT check and we dont get to do Admob
	Float:(PendingAdmob,,0,1)										
	// For hard-reset of app during ATT
	Float:(PendingATTScreen,,-1,1)	

	//	Latest saved version. See Consent_Version
	Float:(Version,,0,1)								
EndCategory

Category:(Consent) NOLOCAL
	Float:(RequestLocalConsent,Show Fuse Consent Request,0,1)
	Float:(ShowFuseConsentRefuse,Show Fuse Consent Refuse Button,0,1)
	Float:(RequestAdmobConsent,Show Admob Consent Request,0,1)
	Float:(BypassMatchCountCheck,Skip match count check for admob used on manual trigger,0,1)
	Float:(BypassScreenCheck,Skip screen check for admob used on manual trigger,0,1)
	Float:(MinMatchesForAdMobConsent,Minimum matches played before admob consent triggers,5,1)
	Float:(AdmobActive,Whether an admob consent is happening,0,1)
	Float:(RequestOguryConsent,Show Ogury Consent Request,0,1)

	
	//	ATT-based consent
	//	If disabled whole flow skipped, defaulting to NSS Consent
	Float:(EnabledATT,,1,1)					
	//	Used to set the right text/buttons for the messageconsentATT screen
	Float:(ATTFlowScreen,,-1,1)			
	//	Enable debug overrides
	Float:(UseDebugATTStates,,0,1)	
	//	Debug override for the query to ATT for the cur state
	Float:(DebugATTState,,0,1)			
	//	Debug "saved state" override
	Float:(DebugATTPrevState,,0,1)	
	//	To check for cloud cohorts and whatnot
	Float:(ShouldUseATT,,0,1)		

		//	Up this version number when we want the player's consent choice to propagate to dependent SDKs
	//	like for example when a SDK gets aditional consent options and they need to match whatever
	//	the player has selected. Consent_Version will update to match next launch
	//	History:
	//	0: Original consent setup
	//	1: Firebase added firebase_analytics_collection_enabled, google_analytics_default_allow_ad_personalization_signals
	Float:(Version,,1,1)		
EndCategory

// JB: REMEMBER NO GLOBAL TWEAKS IN SOCCER
Category:(CloudCache)
	Var:(CohortVersion,Current cohort version,0,1)
	String:(Cohort,Name of active cohort,None)
	String:(CohortURL,Optional direct cohort url,)
EndCategory

Category:(Cloud) NOLOCAL
	Var:(CohortReady,Set by rootConfig when its done picking cohort,0,1)
	Var:(SetupState,Setup state,0,1)
	String:(CohortTag,Test tag of downloaded cohort,NoTag)
EndCategory

// JB: REMEMBER NO GLOBAL TWEAKS IN SOCCER
Category:(GlobalAnalyticsData)
	Var:(TotalMatchesInAllCareers,Total matches in all careers,0,1)
EndCategory

// JB: REMEMBER NO GLOBAL TWEAKS IN SOCCER
Category:(SettingsGlobal)
	String:(DeviceRegion,String code for the device region,)
EndCategory

Category:(Settings) NOLOCAL
	Float:(LowResMBThreshold,Low Res MB Threshold,384,1)
	String:(VerNum,VN,)
	String:(Platform,Platform for the device,)
	Var:(GamesWeLikeEnabled,Stores whether the Games we Like button is enabled,1,1)
	Float:(LanguageId,Tweak exposed player language,0,1)
EndCategory

Category:(Debug) NOLOCAL
	Var:(DebugEnabled,Debug Buttons Enabled,0,1)
	Var:(GoalAreas,Showed Goal Areas,0,1)
	Var:(Clipboard,Clipboard state,0,1)
EndCategory

Category:(Pitch) NOLOCAL
	Var:(PitchPattern,Pitch Pattern,0,1)
	Var:(WeatherType,Weather Type,0,1)
	Var:(StadiumShadow,Stadium Shadow,0,1)
	Var:(PostSize,Goal Post Size,5,1)
	Var:(TrialsLogo,NSS Trials Logo,0,1)
	Var:(OffsideLinePersp,Offset Line Perspective,35,1)
	Var:(OffsideLineCorrection,Offset Line Correction,0.15,1)

	Var:(ModernTopNetFront,Limit for the top goal net at the front in modern,54,1)
	Var:(ModernTopNetBack,Limit for the top goal net at the back in modern,30,1)
	Var:(ClassicTopNetFront,Limit for the top goal net at the front in classic,54,1)
	Var:(ClassicTopNetBack,Limit for the top goal net at the back in classic,48,1)
	
	Float:(NetAnimPower,Amount of power from the ball needed to trigger the net animation,1.5,1)
EndCategory


Category:(MatchReview) NOLOCAL
	Var:(EarningsWage,Weekly Wage,0,1)
	Var:(EarningsAgentWage,Agent Bonus To Wage,0,1)
	Var:(EarningsRewardedAgentWage,Rewarded Ad Agent Bonus To Wage,0,1)
	Var:(EarningsBonusGoals,Weekly Wage Goal Bonus,0,1)
	Var:(EarningsAgentBonusGoals,Agent Bonus To Goal Bonus,0,1)
	Var:(EarningsRewardedAgentBonusGoals,Rewarded Ad Agent Bonus To Goal Bonus,0,1)
	Var:(EarningsBonusAssists,Weekly Wage Assist Bonus,0,1)
	Var:(EarningsAgentBonusAssists,Agent Bonus To Assist Bonus,0,1)
	Var:(EarningsRewardedAgentBonusAssists,Rewarded Ad Agent Bonus To Assist Bonus,0,1)
	Var:(EarningsSponsors,Weekly Sponsorship Earnings,0,1)
	Var:(EarningsAgentSponsors,Agent Bonus To Sponsors,0,1)
	Var:(EarningsRewardedAgentSponsors,Agent Bonus To Sponsors,0,1)
	Var:(EarningsTotal,Total Weekly Earnings,0,1)

	Var:(ShowAgentRewardAd,Show the button to watch rewarded ad for agent,0,1)
	Var:(ShowTrainerRewardAd,Show the button to watch rewarded ad for trainer,0,1)
	
	Var:(RewardedAdWatched,Stores whether a rewarded ad has been watched and the type - 0 is not watched 1 is Agent 2 is trainer,0,1)
	Var:(AgentRewardVidHasBeenWatched,Show the agent column bux highlighted,0,1)
EndCategory

Category:(StoreRewardedAd) NOLOCAL
	String:(Type,Store rewarded ad type to be displayed,BOTH)
	Var:(ShowReminderMessage,Show the reminder message for rewarded ads,1,1)
EndCategory

Category:(WatchAdNRG) NOLOCAL
	Var:(ShowNRGAdReward,Show the button to watch rewarded ad on upsell nrg,1,1)
	Var:(DefaultRefillAmount,Amount of NRG refilled for watching a rewarded ad [default],50,1)
	
	Var:(EnableForSkill,Enable the Energy rewarded ad for skill games,1,1)
	Var:(EnableForRelationship,Enable the Energy rewarded ad for relationship games,1,1)
	Var:(EnableForCasino,Enable the Energy rewarded ad for casino games,1,1)
	Var:(EnableForPractice,Enable the Energy rewarded ad for practice,1,1)
	Var:(EnableForMatch,Enable the Energy rewarded ad for pre-match,1,1)

	Var:(SkillValue,Energy value for skill game rewarded ad,-1,1)
	Var:(RelationshipValue,Energy value for relationship game rewarded ad,-1,1)
	Var:(CasinoValue,Energy value for casino rewarded ad,10,1)
	Var:(PracticeValue,Energy value for practice rewarded ad,-1,1)
	Var:(MatchValue,Energy value for pre-match rewarded ad,-1,1)

	Var:(SkillBuffer,Energy buffer added for skill game rewarded ad,0,1)
	Var:(RelationshipBuffer,Energy buffer added for relationship game rewarded ad,0,1)
	Var:(CasinoBuffer,Energy buffer added for casino rewarded ad,0,1)
	Var:(PracticeBuffer,Energy buffer added for practice rewarded ad,0,1)
	Var:(MatchBuffer,Energy buffer added for pre-match rewarded ad,5,1)

	String:(SkillCooldownType,Cooldown type for skill game rewarded ad,matches)
	String:(RelationshipCooldownType,Cooldown type for relationship game rewarded ad,matches)
	String:(CasinoCooldownType,Cooldown type for casino rewarded ad,matches)
	String:(PracticeCooldownType,Cooldown type for practice rewarded ad,matches)
	String:(MatchCooldownType,Cooldown type for pre-match rewarded ad,matches)

	Var:(SkillCooldownValue,Cooldown value for skill game rewarded ad,2,1)
	Var:(RelationshipCooldownValue,Cooldown value for relationship game rewarded ad,2,1)
	Var:(CasinoCooldownValue,Cooldown value for casino rewarded ad,2,1)
	Var:(PracticeCooldownValue,Cooldown value for practice rewarded ad,2,1)
	Var:(MatchCooldownValue,Cooldown value for pre-match rewarded ad,2,1)

	String:(AdShowedFor,Which activity has the most recent ad been showed for,)
	Var:(RefillAmount,Amount of NRG refilled for watching a rewarded ad [Programatically set],50,1)
EndCategory


Category:(HUD) NOLOCAL
	Colour:(WindIndicator,Wind Indicator Colour,00FF00FF)
	Colour:(WindIndicatorMax,Wind Indicator Colour,FF0000FF)
	Colour:(WindIndicatorMin,Wind Indicator Colour,00FF00FF)
	Float:(WindSpeed,Wind Indicator Speed,0,1.0)
	Var:(WindIndicatorPosition,Wind indicator position,1,1)
	Float:(WindSpeedSpin,Wind indicator speed for spin,0,1)
	Colour:(PracticeTimerFull,Practice Timer Full,00BAFFFF)
	Colour:(PracticeTimerEmpty,Practice Timer Empty,ED071CFF)
	Colour:(PracticeTimer,Practice Timer,FF0000FF)
	Colour:(FPPTimerFull,FPP Timer Full,00BAFFFF)
	Colour:(FPPTimerEmpty,FPP Timer Empty,ED071CFF)
	Colour:(FPPTimer,FPP Timer,FF0000FF)
EndCategory

Category:(CelColours) NOLOCAL
	Colour:(Pants,Pants Colour,FF00FFFF)
	Colour:(Shirt,Shirt Colour,00FFFFFF)
	Colour:(Skin,Skin Colour,FF0000FF)
	Colour:(Stripes,Stripes Colour,FFFF00FF)
	Colour:(Hoops,Hoops Colour,FF00FFFF)
	Colour:(Sleeves,Sleeves Colour,808080FF)
	Colour:(Hair,Hair Colour,806020FF)

	Colour:(Shadow,Shadow Colour,00000030)
	Float:(ShadowCount,Shadow Count,8,1)
	Float:(ShadowStep,Shadow Step,1,1)
	Float:(ShadowFade,Top Of Shadow Fade,50,0.01)
	Float:(ShadowFirst,First shadow index,0,1)

	Colour:(Patches,Ball Patches Colour,FF0000FF000000FF)
	Colour:(Ball,Ball Colour,00FF00FF000000FF)
EndCategory

Category:(SelProduct) NOLOCAL

	Float:(Price,Price,0,1)
	String:(PriceString,PS,)
	Float:(Owned,Owned,0,1)
	String:(DisplayString,DS,)
	String:(DescriptionString,DS,)
	Float:(Durable,Durable,0,1)
	Float:(MatchesRemaining,MR,0,1)
	String:(MatchesDuration,MD,)
	String:(Amount,AM,)
	Float:(Available,AV,0,1)
	Float:(Consumable,CNS,0,1)
	Float:(Repairable,REP,0,1)
	String:(PriceType,PT,)

	String:(Item,Item,)

	String:(Title,,)
	String:(Desc,,)
	String:(DescCol,,)
	Float:(IconVis,IV,0,1)
	String:(Id,Id,)
EndCategory

Category:(Products) NOLOCAL
	String:(Bux_Value,Best Value Bux,Bux_9)
	String:(Staff_Value,Best Value Staff,Agent_3)
	String:(Boot_Value,Best Value Boot,Boot_26)
	String:(NRG_Value,Best Value NRG,NRG_1)
	String:(Items_Value,Best Value Item,item_ArtSculpture)
	String:(Vehicles_Value,Best Value Vehicle,vehicle_Bicycle)
	String:(Property_Value,Best Value Property,property_Apartment)
	String:(Bux_Popular,Most Popular Bux,FreeBux)
	String:(Staff_Popular,Most Popular Staff,Agent_1)
	String:(Boot_Popular,Most Popular Boots,Boot_10)
	String:(NRG_Popular,Most Popular NRG,NRG_7)
	String:(Items_Popular,Most Popular Item,item_GamesConsole)
	String:(Vehicles_Popular,Most Popular Vehicle,vehicle_Tank)
	String:(Property_Popular,Most Popular Property,property_Stable)
	String:(BuxOrder,Order of Bux items in store,FreeBux_L|FBLikeBux_L|RateApp|Bux_9|Bux_1|Bux_8|Bux_2|Bux_3|Bux_4|Bux_5|Bux_6|Bux_7|PitchWeatherPack|RemoveAds)
	String:(OriginalBuxOrder,Order of Bux items in store,FreeBux_L|FBLikeBux_L|RateApp|Bux_9|Bux_1|Bux_8|Bux_2|Bux_3|Bux_4|Bux_5|Bux_6|Bux_7|PitchWeatherPack|RemoveAds)
	String:(NRGOrder,Order of NRG items in store,NRG_7_L|NRG_1|NRG_6|NRG_2|NRG_3|NRG_4|NRG_5)
	String:(StaffOrder,Order of Staff items in store,Agent_1_L|Agent_3|Agent_2|Trainer_1|Trainer_3|Trainer_2)
	String:(BootOrder,Order of Boot items in store,Boot_10_L|Boot_26|Boot_25|Boot_24|Boot_23|Boot_22|Boot_21|Boot_20|Boot_19|Boot_18|Boot_17|Boot_16|Boot_15|Boot_14|Boot_13|Boot_12|Boot_11|Boot_9|Boot_8|Boot_7|Boot_6|Boot_5|Boot_4|Boot_3|Boot_2|Boot_1)
	String:(YearBootOrder,Yearly order of Boot items in store,Boot_1_L|Boot_2|Boot_3|Boot_4|Boot_5|Boot_6|Boot_7|Boot_8|Boot_9|Boot_10|Boot_11|Boot_12|Boot_13|Boot_14|Boot_15|Boot_16|Boot_17|Boot_18|Boot_19|Boot_20|Boot_21|Boot_22|Boot_23|Boot_24|Boot_25|Boot_26)
	String:(MatchBallOrder,Order of MatchBall items in popup,MB_1_L|MB_2_L|MB_3_L|MB_4_L|MB_5_L|MB_6_L|MB_7_L|MB_8_L|MB_9_L)

	String:(ItemsOrder,Lifestyle items order,item_ArtSculpture_L|item_Tattoo|item_Phone|item_GamesConsole|item_MusicPlayer|item_PoolTable|item_ArcadeMachine|item_TV|item_Tablet|item_PinballTable|item_DesignerSuit|item_Laptop|item_Jukebox|item_SilverChain|item_GoldRing|item_Earrings|item_Watch|item_HomeCinema|item_AntiqueFurniture|item_Painting)
	String:(VehiclesOrder,Lifestyle vehicles order,vehicle_Bicycle_L|vehicle_HangGlider|vehicle_Scooter|vehicle_JetSki|vehicle_SmallCar|vehicle_SailingBoat|vehicle_FishingBoat|vehicle_Motorbike|vehicle_SUV|vehicle_HotAirBalloon|vehicle_SportsCar|vehicle_HoverCraft|vehicle_BigRig|vehicle_Limo|vehicle_Helicopter|vehicle_Yacht|vehicle_PrivateJet|vehicle_Tank|vehicle_F1Car|vehicle_FighterJet)
	String:(PropertyOrder,Lifestyle properties order,property_Apartment_L|property_Bungalow|property_House|property_Cabin|property_TownHouse|property_Cottage|property_BeachHouse|property_HolidayVilla|property_Cafe|property_SkiChalet|property_Farm|property_Windmill|property_Stable|property_Mansion|property_Vineyard|property_Castle|property_Hotel|property_PrivateIsland|property_ShoppingMall|property_SkyScraper)

	String:(PurchaseOverlayMessage,Message displayed during the purchase overlay,Set programatically)
	Var:(EmptyTweak,Empty tweak,0,1)

	String:(RepairAllString,Cost to repair all items within a lifestyle category [Items Vehicles or Property],)
	String:(RepairItemString,Cost to repair the selected item,)
	String:(RepairTypeString,Type of repair we are performing [Repair Restore Clean etc],)
EndCategory

Category:(ProductsWP) NOLOCAL
	String:(BuxOrder,Order of Bux items in store,FreeBux_L|FBLikeBux_L|RateApp|Bux_9|Bux_8|Bux_2|Bux_3|Bux_4|Bux_5|Bux_6|Bux_7|PitchWeatherPack|CareerMode)
	String:(OriginalBuxOrder,Order of Bux items in store,FreeBux_L|FBLikeBux_L|RateApp|Bux_9|Bux_8|Bux_2|Bux_3|Bux_4|Bux_5|Bux_6|Bux_7|PitchWeatherPack|CareerMode)
EndCategory

Category:(ProductsAmazonKindle) NOLOCAL
	String:(BuxOrder,Order of Bux items in store,FreeBux_L|FBLikeBux_L|RateApp|Bux_9|Bux_1|Bux_8|Bux_2|Bux_3|Bux_4|Bux_5|Bux_6|Bux_7|PitchWeatherPack)
	String:(OriginalBuxOrder,Order of Bux items in store,FreeBux_L|FBLikeBux_L|RateApp|Bux_9|Bux_1|Bux_8|Bux_2|Bux_3|Bux_4|Bux_5|Bux_6|Bux_7|PitchWeatherPack)
EndCategory

Category:(ProductsAmazonKindleUnderground) NOLOCAL
	String:(BuxOrder,Order of Bux items in store,FBLikeBux_L|RateApp|Bux_9|Bux_1|Bux_8|Bux_2|Bux_3|Bux_4|Bux_5|Bux_6|Bux_7|PitchWeatherPack)
	String:(OriginalBuxOrder,Order of Bux items in store,FBLikeBux_L|RateApp|Bux_9|Bux_1|Bux_8|Bux_2|Bux_3|Bux_4|Bux_5|Bux_6|Bux_7|PitchWeatherPack)
EndCategory

Category:(Agents) NOLOCAL
	Var:(Agent1Duration,Agent 1 Duration,100,1)
	Var:(Agent1WagePercent,Agent 1 Wage Percent,0,1)
	Var:(Agent1GoalPercent,Agent 1 Goal Percent,0,1)
	Var:(Agent1AssistPercent,Agent 1 Assist Percent,0,1)
	Var:(Agent1SponsorPercent,Agent 1 Sponsor Percent,0,1)
	Var:(Agent1SignFee,Agent 1 Sponsor Sign Fee,0,1)

	Var:(Agent2Duration,Agent 2 Duration,0,1)
	Var:(Agent2WagePercent,Agent 2 Wage Percent,0,1)
	Var:(Agent2GoalPercent,Agent 2 Goal Percent,0,1)
	Var:(Agent2AssistPercent,Agent 2 Assist Percent,0,1)
	Var:(Agent2SponsorPercent,Agent 2 Sponsor Percent,0,1)
	Var:(Agent2SignFee,Agent 2 Sponsor Sign Fee,0,1)

	Var:(Agent3Duration,Agent 3 Duration,0,1)
	Var:(Agent3WagePercent,Agent 3 Wage Percent,0,1)
	Var:(Agent3GoalPercent,Agent 3 Goal Percent,0,1)
	Var:(Agent3AssistPercent,Agent 3 Assist Percent,0,1)
	Var:(Agent3SponsorPercent,Agent 3 Sponsor Percent,0,1)
	Var:(Agent3SignFee,Agent 3 Sponsor Sign Fee,0,1)
EndCategory

Category:(Trainers) NOLOCAL
	Var:(Trainer1Duration,Trainer 1 Duration,50,1)
	Var:(Trainer1PostMatchPercent,Trainer 1 PostMatch Percent,0,1)
	Var:(Trainer1TrainingCostPercent,Trainer 1 Training Percent,0,1)

	Var:(Trainer2Duration,Trainer 2 Duration,100,1)
	Var:(Trainer2PostMatchPercent,Trainer 2 PostMatch Percent,0,1)
	Var:(Trainer2TrainingCostPercent,Trainer 2 Training Percent,0,1)

	Var:(Trainer3Duration,Trainer 3 Duration,150,1)
	Var:(Trainer3PostMatchPercent,Trainer 3 PostMatch Percent,0,1)
	Var:(Trainer3TrainingCostPercent,Trainer 3 Training Percent,0,1)
EndCategory

Category:(TeamStrip) NOLOCAL
	Colour:(HomeKitColour,Kit Colour Home,00FF00FF)
	Colour:(HomeStripesColour,Stripe Colour Home,FF0000FF)
	Colour:(HomeArmsColour,Arms Colour Home,FF0000FF)
	Colour:(AwayKitColour,Kit Colour Away,FF00FFFF)
	Colour:(AwayStripesColour,Stripe Colour Away,FF0000FF)
	Colour:(AwayArmsColour,Arms Colour Away,FF0000FF)
	Var:(HomeKitStyle,Kit Style Home,0,1)
	Var:(AwayKitStyle,Kit Style Away,0,1)
	Var:(TeamKitIncrement,Team Kit Colour Increment Counter,0,1)
EndCategory

Category:(StadiumCol) NOLOCAL
	Colour:(SeatColHome,Seat Colour Home,7a1e98FF)
	Colour:(SeatColAway,Seat Colour Away,7a1e98FF)
	Colour:(SeatColShorts,Seat Colour Shorts,FFFFFFFF)
EndCategory

Category:(CLCrowd) NOLOCAL
	Float:(IsRaining,Use raining crowd,0,1)
	Float:(UmbLikelihood,Chance of spawning crowd member with an umberella,0.05,1)
	Float:(MaxUmberellas,Maximum number of umberellas allowed,3,1)
EndCategory

Category:(Crowd) NOLOCAL
	Float:(Active,Crowd Density,1,1)
	Float:(TrouserColCount,Trouser Colour Count,3,1)
	
	Colour:(TrouserCol0,Trouser Col 0,808080FF)
	Colour:(TrouserCol1,Trouser Col 1,806020FF)
	Colour:(TrouserCol2,Trouser Col 2,404080FF)

	Float:(HatLikelihood,Hat Likelihood,30,0.01)
	Float:(HomeAwayBias,Home/Away Bias,70,0.01)	
EndCategory

Category:(HomeCrowd) NOLOCAL
	Float:(Density,Crowd Density,80,0.01)
	
	Float:(StripChance,Match Strip Chance,70,0.01)
	Float:(AwayStripChance,Away Strip Chance,20,0.01)
	
	Colour:(ShirtColHome,Shirt Col Home,FFFFFFFF)
	Colour:(ShirtColAway,Shirt Col Away,000000FF)
	
	Colour:(SkinCol0,Skin Col 0,FFFFFFFF)
	Colour:(SkinCol1,Skin Col 1,F0E0E0FF)
	Colour:(SkinCol2,Skin Col 2,A09080FF)
	Colour:(SkinCol3,Skin Col 3,807060FF)
	Colour:(SkinCol4,Skin Col 4,FFFFFFFF)
	Colour:(SkinCol5,Skin Col 5,FFFFFFFF)
	Colour:(SkinCol6,Skin Col 6,FFFFFFFF)
	Colour:(SkinCol7,Skin Col 7,FFFFFFFF)
	Colour:(SkinCol8,Skin Col 8,FFFFFFFF)
	Colour:(SkinCol9,Skin Col 9,FFFFFFFF)
	Colour:(SkinCol10,Skin Col 10,FFFFFFFF)
	Colour:(SkinCol11,Skin Col 11,FFFFFFFF)
	Colour:(SkinCol12,Skin Col 12,FFFFFFFF)
	Colour:(SkinCol13,Skin Col 13,FFFFFFFF)
	Colour:(SkinCol14,Skin Col 14,FFFFFFFF)
	Colour:(SkinCol15,Skin Col 15,FFFFFFFF)
	Colour:(SkinCol16,Skin Col 16,FFFFFFFF)
	Colour:(SkinCol17,Skin Col 17,FFFFFFFF)
	Colour:(SkinCol18,Skin Col 18,FFFFFFFF)
	Colour:(SkinCol19,Skin Col 19,FFFFFFFF)
EndCategory

Category:(Racing) NOLOCAL
	Colour:(Body0,Body Colour 0,FF0000FF)
	Colour:(Body1,Body Colour 1,FFFF00FF)
	Colour:(Body2,Body Colour 2,00FFFFFF)
	Colour:(Body3,Body Colour 2,00FFFFFF)
	Colour:(Body4,Body Colour 2,00FFFFFF)
	Colour:(Body5,Body Colour 2,00FFFFFF)
	Colour:(Hat0,Hat Colour 0,FF0000FF)
	Colour:(Hat1,Hat Colour 1,FFFF00FF)
	Colour:(Hat2,Hat Colour 2,00FFFFFF)
	Colour:(Hat3,Hat Colour 2,00FFFFFF)
	Colour:(Hat4,Hat Colour 2,00FFFFFF)
	Colour:(Hat5,Hat Colour 2,00FFFFFF)
	Colour:(Horse0,Horse Colour 0,FF0000FF)
	Colour:(Horse1,Horse Colour 1,FFFF00FF)
	Colour:(Horse2,Horse Colour 2,00FFFFFF)
	Colour:(Horse3,Horse Colour 2,00FFFFFF)
	Colour:(Horse4,Horse Colour 2,00FFFFFF)
	Colour:(Horse5,Horse Colour 2,00FFFFFF)
	Colour:(Saddle0,Saddle Colour 0,FF0000FF)
	Colour:(Saddle1,Saddle Colour 1,FFFF00FF)
	Colour:(Saddle2,Saddle Colour 2,00FFFFFF)
	Colour:(Saddle3,Saddle Colour 2,00FFFFFF)
	Colour:(Saddle4,Saddle Colour 2,00FFFFFF)
	Colour:(Saddle5,Saddle Colour 2,00FFFFFF)
	Colour:(SkinCol0,Skin Col 0,FFFFFFFF)
	Colour:(SkinCol1,Skin Col 1,F0E0E0FF)
	Colour:(SkinCol2,Skin Col 2,A09080FF)
	Colour:(SkinCol3,Skin Col 3,807060FF)
	Colour:(SkinCol4,Skin Col 4,FFFFFFFF)
	Colour:(SkinCol5,Skin Col 5,FFFFFFFF)
	Float:(HorsePace,Adjustment to the horses pace,1.8,1)
EndCategory

Category:(AwayCrowd) NOLOCAL
	Float:(Density,Crowd Density,100,0.01)
	
	Float:(StripChance,Match Strip Chance,70,0.01)
	Float:(AwayStripChance,Away Strip Chance,70,0.01)
	
	Colour:(ShirtColHome,Shirt Col Home,FF0000FF)
	Colour:(ShirtColAway,Shirt Col Away,0000FFFF)
	
	Colour:(SkinCol0,Skin Col 0,FFFFFFFF)
	Colour:(SkinCol1,Skin Col 1,F0E0E0FF)
	Colour:(SkinCol2,Skin Col 2,A09080FF)
	Colour:(SkinCol3,Skin Col 3,807060FF)
	Colour:(SkinCol4,Skin Col 4,FFFFFFFF)
	Colour:(SkinCol5,Skin Col 5,FFFFFFFF)
	Colour:(SkinCol6,Skin Col 6,FFFFFFFF)
	Colour:(SkinCol7,Skin Col 7,FFFFFFFF)
	Colour:(SkinCol8,Skin Col 8,FFFFFFFF)
	Colour:(SkinCol9,Skin Col 9,FFFFFFFF)
	Colour:(SkinCol10,Skin Col 10,FFFFFFFF)
	Colour:(SkinCol11,Skin Col 11,FFFFFFFF)
	Colour:(SkinCol12,Skin Col 12,FFFFFFFF)
	Colour:(SkinCol13,Skin Col 13,FFFFFFFF)
	Colour:(SkinCol14,Skin Col 14,FFFFFFFF)
	Colour:(SkinCol15,Skin Col 15,FFFFFFFF)
	Colour:(SkinCol16,Skin Col 16,FFFFFFFF)
	Colour:(SkinCol17,Skin Col 17,FFFFFFFF)
	Colour:(SkinCol18,Skin Col 18,FFFFFFFF)
	Colour:(SkinCol19,Skin Col 19,FFFFFFFF)

EndCategory


Category:(MatchColours) NOLOCAL

	Float:(BrightKit,Bright Kit Level,200,1)

	Colour:(TeamAwayColourPants,Team Away Pants Colour,800040FF)
	Colour:(TeamAwayColourShirt,Team Away Shirt Colour,FFA000FF)
	Colour:(TeamHomeColourPants,Team Away Pants Colour,800040FF)
	Colour:(TeamHomeColourShirt,Team Away Shirt Colour,FFA000FF)
	
	Colour:(Badge1Col1,Badge 1 Col 1,FFFFFFFF)
	Colour:(Badge1Col2,Badge 1 Col 2,FFFFFFFF)
	Colour:(Badge2Col1,Badge 2 Col 1,FFFFFFFF)
	Colour:(Badge2Col2,Badge 2 Col 2,FFFFFFFF)
	Colour:(MyTeamBadge1Col1,Badge 1 Col 1,FFFFFFFF)
	Colour:(MyTeamBadge1Col2,Badge 1 Col 2,FFFFFFFF)

	Colour:(Transparent,TransparentCol,FFFFFF00)
	
	Colour:(OppTeamPants,Pants 1 Col,1E1D23FF)
	Colour:(OppTeamShirt1,Shirt 1 Col 1,959FAAFF)
	Colour:(OppTeamShirt2,Shirt 1 Col 2,FCFBFDFF)
	Colour:(MyTeamPants,Pants 2 Col,1E1D23FF)
	Colour:(MyTeamShirt1,Shirt 2 Col 1,959FAAFF)
	Colour:(MyTeamShirt2,Shirt 2 Col 2,FCFBFDFF)
	
	Colour:(PlayerSkin,Skin Col,FFFFFF)

	
	Colour:(KeeperShirt1,Keeper Shirt 1,64CDEAFF)
	Colour:(KeeperShirt2,Keeper Shirt 2,EC4579FF)
	Colour:(KeeperShirt3,Keeper Shirt 3,A3F466FF)	
	Colour:(KeeperShirt4,Keeper Shirt 4,FE7546FF)
	Colour:(KeeperShirt5,Keeper Shirt 5,F9EA03FF)	
	Var:(KeeperShirtColNumber,Number of keeper shirt colours,5,1)

	//LightSkinCol
	Colour:(LSkinCol1,Skin Col 1,F0DACDFF)
	Colour:(LSkinCol2,Skin Col 2,FDDBC7FF)
	Colour:(LSkinCol3,Skin Col 3,E2C1AEFF)
	Colour:(LSkinCol4,Skin Col 4,CFAF9DFF)
	Colour:(LSkinCol5,Skin Col 5,CEA38AFF)
	Var:(LSkinColNumber,Light Skin colour number,5,1)

	//DarkSkinCol
	Colour:(DSkinCol1,Skin Col 1,96664AFF)
	Colour:(DSkinCol2,Skin Col 2,70462EFF)
	Colour:(DSkinCol3,Skin Col 3,553420FF)
	Colour:(DSkinCol4,Skin Col 4,2C1507FF)
	Colour:(DSkinCol5,Skin Col 5,130903FF)
	Var:(DSkinColNumber,Dark Skin colour number,5,1)

	//LightHairCol
	Colour:(LHairCol1,Hair Col 1,ECD66FF)
	Colour:(LHairCol2,Hair Col 2,C79B32FF)
	Colour:(LHairCol3,Hair Col 3,986626FF)
	Colour:(LHairCol4,Skin Col 4,6D4716FF)
	Colour:(LHairCol5,Skin Col 5,933712FF)
	Colour:(LHairCol6,Skin Col 6,4A300EFF)
	Colour:(LHairCol7,Skin Col 7,372105FF)
	Colour:(LHairCol8,Skin Col 8,493B29FF)
	Var:(LHairColNumber,Light Hair colour number,8,1)
	
	//DarkHairCol
	Colour:(DHairCol1,Skin Col 1,130B02FF)
	Colour:(DHairCol2,Skin Col 2,000000FF)
	Var:(DHairColNumber,Dark Hair colour number,2,1)

	Colour:(NameplateHomeCol1,Nameplate col 1,A00000FF)
	Colour:(NameplateHomeCol2,Nameplate col 2,A0A000FF)
	Colour:(NameplateHomeColText,Nameplate col text,FFFFFFFF)
	Colour:(NameplateHomeColShad,Nameplate col shad,FFFFFFFF)
	Colour:(NameplateAwayCol1,Nameplate col 1,0000A0FF)
	Colour:(NameplateAwayCol2,Nameplate col 2,00A0A0FF)
	Colour:(NameplateAwayColText,Nameplate col text,FFFFFFFF)
	Colour:(NameplateAwayColShad,Nameplate col shad,FFFFFFFF)
	
	Float:(BadgeStyle1,Badge Style 1,0,1)
	Float:(BadgeStyle2,Badge Style 2,0,1)
	
	Colour:(CommentaryCol1,Commentary Colour 1,FFFFFFFF)
	Colour:(CommentaryCol2,Commentary Colour 2,FFFFFFFF)
	
	Float:(ShowSecondPlateCol,Show Second Plate Col,1,1)

	Colour:(BallPatches,Ball Patches Col,FF00FFFF)


	Colour:(BallPatches0,Ball Patches Col 0,000000FF000000FF)
	Colour:(BallPatches1,Ball Patches Col 1,FF1010FF000000FF)
	Colour:(BallPatches2,Ball Patches Col 2,10FF10FF000000FF)
	Colour:(BallPatches3,Ball Patches Col 3,1010FFFF000000FF)
	Colour:(BallPatches4,Ball Patches Col 4,FDD700FF000000FF)
	Colour:(BallPatches5,Ball Patches Col 5,F340FEFF000000FF)

	Colour:(BallColour,Ball Colour,FFFFFFFF000000FF)
EndCategory

Category:(Achievements) NOLOCAL
	Var:(1,Sign your first contract,0,1)
	Var:(2,Score a goal,0,1)
	Var:(3,Score a hat-trick,0,1)
	Var:(4,Make 5 passes in 1 match,0,1)
	Var:(5,Make 10 passes in 1 match,0,1)
	Var:(6,Make an assist,0,1)
	Var:(7,Make 3 assists in 1 match,0,1)
	Var:(8,Earn a Star Man award,0,1)
	Var:(9,Earn 10 Star Man awards,0,1)
	Var:(10,Earn 25 Star Man awards,0,1)
	Var:(11,Earn 50 Star Man awards,0,1)
	Var:(12,Get 5 maximum match ratings in a row,0,1)
	Var:(13,Win a league game,0,1)
	Var:(14,Win a cup game,0,1)
	Var:(15,Win a cup tournament,0,1)
	Var:(16,Win a league title,0,1)
	Var:(17,Win a lower division title,0,1)
	Var:(18,Win a match by 5 goals,0,1)
	Var:(19,Score 20 club goals in a season,0,1)
	Var:(20,Make 200 club passes in a season,0,1)
	Var:(21,Make 20 club assists in a season,0,1)
	Var:(22,Get 20 Star Man awards in a season,0,1)
	Var:(23,Score 50 career goals,0,1)
	Var:(24,Score 100 career goals,0,1)
	Var:(25,Buy an NRG drink,0,1)
	Var:(26,Buy some boots,0,1)
	Var:(27,Purchase all luxury items,0,1)
	Var:(28,Purchase all vehicles,0,1)
	Var:(29,Purchase all properties,0,1)
	Var:(30,Achieve 100% lifestyle rating,0,1)
	Var:(31,Win money at the roulette wheel,0,1)
	Var:(32,Win money on the slot machine,0,1)
	Var:(33,Win money playing black jack,0,1)
	Var:(34,Transfer To a New club,0,1)
	Var:(35,Sign a sponsorship contract,0,1)
	Var:(36,Sign maximum number of sponsorship contracts,0,1)
	Var:(37,Achieve maximum pace skill,0,1)
	Var:(38,Achieve maximum power skill,0,1)
	Var:(39,Achieve maximum technique skill,0,1)
	Var:(40,Achieve maximum vision skill,0,1)
	Var:(41,Achieve maximum free kick skill,0,1)
	Var:(42,Achieve 100% skill rating,0,1)
	Var:(43,Get a girlfriend/boyfriend,0,1)
	Var:(44,Get 100% BOSS relationship,0,1)
	Var:(45,Get 100% TEAM relationship,0,1)
	Var:(46,Get 100% FANS relationship,0,1)
	Var:(47,Get 100% SPONSORS relationship,0,1)
	Var:(48,Get 100% GIRLFRIEND relationship,0,1)
	Var:(49,Achieve 100% happiness,0,1)
	Var:(50,Play For 10 seasons,0,1)
	Var:(51,Play for your country,0,1)
	Var:(52,Get an international catch,0,1)
	Var:(53,Get an international wicket,0,1)
	Var:(54,Win an international match,0,1)
	Var:(55,Win an international tournament,0,1)
	Var:(56,Score 50 international goals,0,1)
	Var:(57,Score 100 international goals,0,1)
	Var:(58,Play in a continental club match,0,1)
	Var:(59,Score in a continental club match,0,1)
	Var:(60,Score a hattrick in a continental club match,0,1)
	Var:(61,Win a continental club match,0,1)
	Var:(62,Win a continental club tournament,0,1)
	Var:(63,Win a bet at the races,0,1)
	Var:(64,Purchase a race horse,0,1)
	Var:(65,Win a race with your own horse,0,1)
	Var:(66,Purchase some super boots,0,1)
	Var:(67,Have 10000 bux in the bank,0,1)
	Var:(68,Win the young player of the year award,0,1)
	Var:(69,Win the club player of the year award,0,1)
	Var:(70,Win the division player of the year award,0,1)
	Var:(71,Win the league player of the year award,0,1)
	Var:(72,Win the world player of the year award,0,1)
	Var:(73,Hire an agent,0,1)
	Var:(74,Hire a trainer,0,1)
	Var:(75,Win the World Cup,0,1)
	Var:(76,Become a fan favourite and play 100 games for one club,0,1)
	Var:(77,Become a club hero and play 250 games for one club,0,1)
	Var:(78,Become an all - time legend and play 500 games For one club,0,1)
	Var:(79,Score a last minute winner,0,1)
	Var:(80,Captain your club,0,1)
	Var:(81,Captain your national team,0,1)
	Var:(82,Win the league as team captain,0,1)
	Var:(83,Win the World Cup as team captain,0,1)
	Var:(84,Reserved,0,1)
	Var:(85,Reserved,0,1)
	Var:(86,Reserved,0,1)
	Var:(87,Reserved,0,1)
	Var:(88,Reserved,0,1)
	Var:(89,Reserved,0,1)
	Var:(90,Reserved,0,1)
	Var:(91,Reserved,0,1)
	Var:(92,Reserved,0,1)
	Var:(93,Reserved,0,1)
	Var:(94,Reserved,0,1)
	Var:(95,Reserved,0,1)
	Var:(96,Reserved,0,1)
	Var:(97,Reserved,0,1)
	Var:(98,Reserved,0,1)
	Var:(99,Reserved,0,1)
	Var:(100,Reserved,0,1)
	Var:(101,Get maximum rating For Short Passing,0,1)
	Var:(102,Get maximum rating for Long Passing,0,1)
	Var:(103,Get maximum rating for Finishing,0,1)
	Var:(104,Get maximum rating for Long Shots,0,1)
	Var:(105,Get maximum rating for Heading,0,1)
	Var:(106,Get maximum rating for Crossing,0,1)
	Var:(107,Get maximum rating for Set-Pieces,0,1)
	Var:(108,Get maximum rating for Dribbling,0,1)
	Var:(109,Make 250 appearances (club and international),0,1)
	Var:(110,Make 500 appearances (club and international),0,1)
	Var:(111,Make 1000 appearances (club and international),0,1)
	Var:(112,Score a double hat-trick in a match,0,1)
	Var:(113,Win a league title with 3 different clubs,0,1)
	Var:(114,Win World Player of the Year 3 times,0,1)
	Var:(115,Score directly from a corner,0,1)
	Var:(116,Perform 3 successful dribbles in a match,0,1)
	Var:(117,Hit the woodwork in a match,0,1)
	Var:(118,Hit the woodwork 3 times in a match,0,1)
	Var:(119,Become captain of club or country aged 18 or younger,0,1)
	Var:(120,Finish a season unbeaten,0,1)
	Var:(121,Win every league game in a season,0,1)
	Var:(122,Score 50 club goals in a season,0,1)
	Var:(123,Win the league without ever transferring clubs,0,1)
	Var:(124,Win a continental competition without ever transferring clubs,0,1)
	Var:(125,Win the treble,0,1)
	Var:(126,Reserved,0,1)
	Var:(127,Reserved,0,1)
	Var:(128,Reserved,0,1)
	Var:(129,Reserved,0,1)
	Var:(130,Reserved,0,1)
	Var:(131,Reserved,0,1)
	Var:(132,Reserved,0,1)
	Var:(133,Reserved,0,1)
	Var:(134,Reserved,0,1)
	Var:(135,Reserved,0,1)
	Var:(136,Reserved,0,1)
	Var:(137,Reserved,0,1)
	Var:(138,Reserved,0,1)
	Var:(139,Reserved,0,1)
	Var:(140,Reserved,0,1)
	Var:(141,Reserved,0,1)
	Var:(142,Reserved,0,1)
	Var:(143,Reserved,0,1)
	Var:(144,Reserved,0,1)
	Var:(145,Reserved,0,1)
	Var:(146,Reserved,0,1)
	Var:(147,Reserved,0,1)
	Var:(148,Reserved,0,1)
	Var:(149,Reserved,0,1)
	Var:(150,Reserved,0,1)
	Var:(151,Reserved,0,1)
	Var:(152,Reserved,0,1)
	Var:(153,Reserved,0,1)
	Var:(154,Reserved,0,1)
	Var:(155,Reserved,0,1)
	Var:(156,Reserved,0,1)
	Var:(157,Reserved,0,1)
	Var:(158,Reserved,0,1)
	Var:(159,Reserved,0,1)
	Var:(160,Reserved,0,1)
	Var:(161,Reserved,0,1)
	Var:(162,Reserved,0,1)
	Var:(163,Reserved,0,1)
	Var:(164,Reserved,0,1)
	Var:(165,Reserved,0,1)
	Var:(166,Reserved,0,1)
	Var:(167,Reserved,0,1)
	Var:(168,Reserved,0,1)
	Var:(169,Reserved,0,1)
	Var:(170,Reserved,0,1)
	Var:(171,Reserved,0,1)
	Var:(172,Reserved,0,1)
	Var:(173,Reserved,0,1)
	Var:(174,Reserved,0,1)
	Var:(175,Reserved,0,1)
	Var:(176,Reserved,0,1)
	Var:(177,Reserved,0,1)
	Var:(178,Reserved,0,1)
	Var:(179,Reserved,0,1)
	Var:(180,Reserved,0,1)
	Var:(181,Reserved,0,1)
	Var:(182,Reserved,0,1)
	Var:(183,Reserved,0,1)
	Var:(184,Reserved,0,1)
	Var:(185,Reserved,0,1)
	Var:(186,Reserved,0,1)
	Var:(187,Reserved,0,1)
	Var:(188,Reserved,0,1)
	Var:(189,Reserved,0,1)
	Var:(190,Reserved,0,1)
	Var:(191,Reserved,0,1)
	Var:(192,Reserved,0,1)
	Var:(193,Reserved,0,1)
	Var:(194,Reserved,0,1)
	Var:(195,Reserved,0,1)
	Var:(196,Reserved,0,1)
	Var:(197,Reserved,0,1)
	Var:(198,Reserved,0,1)
	Var:(199,Reserved,0,1)
	Var:(200,Reserved,0,1)
EndCategory

Category:(SeasonAwards) NOLOCAL
	Var:(TeamPlayerOfYear,Team Player of the Year,0,1)
	Var:(LeagueYoungPlayerOfYear,Young Player of the Year,0,1)
	Var:(LeaguePlayerOfYear,League Player of the Year,0,1)
	Var:(WorldPlayerOfYear,World Player of the Year award,0,1)
	Var:(FinishUnbeaten,Finish a season unbeaten,0,1)
	Var:(WinEveryLeagueGame,Win every league game in a season,0,1)	

	String:(LeagueName,League Name,LEAGUE NAME)	
	String:(TeamName,League Name,TEAM NAME)	
EndCategory

Category:(Match) NOLOCAL

	Float:(LastChance,Last Chance Active,0,1)
	Float:(LastChanceChance,Perc. Chance of Last Chance,-1,1)
	Float:(LastChanceOppBoost,Opp. Team strength boost,0,1)

	Var:(MatchState,Match State,0,1)
	Var:(MatchSpeed,Match Speed,0,1)
	Var:(WorkRate,Match Work Rate,0,1)
	Var:(Focus,Match Focus,0,1)
	Var:(Target,Current Target,0,1)
	Var:(BossReaction,Boss Reaction,0,1)
	Var:(TeamReaction,Team Reaction,0,1)
	Var:(FansReaction,Fans Reaction,0,1)
	Var:(Rating,Rating,0,1)
	Var:(MatchBossRel,Match Boss Rel,0,1)
	Var:(MatchTeamRel,Match Team Rel,0,1)
	Var:(MatchFansRel,Match Fans Rel,0,1)
	Var:(Substitute,Player Is Substitute,0,1)

	Var:(Outcome,Match Outcome Code,0,1)
	String:(HomeName,Home Team Name,Team AA)
	String:(AwayName,Away Team Name,Team BB)
	String:(LeagueName,League Name,TestLeague)
	Var:(HomeScore,Home Score,0,1)
	Var:(AwayScore,Away Score,0,1)
	Var:(PenaltiesHomeScore,P. Home Score,0,1)
	Var:(PenaltiesAwayScore,P. Away Score,0,1)
	Var:(AggHomeScore,Aggregate Home Score,-1,1)
	Var:(AggAwayScore,Aggregate Away Score,-1,1)
	Var:(MatchTime,Match Time,0,1)
	Float:(FieldPixelToCentimetres,Field Pixel To Centimetres,10,140)

	Var:(ChanceSuccess,Chance Success,0,1)
	Var:(ChanceDistance,Chance Distance,0,1)

	String:(StatAffected,Stat Affected,Stat Affected)
	String:(StatDist,Stat Distance,)
	Var:(HalfTime,Half Time,0,1)
	Var:(Daytime,Daytime,0,1)
	Var:(MaximiseScreen,Match Screen Maximised,0,1)
	Var:(MatchCompetition,Match Competition,0,1)
	Var:(FastForward,Fast Forward through match,0,1)

	Var:(MatchBall,Match Ball,0,1)
	Var:(PracticePitch,Practice Pitch,0,1)

	Var:(RunSpeedFactor,Run Speed Factor,3.5,1)
	Var:(FPS,FPS,0,1)

	Var:(MinEnergyTraining,Minimum energy required to play a training minigame,40,1)

	Float:(OfferRetries,Offer Retries,0,1)
	Float:(OfferReplay,Offer Replay,1,1)

	String:(MatchOutcome,Match Outcome String,)

	Float:(FrontPitch,FrontPitch,0,1)
	Float:(RenderPitch,RenderPitch,0,1)
	Float:(RenderStadium,Render the static stadium,0,1)

	Var:(PlatesTogether,Plates Together,0,1)
EndCategory

Category:(Minigames) NOLOCAL
	Colour:(ArrowColor1,Short arrow color,ffff0090)
	Colour:(ArrowColor2,Large arrow color,ff000090)
	Var:(Outcome,Minigame Outcome Code,0,1)

EndCategory

Category:(Always) NOLOCAL
	Var:(1,Always 1,1,1)
	Var:(0,Always 0,0,1)
EndCategory

Category:(MatchStats) NOLOCAL
	Var:(Chances,Chances,0,1)
	Var:(Goals,Goals,0,1)
	Var:(Assists,Assists,0,1)
	Var:(Passes,Passes,0,1)
	Var:(MatchRating,Match Rating,0,1,-1,10)
	Var:(StatStage,Stat Show Stage,0,1)
	Var:(BossRelIncrease,Boss relationship increase,0,1)
	Var:(TeamRelIncrease,Team relationship increase,0,1)
	Var:(FansRelIncrease,Fans relationship increase,0,1)
	Var:(StarRatingIncrease,Star rating increase,0,1)
	
	Var:(International,Stores whether the last match was an international game,0,1)
EndCategory

Category:(RelationshipMods) NOLOCAL
	Float:(Boss,Boss,0,1)
	Float:(Team,Team,0,1)
	Float:(Fans,Fans,0,1)
	Float:(Sponsors,Fans,0,1)
//	EnvelopeBuff:(BossReact-BossRel,Match.BossReaction,0,100,Boss,-5,5,HRLR,0,10,20,30,40,50,60,70,80,90,100)
//	EnvelopeBuff:(TeamReact-TeamRel,Match.TeamReaction,0,100,Team,-5,5,HRLR,0,10,20,30,40,50,60,70,80,90,100)
//	EnvelopeBuff:(FansReact-FansRel,Match.FansReaction,0,100,Fans,-5,5,HRLR,0,10,20,30,40,50,60,70,80,90,100)
//	EnvelopeBuff:(InGameRating-Rating,Match.Rating,0,100,MatchStats.MatchRating,1,10,HRLR,0,10,20,30,40,50,60,70,80,90,100)
	
	//Relationships
	//MatchRating to Boss, Team and Fans
	LinearBuff:(MatchRating-BossReaction,MatchStats.MatchRating,1,10,Match.BossReaction,0,100,HRLR)
	LinearBuff:(MatchRating-TeamReaction,MatchStats.MatchRating,1,10,Match.TeamReaction,0,100,HRLR)
	LinearBuff:(MatchRating-FansReaction,MatchStats.MatchRating,1,10,Match.FansReaction,0,100,HRLR)

	//BeginnerBonus
	LinearBuff:(StarRating1-BossReaction,Player.StarRating,0,1,Match.BossReaction,1,1)
	LinearBuff:(StarRating1-TeamReaction,Player.StarRating,0,1,Match.TeamReaction,1,1)
	LinearBuff:(StarRating1-FansReaction,Player.StarRating,0,1,Match.FansReaction,1,1)

	//DifficultyPenalty
	LinearBuff:(StarRating3-BossReaction,Player.StarRating,3,1000,Match.BossReaction,-1,-1)
	LinearBuff:(StarRating3-TeamReaction,Player.StarRating,3,1000,Match.TeamReaction,-1,-1)
	LinearBuff:(StarRating3-FansReaction,Player.StarRating,3,1000,Match.FansReaction,-1,-1)

EndCategory

Category:(Casino) NOLOCAL
	Var:(Stake,Player's Current Bet,0,1)
	String:(PlayerBJTotal,Player's BlackJack Total,Score 1)
	String:(BankerBJTotal,Banker's BlackJack Total,Score 2)
	Var:(CasinoOutcome,CasinoOutcome,0,1)
	Var:(Winnings,Winnings,0,1)
	Var:(TeammatesBetCount,Teammates Bet Count,-1,1)
EndCategory

Category:(SplashMessage) NOLOCAL
	Var:(SplashOutcome,SplashOutcome,-1,1)
	Var:(DelaySaveSplashMsg, Delay Save Splash Msg,1,0.1)
	Var:(DelayMissSplashMsg, Delay Miss Splash Msg,1.5,0.1)
	Var:(DelayGoalSplashMsg, Delay Goal Splash Msg,1,0.1)
	Var:(DelayPassSplashMsg, Delay Pass Splash Msg,1,0.1)
	Var:(DelayAssistSplashMsg, Delay Assist Splash Msg,1,0.1)
	Var:(DelayOffsideSplashMsg, Delay Offside Splash Msg,1,0.1)
	Float:(DelayRetry,Delay Retry,25,0.1)
	Float:(DelayWatchReplay,Delay for Watch Replay,25,0.1)
EndCategory

Category:(Economy) NOLOCAL
	Float:(RetryCost,Retry Cost,0,1)
	EnvelopeBuff:(RetryCount->Cost,Player.RetryCount,0,10,RetryCost,1,10,HRLR,10,10,20,30,40,50,60,70,80,90,100)
	Float:(RestartCost,Restart match cost,5,1)

	Float:(GoalWinRetry,GoalWinRetry,100,1)
	Float:(GoalDrawRetry,GoalDrawRetry,100,1)
	Float:(GoalLoseRetry,GoalLoseRetry,100,1)

	Float:(MidWinRetry,MidWinRetry,100,1)
	Float:(MidDrawRetry,MidDrawRetry,100,1)
	Float:(MidLoseRetry,MidLoseRetry,100,1)
EndCategory

Category:(Combo) NOLOCAL
	Var:(ShowSkinCol,Show Skin Colours,0,1)

	Var:(ShowTest,Show Test,0,1)
	Var:(TestVal,Test Value,0,1)
	

	Var:(ShowContinents,Show Continents,0,1)
	Var:(ChosenDesiredContinent,Chosen Continent,0,1)
	Var:(ContinentsScroll,ContinentsScroll,0,1)
	Var:(ContinentsScrollVel,ContinentsScrollVel,0,1)
	
	Var:(ShowNations,Show Nations,0,1)
	Var:(ChosenDesiredNation,Chosen Nation,0,1)
	Var:(NationsScroll,NationsScroll,0,1)
	Var:(NationsScrollVel,NationsScrollVel,0,1)
	
	Var:(ShowLeagues,Show Leagues,0,1)
	Var:(LeaguesScroll,LeaguesScroll,0,1)
	Var:(LeaguesScrollVel,LeaguesScrollVel,0,1)

	Var:(ShowDesiredLeagues,Show Desired Leagues,0,1)
	Var:(ChosenDesiredLeague,Chosen Desired League,0,1)
	Var:(DesiredLeaguesScroll,Desired Leagues Scroll,0,1)
	Var:(DesiredLeaguesScrollVel,Desired LeaguesScrollVel,0,1)

	Var:(ShowDesiredDivisions,Show Desired Divisions,0,1)
	Var:(ChosenDesiredDivision,Chosen Desired Division,0,1)
	Var:(DesiredDivisionsScroll,Desired Divisions Scroll,0,1)
	Var:(DesiredDivisionsScrollVel,Desired Divisions ScrollVel,0,1)

	Var:(ShowDesiredClubs,Show Desired Clubs,0,1)
	Var:(ChosenDesiredClub,Chosen Desired Club,0,1)
	Var:(DesiredClubsScroll,Desired Clubs Scroll,0,1)
	Var:(DesiredClubsScrollVel,Desired Clubs ScrollVel,0,1)

	Var:(SeeLeagues,See Different Leagues,0,1)
	Var:(SeeChosenLeagues,See Chosen Leagues,0,1)
	Var:(SeeLeaguesScroll,See Different Leagues Scroll,0,1)
	Var:(SeeLeaguesScrollVel,See Different Leagues Scroll Vel,0,1)

	String:(LeagueName,League Name,LEAGUE NAME)
	String:(DivisionName,League Name,DIVISION NAME)
	String:(ClubName,League Name,CLUB NAME)

EndCategory

Category:(Hint)
	Var:(ClassicMode,Classic Mode Hint,1,1)
EndCategory


Category:(Information)
	
	Var:(InformationType,Information message type,0,1)

	Var:(KeeperStyle,Team1Style,2,1)

	//0-PLAIN
	//2-STRIPES
	//8-HOOPS
	//10-SLEVES

	Var:(Team1Style,Team1Style,10,1)
	Colour:(Team1ShirtA,Team1ShirtA,333333)
	Colour:(Team1ShirtB,Team1ShirtB,FFFFFF)
	Colour:(Team1Pants,Team1Pants,333333)

	Var:(Team2Style,Team2Style,2,1)
	Colour:(Team2ShirtA,Team2ShirtA,FF0000)
	Colour:(Team2ShirtB,Team2ShirtB,0000FF)
	Colour:(Team2Pants,Team2Pants,0000FF)
EndCategory


Category:(Menu) NOLOCAL
	Var:(FBAppAvail,Facebook App available,0,1)
	Var:(StarBuxButtonEnabled,Enable StarBuxButton,0,1)
	Var:(HelpButtonEnabled,Enable HelpButton,0,1)
	Var:(LeagueFixturesYOffset, League Fixture Y Offset,52,1)
	Var:(Score,Score,0,1)
	Var:(HiScore,Score,0,1)
	Var:(Lifecount,Life Count,3,1)
	Var:(ShowPlay,Show Play Text,0,1)
	Var:(ShowLeaguePlay,Show Play Button,1,1)
	Var:(ShowPlayEnergy,Show Play Energy,1,1)
	Var:(MatchState,Match State,0,1)
	Var:(MaximiseCommentary,Maximise Commentary,0,1)
	Var:(MaxCommentaryHeight,Max Commentary Height,386,1)
	Var:(PlayerProfileScroll,Player Profile Scroll Box,0,1)
	Var:(PlayerProfileScrollVel,Player Profile Scroll Vel,0,1)
	Var:(TabPos,Game Menu Tab Position,0,1)
	Var:(ShopTabPos,Shop Screen Tab Position,0,1)
	Var:(CommentaryWindowScroll,Commentary W. Scroll Box,0,1)
	Var:(CommentaryWindowScrollVel,Commentary W. Scroll Vel,0,1)
	Var:(HomeSponsorsScroll,Home Sponsors Scroll Box,0,1)
	Var:(HomeSponsorsScrollVel,Home Sponsors Scroll Vel,0,1)
	Var:(LeagueFixturesScroll,League Fixtures Scroll Box,0,1)
	Var:(LeagueFixturesScrollVel,League Fixtures Scroll Vel,0,1)
	Var:(BootShopScroll,Boot Shop Scroll Box,0,1)
	Var:(GamesWeLikeScroll,Games We Like Scroll Box,0,1)
	Var:(GamesWeLikeScrollVel,Games We Like Scroll Vel,0,1)
	Var:(LifestyleItemScroll,Lifestyle Item Scroll Box,0,1)
	Var:(LifestyleItemScrollVel,Lifestyle Item Scroll Vel,0,1)
	Var:(LifestyleVehicleScroll,Lifestyle Vehicle Scroll Box,0,1)
	Var:(LifestyleVehicleScrollVel,Lifestyle Vehicle Scroll Vel,0,1)
	Var:(LifestylePropertyScroll,Lifestyle Property Scroll Box,0,1)
	Var:(LifestylePropertyScrollVel,Lifestyle Property Scroll Vel,0,1)
	Var:(LifestyleBuxScroll,Lifestyle Property Scroll Box,0,1)
	Var:(LifestyleBuxScrollVel,Lifestyle Bux Scroll Vel,0,1)
	Var:(BootScreenNRGScroll,Boots Screen NRG Scroll Box,0,1)
	Var:(BootScreenNRGScrollVel,Boot Screen NRG Scroll Vel,0,1)
	Var:(BootScreenTabPos,Boot Screen Tab Position,0,1)
	Var:(BootShopButtonPos,BootShop Screen Button Position,0,1)
	Var:(BuxOverlayScroll,Boot Screen Bux Scroll Box,0,1)
	Var:(BuxOverlayScrollVel,Boot Screen Bux Scroll Vel,0,1)
	Var:(LifestyleOverlayScroll,Lifestyle shop Scroll Box,0,1)
	Var:(LifestyleOverlayScrollVel,Lifestyle shop Scroll Vel,0,1)
	Var:(SkillsOverlayScroll,Skills shop Scroll Box,0,1)
	Var:(SkillsOverlayScrollVel,Skills shop Scroll Vel,0,1)
	Var:(MatchBallScroll,Match Ball Screen Scroll Box,0,1)
	Var:(MatchBallScrollVel,BMatch Ball Screen Scroll Vel,0,1)
	Var:(AchievementsScroll,Achievements Scroll Box,0,1)
	Var:(AchievementsScrollVel,Achievements Scroll Vel,0,1)
	Var:(SeasonReviewScroll,Season Review Scroll Box,0,1)
	Var:(SeasonReviewScrollVel,Season Review Scroll Vel,0,1)
	Var:(StableScroll,Stable Scroll Box,0,1)
	Var:(StableScrollVel,Stable Scroll Vel,0,1)
	Var:(RacingScroll,Racing Screen Scroll Box,0,1)
	Var:(RacingScrollVel,Racing Screen Scroll Vel,0,1)
	Var:(StableTabPos,Stable Screen Tab Position,0,1)
	Var:(HorseSaleScroll,Horse Sale Scroll Box,0,1)
	Var:(HorseSaleScrollVel,Horse Sale Scroll Vel,0,1)
	Var:(SkillChosen,Skill Chosen,0,1)
	Var:(SkillLevelTrained,Skill Level Trained,-1,1)
	String:(SkillLastTrained,Duration since selected skill was last trained,NEVER)
	Var:(InternationalBoss,International or Domestic Boss,0,1)	
	Var:(SettingsVolume,Volume Setting,0,1)
	Var:(SettingsDistance,Distance Setting,0,1)
	Var:(SettingsReplays,Replays Setting,0,1)
	Var:(AboutScroll,About Screen Scrolling List,0,1)
	Var:(AboutScrollVel,About Screen Scrolling Vel,0,1)
	Var:(RetirementScroll,Retirement Screen Scrolling List,0,1)
	Var:(RetirementScrollVel,Retirement Screen Scrolling Vel,0,1)
	Var:(DetailsScroll,Details Screen Scrolling List,0,1)
	Var:(DetailsScrollVel,Details Screen Scrolling Vel,0,1)
	Var:(LanguageScroll,Language Screen Scrolling List,0,1)
	Var:(LanguageScrollVel,Language Screen Scrolling Vel,0,1)
	Var:(StarManPic,StarManPic Increment,0,1)
	Var:(StarManType,StarManType Increment,0,1)
	Var:(StatsTabPos,Stats Screen Tab Position,0,1)
	Var:(CareerStatScroll,Career Stats Scrolling List,0,1)
	Var:(CareerStatScrollVel,Career Stats Scrolling Vel,0,1)
	Var:(ClubStatScroll,Club Stats Scrolling List,0,1)
	Var:(ClubStatScrollVel,Club Stats Scrolling Vel,0,1)
	Var:(TrophiesStatScroll,Trophies Stats Scrolling List,0,1)
	Var:(TrophiesStatScrollVel,Trophies Stats Scrolling Vel,0,1)
	Var:(StatsButtonPos,Stats Screen Button Position,0,1)
	Var:(LeagueType,League Screeen League Type,0,1)
	Var:(OptionsScroll,Options Scrolling List,0,1)
	Var:(OptionsScrollVel,OptionsScroll Vel,0,1)
	Var:(CommentaryScroll,Commentary Scrolling List,0,1)
	Var:(CommentaryScrollVel,CommentaryScroll Vel,0,1)
	Var:(RatingsScroll,Ratings Scrolling List,0,1)
	Var:(RatingsScrollVel,RatingssScroll Vel,0,1)
	Var:(RouletteBall,RouletteBall Shown,0,1)
	
	Var:(HomeButtonDisabled,Home Button Disabled,0,1)

	String:(MatchBallString,Match Ball String,None)
	String:(ItemString,Item String,None)
	String:(BorderScreen,Border Screen,borders)
	Var:(NewsShopButton,Show the shop button in news,0,1)

	Var:(ItemSection,Selected Item Section,-1,1)
	Var:(ItemId,Selected Item ID,-1,1)
	String:(PurchasedItemImage,Purchased Item Image,)
	Float:(PurchasedItemW,Purchased Item Width,10,1)
	Float:(PurchasedItemH,Purchased Item Height,10,1)

	String:(PurchasedItem,Purchased Item Name,)
	String:(PurchasedItem_Anim,Purchased Item Name,)
	
	Var:(GameMenuHelpIncrement,Game Menu Help Increment Counter,0,1)
	Var:(ItemInfoHelpIncrement,Item Info Help Increment Counter,0,1)
	Var:(TrialCompleteIncrement,Trial Complete Increment Counter,0,1)
	Var:(QuitIncrement,Quit Button Increment Counter,0,1)
	Var:(FirstTimePlayed,First Time Game Played,0,1)

	Var:(OwnedAgent,Owned Agent,0,1)
	Var:(OwnedTrainer,Owned Trainer,0,1)
	Var:(OwnedBoot,Owned Boot,0,1)	
	Var:(NextCanType,Next Can Type,0,1)
	Var:(BallType,Current Ball Type,0,1)
	Var:(MatchScreenFooter,Match Screen Footer,0,1)
	
	Var:(MGOnboardingStep,MG Onboarding Step,0,1)
	Var:(MGTutorialStep,MG Tutorial Step,0,1)
	Var:(MGTrainingStep,MG Training Step,0,1)
	String:(MGTrialStep,MG Trial Step,NONE)

	Var:(Ticker,Show Ticker,0,1)
	Var:(TickerFont,Ticker Font Size,0,1)
	Var:(ZeroRelChange,Zero Relationship Change,0,1)
	
	String:(QuickMessage,Quick Message,TEST QUICK)
	String:(BottomQuickMessage,Quick Message,TEST QUICK)
	String:(QuickMessageBottom,Quick Message Bottom,TEST QUICK)
	String:(MessageTitle,Title of Message,TEST QUICK)
	String:(MessageBody,Body of Message,TEST QUICK)

	String:(PlayButtonText,Play Button Text,BTNPLAY)

	String:(CurrentScreen,Current Screen,None)

	// Language codes (Original game defines)
	// 0: "en"
	// 1: "tr"
	// 2: "br"
	// 3: "it"
	// 4: "es"
	// 5: "pl"
	// 6: "de"
	// 7: "fr"
	// 8: "pt"
	// 9: "ru"
	// 10: "ja"
	// 11: "ko"
	// 12: "ch"
	Var:(Language,Current Language,0,1)
	Var:(CachedLanguage,CachedLanguage,0,1)

	Var:(BootExpireRemindDays,Boot Expiration remind days,3,1)
	Var:(StaffExpireRemindDays,Stuff Expiration remind days,3,1)

	Var:(BuxShort,Bux short for attempted purchase,0,1)
	Var:(BuxButtonRequired,Bux denomination button to display in the bux upsell screen,0,1)
	String:(BuxShortDescription,Message displayed for bux required,None)

	Var:(LeagueFixturesWeek,League fixtures screen week number,0,1)
	Var:(MatchStatsWeek,Match stats screen week number,0,1)
	
	Var:(CurrentWeek,Current week number,0,1)
	String:(CurrentCompetition,Current competition name,)

	Var:(ScreenWidth,Horizontal Slider Width,720,1)
	Var:(LeagueFixturesResults,League Fixtures Results,0,1)

	Var:(BallSpecialEffect,Ball Special Effect Available,0,1)

	Float:(FakeInterstitialDelay,Delay before showing the fake interstitial exit button,0,1)
	Var:(FocusedItem,Focused item,0,1)

	Var:(EnableContractTip,Enable the Negotiate contract tip,0,1)
	Var:(ShowContractTip,Show the Negotiate Contract tip,0,1)
	
	Var:(ShowPosHeadings,Show the position headings in the league fixtures screen,0,1)
	String:(DateString,Localised date,26/10/85)

	String:(ItemsOwned,,1/10)

	Var:(RestoreIncrement,Restore Button Increment Counter,0,1)
	String:(ShopTab,Current Shop Tab,)
	String:(ShopTitle,Current shop title,)
	
	Var:(SkillsDepletionScroll,Skills Depletition Scrolling List,0,1)
	Var:(SkillsDepletionScrollVel,Skills Depletion Scrolling Vel,0,1)

	String:(BuyButtonString,Buy button string,)
	
	Var:(HardmodeUnlocked,Is hardmode unlocked,0,1)

	Var:(WatchedAd,Watched a video,0,1)

	Float:(ReplaysEnabled,Replays enabled,1,1)
	
	Var:(ShowGamecenter,Show the Gamecenter buttons,0,1)
	
	Var:(HideStaffShopTab,Hide the staff tab in the shop overlay,0,1)
	Var:(HideNRGShopTab,Hide the NRG tab in the shop overlay,0,1)
	Var:(HideBootsShopTab,Hide the Boots tab in the shop overlay,0,1)
	
	Var:(DisableQuitButton,Disable the quit button on select screens,0,1)
	
	Float:(CanSavePlayer,Can the player state be saved,1,1)
	Float:(CareerSaysYes,CareerSaysYes,1,1)
	//EnvelopeMult:(Career->CanSave,CareerSaysYes,0,1,Menu.CanSavePlayer,0,100,HRLR,0,10,20,30,40,50,60,70,80,90,100) 

	String:(GameMenuEarningsWage,Wage Earnings for Game Menu Screen - Includes Agent bonus,)
	String:(GameMenuEarningsGoalBonus,Goal Bonus Earnings for Game Menu Screen - Includes Agent bonus,)
	String:(GameMenuEarningsAssistBonus,Assist Bonus Earnings for Game Menu Screen - Includes Agent bonus,)

EndCategory

Category:(AdSpotSponsors) NOLOCAL
	Var:(StarManFreq,Frequency for getting a sponsor version of star man when enabled,0,1)
	Var:(ShowStarMan,Show the sponsor version of star man award,0,1)
	
	Var:(UseStarmanTablet,Use the Tablet version of Starman,0,1)
	Var:(UseStarmanTabletCL,Use the Tablet version of Starman in Classic,0,1)
	
	Colour:(WNTextColour,Colour for the text on the webpage when using the Sponsor background,#E0E0E0FF)
	Colour:(WNBgColourCL,Colour for the background on the webpage when using the Sponsor in Classic,#081F2CFF)
	Colour:(WNTextColourCL,Colour for the text on the webpage when using the Sponsor in Classic,#E0E0E0FF)
	Colour:(SMStarBackColourCL,Colour for stars background on the star man screen when using the Sponsor in Classic,#CCCCCCFF)
	Colour:(SMTitleColourCL,Colour for the title on the star man screen when using the Sponsor in Classic,#EEEEEEFF)
	Colour:(SMFakeTextColourCL,Colour for the fake text on the star man screen when using the Sponsor in Classic,#CCCCCCFF)
	
	Var:(SMShowHandsCL,Stores whether to show the hands on the starman screen when using the Sponsor in Classic,0,1)
EndCategory

Category:(Training) NOLOCAL
	Var:(TrainingType,Training Type,0,1)
	Colour:(ColNonHittedCone,Non Hitted Cone Colour,3344FFFF)
	Colour:(ColHittedCone,Hitted Cone Colour,FF5533FF)
	Colour:(ColHittedDummyPositive,Hitted Dummy Pos. Colour,FCFF00FF)
	Colour:(ColHittedDummyNegative,Hitted Dummy Neg. Colour,FF0000FF)
	Colour:(ColHittedPoleNegative,Hitted Pole Colour,FF0000FF)
EndCategory

Category:(AI) NOLOCAL
EndCategory

Category:(Player)
	Var:(PlayerType,Player Type,0,1)
	String:(PlayerTypeString,Player Type string,)
	Var:(PaceBoost,Pace Boost,0,1,0,100)
	Var:(PowerBoost,Power Boost,0,1,0,100)
	Var:(TechniqueBoost,Technique Boost,0,1,0,100)

	Var:(Technique,Player Technique Skill,50,1,0,60)
	Var:(Pace,Player Pace Skill,50,1,0,60)
	Var:(Vision,Player Vision Skill,50,1,0,60)
	Var:(Power,Player Power Skill,50,1,0,60)
	Var:(SetPieces,Player Setpiece Skill,50,1,0,60)

	Var:(Skills,Player Skills,50,1)
	Var:(Happiness,Player Happiness,50,1)	
	Var:(Lifestyle,Player Lifestyle,50,1,0,100)
	Var:(StarRating,Player Star Rating,1,1)
	
	Var:(StarRatingProgress,Star Rating Progress,0,1,0,100)
	Var:(Energy,Player Energy,100,1,0,100)
	Var:(BossRelationship,Player Boss Relationship,50,1,0,100)
	Var:(NewBossRelationship,New Boss Relationship,50,1,0,100)
	Var:(TeamRelationship,Player Team Relationship,50,1,0,100)
	Var:(FansRelationship,Player Fans Relationship,50,1,0,100)
	Var:(IntBossRelationship,Player Int Boss Relationship,50,1,0,100)
	Var:(IntTeamRelationship,Player Int Team Relationship,50,1,0,100)
	Var:(IntFansRelationship,Player Int Fans Relationship,50,1,0,100)
	Var:(GirlfriendRelationship,Player Girlfriend Relationship,50,1,0,100)
	Var:(SponsorsRelationship,Player Sponsors Relationship,50,1,0,100)

	String:(BossRelationship_Title,Boss Relationship title,)
	String:(TeamRelationship_Title,Team Relationship title,)
	String:(FansRelationship_Title,Fans Relationship title,)
	String:(IntBossRelationship_Title,Int Boss Relationship title,)
	String:(IntTeamRelationship_Title,Int Team Relationship title,)
	String:(IntFansRelationship_Title,Int Fans Relationship title,)
	String:(GirlfriendRelationship_Title,Girlfriend Relationship title,)
	String:(SponsorsRelationship_Title,Sponsors Relationship title,)

	Var:(OverallRelationships,Player Overall Relationship,50,1,0,100)
	Var:(AchievementsComplete,Player Achievements Complete,0,1,0,100)
	String:(AchievementsCompleteString,Player Achievements Complete,None)
	Var:(StarBux,Star Bux,0,1)
	Var:(Gender,Player Gender,0,1)
	Var:(Age,Player Age,0,1)
	Var:(Cans,NRG Cans,0,1)
	Var:(TeamStatus,First Team Status,0,1)
	Var:(TeamStatusReason,Reason for First Team Status,0,1)
	String:(TransferValue,Player Transfer Value,1)
	Var:(SponsorCount,Sponsor Count,0,1)
	Var:(SponsorIncome1,Sponsor Income 1,0,1)
	Var:(SponsorIncome2,Sponsor Income 2,0,1)
	Var:(SponsorIncome3,Sponsor Income 3,0,1)
	Var:(SponsorIncome4,Sponsor Income 4,0,1)
	Var:(SponsorIncome5,Sponsor Income 5,0,1)
	Var:(SponsorIncome6,Sponsor Income 6,0,1)
	Var:(SponsorIncome7,Sponsor Income 7,0,1)
	Var:(SponsorIncome8,Sponsor Income 8,0,1)
	Var:(SponsorIncome9,Sponsor Income 9,0,1)
	Var:(SponsorIncome10,Sponsor Income 10,0,1)
	Var:(SponsorIncomeTotal,Sponsor Income Total,0,1)
	Var:(SponsorIncomeAgent,Sponsor Income Agent,0,1)
	Var:(SponsorIncomeCaptain,Sponsor Income Captain,0,1)
	
	Colour:(SkinCol,Player Skin Colour,c8a28dff)
	
	Var:(EarningsWage,Weekly Wage,0,1)
	Var:(EarningsAgentWage,Agent Bonus To Wage,0,1)
	Var:(EarningsRewardedAgentWage,Rewarded Ad Agent Bonus To Wage,0,1)
	Var:(EarningsBonusGoals,Weekly Wage Goal Bonus,0,1)
	Var:(EarningsAgentBonusGoals,Agent Bonus To Goal Bonus,0,1)
	Var:(EarningsRewardedAgentBonusGoals,Rewarded Ad Agent Bonus To Goal Bonus,0,1)
	Var:(EarningsBonusAssists,Weekly Wage Assist Bonus,0,1)
	Var:(EarningsAgentBonusAssists,Agent Bonus To Assist Bonus,0,1)
	Var:(EarningsRewardedAgentBonusAssists,Rewarded Ad Agent Bonus To Assist Bonus,0,1)
	Var:(EarningsSponsors,Weekly Sponsorship Earnings,0,1)
	Var:(EarningsAgentSponsors,Agent Bonus To Sponsors,0,1)
	Var:(EarningsRewardedAgentSponsors,Agent Bonus To Sponsors,0,1)
	Var:(EarningsTotal,Total Weekly Earnings,0,1)

	Var:(ContractWage,Contract Weekly Wage,0,1)
	Var:(ContractAgentWage,Contract Agent Bonus To Wage,0,1)
	Var:(ContractBonus,Contract Weekly Bonus,0,1)
	Var:(ContractAgentBonus,Contract Agent Weekly Bonus,0,1)
	Var:(ContractBonusGoals,Contract Weekly Wage Goal Bonus,0,1)
	Var:(ContractAgentBonusGoals,Contract Agent Bonus To Goal Bonus,0,1)
	Var:(ContractBonusAssists,Contract Weekly Wage Assist Bonus,0,1)
	Var:(ContractAgentBonusAssists,Contract Agent Bonus To Assist Bonus,0,1)
	Var:(ContractSponsors,Contract Weekly Sponsorship Earnings,0,1)
	Var:(ContractAgentSponsors,Contract Agent Bonus To Sponsors,0,1)
	Var:(ContractTotal,Contract Total Weekly Earnings,0,1)

	Var:(EnergyProperties,Weekly Energy Recovery Properties,0,1)
	Var:(EnergyPropertiesTrainer,Trainer Property Bonus,0,1)
	Var:(EnergyRecoveryTotal,Weekly Energy Recovery Total,0,1)
	
	Var:(Recovery,Energy Recovery Base,0,1)
	Var:(RecoveryBoostTrainer,Energy Recovery Trainer Bonus,0,1)
	Var:(RecoveryRewardedBoostTrainer,Rewarded Ad Energy Recovery Trainer Bonus,0,1)
	Var:(RecoveryBoostProperties,Properties Recover Base,0,1)
	Var:(RecoveryTotal,Total Energy Recovery Total,0,1)

	Var:(Energy_Displayed,Player Energy [D],-1,1)
	Var:(BossRelationship_Displayed,Player Boss Relationship [D],-1,1)
	Var:(NewBossRelationship_Displayed,New Boss Relationship [D],-1,1)
	Var:(TeamRelationship_Displayed,Player Team Relationship [D],-1,1)
	Var:(FansRelationship_Displayed,Player Fans Relationship [D],-1,1)
	Var:(IntBossRelationship_Displayed,Player Int Boss Relationship [D],-1,1)
	Var:(IntTeamRelationship_Displayed,Player Int Team Relationship [D],-1,1)
	Var:(IntFansRelationship_Displayed,Player Int Fans Relationship [D],-1,1)
	Var:(GirlfriendRelationship_Displayed,Player Girlfriend Relationship [D],-1,1)
	Var:(SponsorsRelationship_Displayed,Player Sponsors Relationship [D],-1,1)
	Var:(AchievementsComplete_Displayed,Player Achievements Complete [D],-1,1)
	Var:(StarRatingProgress_Displayed,Star Rating Progress [D],-1,1)
	Var:(Lifestyle_Displayed,Player Lifestyle [D],-1,1)

	Var:(Energy_Before,Player Energy [B],-1,1)
	Var:(BossRelationship_Before,Player Boss Relationship [B],-1,1)
	Var:(NewBossRelationship_Before,New Boss Relationship [B],-1,1)
	Var:(TeamRelationship_Before,Player Team Relationship [B],-1,1)
	Var:(FansRelationship_Before,Player Fans Relationship [B],-1,1)
	Var:(IntBossRelationship_Before,Player Int Boss Relationship [B],-1,1)
	Var:(IntTeamRelationship_Before,Player Int Team Relationship [B],-1,1)
	Var:(IntFansRelationship_Before,Player Int Fans Relationship [B],-1,1)
	Var:(GirlfriendRelationship_Before,Player Girlfriend Relationship [B],-1,1)
	Var:(SponsorsRelationship_Before,Player Sponsors Relationship [B],-1,1)
	Var:(AchievementsComplete_Before,Player Achievements Complete [B],-1,1)
	Var:(StarRatingProgress_Before,Star Rating Progress [B],-1,1)
	Var:(Lifestyle_Before,Player Lifestyle [B],-1,1)

	Var:(PaceBoost_Displayed,Pace Skill Boost [D],0,1)
	Var:(PowerBoost_Displayed,Power Skill Boost [D],0,1)
	Var:(TechniqueBoost_Displayed,Technique Skill Boost [D],0,1)
	Var:(Pace_Displayed,Player Pace Skill [D],0,1)
	Var:(Power_Displayed,Player Power Skill [D],0,1)
	Var:(Technique_Displayed,Player Technique Skill [D],0,1)
	Var:(Vision_Displayed,Player Vision Skill [D],0,1)
	Var:(SetPieces_Displayed,Player SetPieceg Skill [D],0,1)
	
	Var:(PaceBoost_Before,Boot Skill Boost [B],0,1)
	Var:(PowerBoost_Before,Boot Skill Boost [B],0,1)
	Var:(TechniqueBoost_Before,Boot Skill Boost [B],0,1)
	Var:(Pace_Before,Player Pace Skill [B],0,1)
	Var:(Power_Before,Player Power Skill [B],0,1)
	Var:(Technique_Before,Player Technique Skill [B],0,1)
	Var:(Vision_Before,Player Vision Skill [B],0,1)
	Var:(SetPieces_Before,Player SetPiece Skill [B],0,1)

	Var:(Rating1,Rating Short Pass Rating,0,1)
	Var:(Rating2,Rating Long Pass Rating,0,1)
	Var:(Rating3,Rating Finishing Rating,0,1)
	Var:(Rating4,Rating Long Shots Rating,0,1)
	Var:(Rating5,Rating Heading Rating,0,1)
	Var:(Rating6,Rating Crossing Rating,0,1)
	Var:(Rating7,Rating Setpieces Rating,0,1)
	Var:(Rating8,Rating Dribbling Rating,0,1)

	Var:(ShiftedRating1,Rating Short Pass Rating,0,1)
	Var:(ShiftedRating2,Rating Long Pass Rating,0,1)
	Var:(ShiftedRating3,Rating Finishing Rating,0,1)
	Var:(ShiftedRating4,Rating Long Shots Rating,0,1)
	Var:(ShiftedRating5,Rating Heading Rating,0,1)
	Var:(ShiftedRating6,Rating Crossing Rating,0,1)
	Var:(ShiftedRating7,Rating Setpieces Rating,0,1)
	Var:(ShiftedRating8,Rating Dribbling Rating,0,1)

	Var:(ShiftedRating1_Displayed,Rating Short Pass Rating,0,1)
	Var:(ShiftedRating2_Displayed,Rating Long Pass Rating,0,1)
	Var:(ShiftedRating3_Displayed,Rating Finishing Rating,0,1)
	Var:(ShiftedRating4_Displayed,Rating Long Shots Rating,0,1)
	Var:(ShiftedRating5_Displayed,Rating Heading Rating,0,1)
	Var:(ShiftedRating6_Displayed,Rating Crossing Rating,0,1)
	Var:(ShiftedRating7_Displayed,Rating Setpieces Rating,0,1)
	Var:(ShiftedRating8_Displayed,Rating Dribbling Rating,0,1)

	Var:(ShiftedRating1_Before,Rating Short Pass Rating,0,1)
	Var:(ShiftedRating2_Before,Rating Long Pass Rating,0,1)
	Var:(ShiftedRating3_Before,Rating Finishing Rating,0,1)
	Var:(ShiftedRating4_Before,Rating Long Shots Rating,0,1)
	Var:(ShiftedRating5_Before,Rating Heading Rating,0,1)
	Var:(ShiftedRating6_Before,Rating Crossing Rating,0,1)
	Var:(ShiftedRating7_Before,Rating Setpieces Rating,0,1)
	Var:(ShiftedRating8_Before,Rating Dribbling Rating,0,1)

	Var:(NegativeShiftedRating1,Rating Short Pass Rating,0,1)
	Var:(NegativeShiftedRating2,Rating Long Pass Rating,0,1)
	Var:(NegativeShiftedRating3,Rating Finishing Rating,0,1)
	Var:(NegativeShiftedRating4,Rating Long Shots Rating,0,1)
	Var:(NegativeShiftedRating5,Rating Heading Rating,0,1)
	Var:(NegativeShiftedRating6,Rating Crossing Rating,0,1)
	Var:(NegativeShiftedRating7,Rating Setpieces Rating,0,1)
	Var:(NegativeShiftedRating8,Rating Dribbling Rating,0,1)

	Var:(NegativeShiftedRating1_Displayed,Rating Short Pass Rating,0,1)
	Var:(NegativeShiftedRating2_Displayed,Rating Long Pass Rating,0,1)
	Var:(NegativeShiftedRating3_Displayed,Rating Finishing Rating,0,1)
	Var:(NegativeShiftedRating4_Displayed,Rating Long Shots Rating,0,1)
	Var:(NegativeShiftedRating5_Displayed,Rating Heading Rating,0,1)
	Var:(NegativeShiftedRating6_Displayed,Rating Crossing Rating,0,1)
	Var:(NegativeShiftedRating7_Displayed,Rating Setpieces Rating,0,1)
	Var:(NegativeShiftedRating8_Displayed,Rating Dribbling Rating,0,1)

	Var:(NegativeShiftedRating1_Before,Rating Short Pass Rating,0,1)
	Var:(NegativeShiftedRating2_Before,Rating Long Pass Rating,0,1)
	Var:(NegativeShiftedRating3_Before,Rating Finishing Rating,0,1)
	Var:(NegativeShiftedRating4_Before,Rating Long Shots Rating,0,1)
	Var:(NegativeShiftedRating5_Before,Rating Heading Rating,0,1)
	Var:(NegativeShiftedRating6_Before,Rating Crossing Rating,0,1)
	Var:(NegativeShiftedRating7_Before,Rating Setpieces Rating,0,1)
	Var:(NegativeShiftedRating8_Before,Rating Dribbling Rating,0,1)

	Float:(StartingWage,Starting wage,1,1)
	Float:(StartingGoalBonus,Starting bonus per goal,1,1)
	Float:(StartingAssistBonus,Starting bonus per assist,0,1)

	Float:(LowFocusStrengthBoost,Low focus strength boost (must be negative),-5,1)
	Float:(HighFocusStrengthBoost,High focus strength boost (must be positive),5,1)
	Float:(CPUHomeTeamBoost,Strength boost awarded to CPU when playing at home,5,1)
	// Player playing at home strength boost is a value between PlayerHomeTeamMinBoost and PlayerHomeTeamMaxBoost depending on fans relationship
	Float:(PlayerHomeTeamMinBoost,Minimum strength boost awarded to Player when playing at home,5,1)
	Float:(PlayerHomeTeamMaxBoost,Maximum strength boost awarded to Player when playing at home,5,1)
	// Player set piece chance is a value between PlayerSetPieceChanceMinBoost and PlayerSetPieceChanceMaxBoost depending on boss relationship
	Float:(PlayerSetPieceChanceMinBoost,Minimum set piece boost percentage,0,1)
	Float:(PlayerSetPieceChanceMaxBoost,Minimum set piece boost percentage,0,1)

	Float:(FakeStat,Player Fake Stat,3,1,0,60)

	Var:(RetryCount,Retry count,0,1)
	
	Var:(Hardmode,Is this career being played in hardmode,0,1)

	Var:(ReplayActive,Replay button appears,0,1)
	
	String:(CareerVersion,Version of the game the career was created in,) 
EndCategory

Category:(PlayerStats) NOLOCAL

	Var:(ClubSeason,Club Season,0,1)
	
	Var:(ClubMatches,Club Matches,0,1)
	Var:(ClubGoals,Club Goals,0,1)
	Var:(ClubStarMan,Total StarMan Awards,0,1)
	Var:(ClubAssists,Club assists,0,1)

	String:(SeasonClub,Season Team Name,TEAMNAME)
	String:(SeasonLeague,Season League Name,LEAGUE NAME)
	Var:(SeasonPosition,Season position,0,1)
	Var:(SeasonWage,Season wage,0,1)

	Var:(SeasonMatches,Season Matches,0,1)
	Var:(SeasonGoals,Season Goals,0,1)
	Var:(SeasonStarMan,Total StarMan Awards,0,1)
	Var:(SeasonPlayerOfYear,Total Player Of Year Awards,0,1)
	Var:(SeasonAchievements,Total Achievements Won,0,1)
	Var:(SeasonHatTricks,Season hattricks,0,1)
	Var:(SeasonPasses,Season passes,0,1)
	Var:(SeasonAssists,Season assists,0,1)

	Var:(SeasonAverageRating,Average Match Rating,0,1)
	Var:(SeasonAverageGoals,Season Avg Goals,0,1)
	Var:(SeasonAveragePasses,Season Avg Passes,0,1)
	Var:(SeasonAverageAssists,Season Avg Assists,0,1)
	
	String:(SeasonFurthestGoal,Furthest goal,0)
	String:(SeasonFurthestPass,Furthest pass,0)
	String:(SeasonFurthestHeadedGoal,Furthest Headed goal,0)
	String:(SeasonFurthestHeadedPass,Furthest Headed pass,0)
	String:(SeasonForm,Current Form,-)

	String:(CareerScore,Career Score,0)
	Var:(CareerMatches,Career Matches,0,1)
	Var:(CareerGoals,Career Goals,0,1)
	Var:(CareerStarMan,Total StarMan Awards,0,1)
	Var:(CareerPlayerOfYear,Total Player Of Year Awards,0,1)
	Var:(CareerAchievements,Total Achievements Won,0,1)
	Var:(CareerHatTricks,Career hattricks,0,1)
	Var:(CareerPasses,Career passes,0,1)
	Var:(CareerAssists,Career assists,0,1)
	Var:(CareerAwards,Career awards,0,1)
	Var:(CareerMedals,Career medals,0,1)
	String:(CareerFurthestGoal,Furthest goal,0)
	String:(CareerFurthestPass,Furthest pass,0)
	String:(CareerFurthestHeadedGoal,Furthest Headed goal,0)
	String:(CareerFurthestHeadedPass,Furthest Headed pass,0)
	String:(CareerForm,Current Form,-)

	Var:(CareerAverageRating,Average Match Rating,0,1)
	Var:(CareerAverageGoals,Career Avg Goals,0,1)
	Var:(CareerAveragePasses,Career Avg Passes,0,1)
	Var:(CareerAverageAssists,Career Avg Assists,0,1)

	Var:(InternationalMatches,International Matches,0,1)
	Var:(InternationalGoals,International Goals,0,1)
	Var:(InternationalStarMan,Total StarMan Awards,0,1)
	Var:(InternationalAverageRating,Average Match Rating,0,1)
	Var:(InternationalPlayerOfYear,Total Player Of Year Awards,0,1)
	Var:(InternationalAchievements,Total Achievements Won,0,1)
	Var:(InternationalHatTricks,International hattricks,0,1)
	Var:(InternationalPasses,International passes,0,1)
	Var:(InternationalAssists,International assists,0,1)
	String:(InternationalFurthestGoal,Furthest goal,0)
	String:(InternationalFurthestPass,Furthest pass,0)
	String:(InternationalFurthestHeadedGoal,Furthest Headed goal,0)
	String:(InternationalFurthestHeadedPass,Furthest Headed pass,0)
	String:(InternationalForm,Current Form,-)

	Var:(StarRating,Player Star Rating,1,1)

EndCategory


Category:(TestEmitter) NOLOCAL

	Range:(XStart,X Start,0,0,1)
	Range:(YStart,Y Start,-40,40,1)
	Range:(Lifetime,Lifetime,2,2,1)
	Range:(Rate,Spawn Interval,20,30,0.01)
	Range:(Count,Count,0,0,1)
	Range:(Spin,Spin,-10,10,1)
	Range:(AngularDrag,Angular Drag,990,999,0.001)
	Range:(XVel,XVelocity,7,8,1)
	//Range:(EmitDir,Emission Dir,0,360,1)
	Range:(Drag,Drag,98,99,0.01)
	
EndCategory

Category:(WideEnergyBarEmitter) NOLOCAL

	Range:(XStart,X Start,0,0,1)
	Range:(YStart,Y Start,-40,40,1)
	Range:(Lifetime,Lifetime,2,2,1)
	Range:(Rate,Spawn Interval,20,30,0.01)
	Range:(Count,Count,0,0,1)
	Range:(Spin,Spin,-10,10,1)
	Range:(AngularDrag,Angular Drag,990,999,0.001)
	Range:(XVel,XVelocity,17,18,1)
	//Range:(EmitDir,Emission Dir,0,360,1)
	Range:(Drag,Drag,98,99,0.01)
EndCategory


Category:(SidewaysStarBurst) NOLOCAL

	Range:(XStart,X Start,50,0,1)
	Range:(YStart,Y Start,-20,20,1)
	Range:(XSize,XSize,18,45,1)
	Range:(YSize,YSize,18,45,1)
	Range:(Lifetime,Lifetime,2.5,2.5,1)
	Range:(Rate,Spawn Interval,0,0,1)
	Range:(Count,Count,10,10,1)
	Range:(Spin,Spin,-10,10,1)
	Range:(AngularDrag,Angular Drag,990,999,0.001)
	Range:(XVel,XVelocity,-6,-11,1)
	Range:(EmitDirStar,Emission Dir,-10,10,1)
	Range:(Drag,Drag,980,990,0.001)
	
EndCategory

Category:(OutwardsStarBurst) NOLOCAL

	Range:(XStart,X Start,20,-20,1)
	Range:(YStart,Y Start,-70,70,1)
	Range:(Lifetime,Lifetime,8,8,1)
	Range:(Rate,Spawn Interval,0,0,1)
	Range:(Count,Count,10,10,1)
	Range:(Spin,Spin,-12,12,1)
	Range:(AngularDrag,Angular Drag,990,999,0.001)
	Range:(XVel,XVelocity,0,0,1)
	Range:(YVel,XVelocity,-8,1,1)
	Range:(EmitDirStar,Emission Dir,0,180,1)
	Range:(Drag,Drag,950,960,0.001)
	
EndCategory

Category:(StarBurstSmall) NOLOCAL

	Range:(XStart,X Start,50,0,1)
	Range:(YStart,Y Start,-20,20,1)
	Range:(Lifetime,Lifetime,2,2,1)
	Range:(Rate,Spawn Interval,0,0,1)
	Range:(Count,Count,10,10,1)
	Range:(Spin,Spin,-10,10,1)
	Range:(AngularDrag,Angular Drag,990,999,0.001)
	Range:(XVel,XVelocity,-8,8,1)
	Range:(YVel,XVelocity,-8,8,1)
	Range:(EmitDir,Emission Dir,90,270,1)
	Range:(Drag,Drag,950,960,0.001)
	
EndCategory

Category:(StarBurstLarge) NOLOCAL

	Range:(XStart,X Start,50,0,1)
	Range:(YStart,Y Start,-20,20,1)
	Range:(Lifetime,Lifetime,2,2,1)
	Range:(Rate,Spawn Interval,0,0,1)
	Range:(Count,Count,20,20,1)
	Range:(Spin,Spin,-10,10,1)
	Range:(AngularDrag,Angular Drag,990,999,0.001)
	Range:(XVel,XVelocity,-8,8,1)
	Range:(YVel,XVelocity,-8,8,1)
	Range:(EmitDir,Emission Dir,0,360,1)
	Range:(Drag,Drag,950,960,0.001)
	
EndCategory

Category:(StarBurstSmallRepeat) NOLOCAL

	Range:(XStart,X Start,0,0,1)
	Range:(YStart,Y Start,0,0,1)
	Range:(Lifetime,Lifetime,10,10,0.1)
	Range:(Rate,Spawn Interval,20,30,0.01)
	Range:(Count,Count,0,0,1)
	Range:(Spin,Spin,-10,10,1)
	Range:(AngularDrag,Angular Drag,990,999,0.001)
	Range:(XVel,XVelocity,-4,4,1)
	Range:(YVel,XVelocity,-9,9,1)
	Range:(EmitDir,Emission Dir,0,360,1)
	Range:(Drag,Drag,950,960,0.001)
	
EndCategory


Category:(TickerTapeEmitter) NOLOCAL

	Range:(XStart,X Start,-640,50,1)
	Range:(YStart,Y Start,-60,20,1)
	Range:(Lifetime,Lifetime,200,200,1)
	Range:(Rate,Spawn Interval,0,0,1)
	Range:(Count,Count,3,3,1)
	Range:(Spin,Spin,-5,5,1)
	Range:(AngularDrag,Angular Drag,990,999,0.001)
	Range:(XVel,XVelocity,0,0,1)
	Range:(YVel,XVelocity,1,10,1)
	Range:(EmitDir,Emission Dir,0,0,1)
	Range:(Drag,Drag,995,995,0.001)
	
EndCategory


Category:(SlotShowerEmitter) NOLOCAL
	Range:(XStart,X Start,-30,30,1)
	Range:(YStart,Y Start,-5,5,1)
	Range:(Lifetime,Lifetime,3,3,1)
	Range:(Rate,Spawn Interval,8,10,0.01)
	Range:(Count,Count,1,1,1)
	Range:(Spin,Spin,-5,5,1)
	Range:(AngularDrag,Angular Drag,990,979,0.001)
	Range:(XVel,XVelocity,0,0,0)
	Range:(YVel,YVelocity,10,10,1)
	Range:(EmitDir,Emission Dir,0,0,1)
	Range:(Drag,Drag,970,970,0.001)
EndCategory



Category:(CoinShowerEmitter) NOLOCAL

	Range:(XStart,X Start,-640,50,1)
	Range:(YStart,Y Start,-60,20,1)
	Range:(Lifetime,Lifetime,200,200,1)
	Range:(Rate,Spawn Interval,0,0,1)
	Range:(Count,Count,6,6,1)
	Range:(Spin,Spin,-5,5,1)
	Range:(AngularDrag,Angular Drag,990,979,0.001)
	Range:(XVel,XVelocity,0,0,0)
	Range:(YVel,XVelocity,1,9,1)
	Range:(EmitDir,Emission Dir,0,0,1)
	Range:(Drag,Drag,1025,1025,0.001)
EndCategory


Category:(WageTotalEmitter) NOLOCAL
	Range:(XStart,X Start,-10,10,1)
	Range:(YStart,Y Start,-10,10,1)
	Range:(Lifetime,Lifetime,200,200,1)
	Range:(Rate,Spawn Interval,8,10,0.01)
	Range:(Count,Count,6,6,1)
	Range:(Spin,Spin,-5,5,1)
	Range:(AngularDrag,Angular Drag,990,979,0.001)
	Range:(XVel,XVelocity,0,0,0)
	Range:(YVel,YVelocity,10,10,1)
	Range:(EmitDir,Emission Dir,0,0,1)
	Range:(Drag,Drag,970,970,0.001)
EndCategory

Category:(StarBurstLargeRight) NOLOCAL

	Range:(XStart,X Start,50,0,1)
	Range:(YStart,Y Start,-20,20,1)
	Range:(Lifetime,Lifetime,1,1,1)
	Range:(Rate,Spawn Interval,0,0,1)
	Range:(Count,Count,20,20,1)
	Range:(Spin,Spin,-10,10,1)
	Range:(AngularDrag,Angular Drag,990,999,0.001)
	Range:(XVel,XVelocity,6,11,1)
	Range:(EmitDir,Emission Dir,0,360,1)
	Range:(Drag,Drag,950,960,0.001)
	
EndCategory

Category:(StarShower) NOLOCAL

	Range:(XStart,X Start,-640,50,1)
	Range:(YStart,Y Start,-60,20,1)
	Range:(Lifetime,Lifetime,2,2,1)
	Range:(Rate,Spawn Interval,0,0,1)
	Range:(Count,Count,200,200,1)
	Range:(Spin,Spin,-10,10,1)
	Range:(AngularDrag,Angular Drag,990,999,0.001)
	Range:(XVel,XVelocity,0,0,1)
	Range:(YVel,YVelocity,1,10,1)
	Range:(EmitDir,Emission Dir,0,0,1)
	Range:(Drag,Drag,980,999,0.001)
	
EndCategory

Category:(RainSplashes) NOLOCAL
	Range:(XStart,X Start,-240,720,1)
	Range:(YStart,Y Start,-960,120,1)
	Range:(Lifetime,Lifetime,2,20,1)
	Range:(YVel,YVelocity,1,1,0.1)
	Range:(XSize,XSize,18,35,1)
	Range:(YSize,YSize,23,46,1)
	Range:(Rate,Rate,18,78,0.01)
	Range:(Count,Count,0,0,1)
	Range:(EmitDir,Emission Dir,3,-3,1)
EndCategory

Category:(RainStreaks) NOLOCAL
	Range:(XStart,X Start,-240,720,1)
	Range:(YStart,Y Start,-160,-140,1)
	Range:(Lifetime,Lifetime,2,3,1)
	Range:(XVel,XVelocity,0,0,0)
	Range:(YVel,YVelocity,10,14,0.8)
	Range:(XSize,XSize,10,16,1)
	Range:(YSize,YSize,380,480,1)
	Range:(Rate,Spawn Interval,2,5,1)
	Range:(Count,Count,0,0,1)
	Range:(EmitDir,Emission Dir,0,-3,-1)
EndCategory

Category:(SnowShower) NOLOCAL
	Range:(XStart,X Start,-80,740,1)
	Range:(YStart,Y Start,-260,1100,1)
	Range:(Lifetime,Lifetime,4,4,1)
	Range:(Rate,Rate,1,4,0.04)
	Range:(Count,Count,2,5,0.05)
	Range:(XVel,XVelocity,-2,2,1)
	Range:(YVel,YVelocity,3,4,1)
	Range:(XSize,XSize,7,15,1)
	Range:(YSize,YSize,6,10,1)
	Range:(Spin,Spin,-3,4,1)
	Range:(EmitDir,Emission Dir,3,-4,1)
	Range:(Drag,Drag,980,995,0.001)
EndCategory

Category:(DustMotes) NOLOCAL
	Range:(XStart,X Start,100,300,1)
	Range:(YStart,Y Start,-60,400,1)
	Range:(Lifetime,Lifetime,4,4,1)
	Range:(Rate,Rate,1,4,0.19)
	Range:(Count,Count,2,5,0.19)
	Range:(XVel,XVelocity,1.01,1.05,0.35)
	Range:(YVel,YVelocity,1.01,1.05,0.35)
	Range:(XSize,XSize,8,8,1)
	Range:(YSize,YSize,8,8,1)
EndCategory

Category:(GrassBlades) NOLOCAL

	Range:(XStart,X Start,-10,10,1)
	Range:(YStart,Y Start,0,0,1)
	Range:(Lifetime,Lifetime,1,1,1)
	Range:(Rate,Spawn Interval,0,0,1)
	Range:(Count,Count,6,6,1)
	Range:(Spin,Spin,-15,15,1)
	Range:(XSize,XSize,5,15,0.5)
	Range:(YSize,YSize,6,18,0.5)
	Range:(XVel,XVelocity,-3,3,1)
	Range:(YVel,YVelocity,-5,1,0.2)
	Range:(EmitDir,Emission Dir,0,0,1)
	Range:(Drag,Drag,980,999,0.001)
EndCategory

Category:(Bubbles100) NOLOCAL
	Range:(XStart,X Start,0,600,1)
	Range:(Lifetime,Lifetime,5,8,1)
	Range:(Count,Count,0,0,1)
	Range:(Rate,Rate,8,18,0.01)
EndCategory

Category:(Bubbles100Init) NOLOCAL
	Range:(XStart,X Start,0,400,1)
	Range:(Lifetime,Lifetime,5,8,1)
	Range:(Count,Count,20,20,1)
	Range:(AnimStart,Anim Start,0,200,1)
	Range:(Rate,Rate,0,0,1)
EndCategory
	
Category:(Streaks200x56) NOLOCAL
	Range:(XStart,X Start,-80,-80,1)
	Range:(YStart,Y Start,10,46,1)
	Range:(Lifetime,Lifetime,6,6,1)
	Range:(Count,Count,0,0,1)
	Range:(Rate,Rate,1,100,0.01)
	Range:(XVel,XVelocity,1,2,1)
	Range:(Drag,Drag,995,1000,0.001)
EndCategory	

Category:(Streaks404x56) NOLOCAL
	Range:(XStart,X Start,-120,-120,1)
	Range:(YStart,Y Start,10,46,1)
	Range:(Lifetime,Lifetime,8,8,1)
	Range:(Count,Count,0,0,1)
	Range:(Rate,Rate,1,100,0.01)
	Range:(XVel,XVelocity,2,4,1)
	Range:(Drag,Drag,995,1000,0.001)
EndCategory	

Category:(Streaks516x68) NOLOCAL
	Range:(XStart,X Start,-100,-100,1)
	Range:(YStart,Y Start,14,60,1)
	Range:(Lifetime,Lifetime,8,8,1)
	Range:(Count,Count,0,0,1)
	Range:(Rate,Rate,1,100,0.01)
	Range:(XVel,XVelocity,2,4,1)
	Range:(Drag,Drag,995,1000,0.001)
EndCategory

Category:(Streaks516x68Neg) NOLOCAL
	Range:(XStart,X Start,400,400,1)
	Range:(YStart,Y Start,14,60,1)
	Range:(Lifetime,Lifetime,8,8,1)
	Range:(Count,Count,0,0,1)
	Range:(Rate,Rate,1,100,0.01)
	Range:(XVel,XVelocity,-2,-4,1)
	Range:(Drag,Drag,995,1000,0.001)
EndCategory

Category:(Streaks610x56) NOLOCAL
	Range:(XStart,X Start,-100,-100,1)
	Range:(YStart,Y Start,10,46,1)
	Range:(Lifetime,Lifetime,8,8,1)
	Range:(Count,Count,0,0,1)
	Range:(Rate,Rate,1,100,0.01)
	Range:(XVel,XVelocity,2,4,1)
	Range:(Drag,Drag,995,1000,0.001)
EndCategory


Category:(DayOrNight) NOLOCAL
	Var:(TimeOfDay, Day or Night,0,1)
EndCategory

Category:(Performance) NOLOCAL
	Var:(RunPerf,Run Performance,0,1)
	LinearBuff:(RunPerf->Rating,RunPerf,0,100,Match.Rating,0,50,HRLR)

	LinearBuff:(Runs->Boss,RunPerf,0,100,Match.BossReaction,0,10,HRLR)
	LinearBuff:(Runs->Team,RunPerf,0,100,Match.TeamReaction,0,10,HRLR)
	LinearBuff:(Runs->Fans,RunPerf,0,100,Match.FansReaction,0,10,HRLR)
EndCategory

Category:(Negotiation) NOLOCAL
	Var:(Card1,Card 1 Value,0,1)
	Var:(Card2,Card 2 Value,0,1)
	Var:(Card3,Card 3 Value,0,1)
	Var:(Card4,Card 4 Value,0,1)
	Var:(Card5,Card 5 Value,0,1)
	Var:(Wage,Negotiation Wage Increase,0,1)
	Var:(WageDiff,Wage Diff To Current,0,1)
	Var:(GoalBonus,Negotiation Goal Bonus Increase,0,1)
	Var:(GoalBonusDiff,Goal Bonus Diff To Current,0,1)
	Var:(AssistBonus,Negotiation Assist Bonus Increase,0,1)
	Var:(AssistBonusDiff,Assist Bonus Diff To Current,0,1)
	Var:(Total,Negotiation Total Offer,0,1)
	Var:(TotalDiff,Total Offer Diff To Current,0,1)
	String:(Offer,Team offer text,Team are offering you,)
	Var:(IsNewClub,Is Offer From New Club,0,1)
EndCategory

Category:(GUI) 
	Var(GUIToggle, Toggle between Old and new GUI, 1, 1)
EndCategory

Category:(Pairs) NOLOCAL
	Var:(Button1_X,Button 1 X Pos,0,1)
	Var:(Button1_Y,Button 1 Y Pos,0,1)
	Var:(Button2_X,Button 2 X Pos,0,1)
	Var:(Button2_Y,Button 2 Y Pos,0,1)
	Var:(Button3_X,Button 3 X Pos,0,1)
	Var:(Button3_Y,Button 3 Y Pos,0,1)
	Var:(Button4_X,Button 4 X Pos,0,1)
	Var:(Button4_Y,Button 4 Y Pos,0,1)
	Var:(Button5_X,Button 5 X Pos,0,1)
	Var:(Button5_Y,Button 5 Y Pos,0,1)
	Var:(Button6_X,Button 6 X Pos,0,1)
	Var:(Button6_Y,Button 6 Y Pos,0,1)
	Var:(Button7_X,Button 7 X Pos,0,1)
	Var:(Button7_Y,Button 7 Y Pos,0,1)
	Var:(Button8_X,Button 8 X Pos,0,1)
	Var:(Button8_Y,Button 8 Y Pos,0,1)
	Var:(Button9_X,Button 9 X Pos,0,1)
	Var:(Button9_Y,Button 9 Y Pos,0,1)
	Var:(Button10_X,Button 10 X Pos,0,1)
	Var:(Button10_Y,Button 10 Y Pos,0,1)
	Var:(Button11_X,Button 11 X Pos,0,1)
	Var:(Button11_Y,Button 11 Y Pos,0,1)
	Var:(Button12_X,Button 12 X Pos,0,1)
	Var:(Button12_Y,Button 12 Y Pos,0,1)
	Var:(Button13_X,Button 13 X Pos,0,1)
	Var:(Button13_Y,Button 13 Y Pos,0,1)
	Var:(Button14_X,Button 14 X Pos,0,1)
	Var:(Button14_Y,Button 14 Y Pos,0,1)
	Var:(Button15_X,Button 15 X Pos,0,1)
	Var:(Button15_Y,Button 15 Y Pos,0,1)
	Var:(Button16_X,Button 16 X Pos,0,1)
	Var:(Button16_Y,Button 16 Y Pos,0,1)

	Colour:(CardColour1,Card Colour 1,0000FFFF)
	Colour:(CardColour2,Card Colour 2,008000FF)
	Colour:(CardColour3,Card Colour 3,AA0000FF)
	Colour:(CardColour4,Card Colour 4,BB8000FF)
EndCategory

Category:(HorseRacing) NOLOCAL
	String:(Horse1Name,Horse 1 Name,HorseName)
	String:(Horse2Name,Horse 2 Name,HorseName)
	String:(Horse3Name,Horse 3 Name,HorseName)
	String:(Horse4Name,Horse 4 Name,HorseName)
	String:(Horse5Name,Horse 5 Name,HorseName)
	String:(Horse6Name,Horse 6 Name,HorseName)
	String:(Horse1Odds,Horse 1 Odds,1/1)
	String:(Horse2Odds,Horse 2 Odds,1/1)
	String:(Horse3Odds,Horse 3 Odds,1/1)
	String:(Horse4Odds,Horse 4 Odds,1/1)
	String:(Horse5Odds,Horse 5 Odds,1/1)
	String:(Horse6Odds,Horse 6 Odds,1/1)
	String:(Horse1Return,Horse 1 Return,HorseReturn)
	String:(Horse2Return,Horse 2 Return,HorseReturn)
	String:(Horse3Return,Horse 3 Return,HorseReturn)
	String:(Horse4Return,Horse 4 Return,HorseReturn)
	String:(Horse5Return,Horse 5 Return,HorseReturn)
	String:(Horse6Return,Horse 6 Return,HorseReturn)
	Float:(SelectedHorse,Selected Horse,0,1)
	Float:(SelectedHorseResult,Selected Horse Result,0,1)
	String:(Place1Horse,1st Place Horse Name,Place1)
	String:(Place2Horse,2nd Place Horse Name,Place2)
	String:(Place3Horse,3rd Place Horse Name,Place3)
	String:(Place4Horse,4th Place Horse Name,Place4)
	String:(Place5Horse,5th Place Horse Name,Place5)
	String:(Place6Horse,6th Place Horse Name,Place6)
	Var:(Horse1Place,Horse 1 Finishing Position,0,1)
	Var:(Horse2Place,Horse 2 Finishing Position,0,1)
	Var:(Horse3Place,Horse 3 Finishing Position,0,1)
	Var:(Horse4Place,Horse 4 Finishing Position,0,1)
	Var:(Horse5Place,Horse 5 Finishing Position,0,1)
	Var:(Horse6Place,Horse 6 Finishing Position,0,1)
	Colour:(Horse1Colour,Horse 1 Colour,000000FF)
	Colour:(Horse2Colour,Horse 2 Colour,000000FF)
	Colour:(Horse3Colour,Horse 3 Colour,000000FF)
	Colour:(Horse4Colour,Horse 4 Colour,000000FF)
	Colour:(Horse5Colour,Horse 5 Colour,000000FF)
	Colour:(Horse6Colour,Horse 6 Colour,000000FF)
	Colour:(Saddle1Colour,Saddle 1 Colour,C093D0FF)
	Colour:(Saddle2Colour,Saddle 2 Colour,CC2120FF)
	Colour:(Saddle3Colour,Saddle 3 Colour,48FF13FF)
	Colour:(Saddle4Colour,Saddle 4 Colour,FFE325FF)
	Colour:(Saddle5Colour,Saddle 5 Colour,FF25F2FF)
	Colour:(Saddle6Colour,Saddle 6 Colour,25DEFFFF)
	Float:(Winnings,Bet Winnings,0,1)
	String:(WinningsStr,Bet Winnings String,WIN)
	Var:(ShowPost,Show Winning Post,0,1)

EndCategory

Category:(Stable_Owned) NOLOCAL
	Float:(Count,Number of owned horses,0,1)
	String:(SelectedItem,Selected horse in owned table,NONE)
	String:(0_Name,Owned Horse Name,NONE)
	String:(1_Name,Owned Horse Name,NONE)
	String:(2_Name,Owned Horse Name,NONE)
	String:(3_Name,Owned Horse Name,NONE)
	String:(4_Name,Owned Horse Name,NONE)
	String:(5_Name,Owned Horse Name,NONE)
	String:(6_Name,Owned Horse Name,NONE)
	String:(7_Name,Owned Horse Name,NONE)
	String:(8_Name,Owned Horse Name,NONE)
	String:(9_Name,Owned Horse Name,NONE)
	String:(10_Name,Owned Horse Name,NONE)
	String:(11_Name,Owned Horse Name,NONE)
	String:(12_Name,Owned Horse Name,NONE)
	String:(13_Name,Owned Horse Name,NONE)
	String:(14_Name,Owned Horse Name,NONE)
	String:(15_Name,Owned Horse Name,NONE)
	String:(16_Name,Owned Horse Name,NONE)
	String:(17_Name,Owned Horse Name,NONE)
	String:(18_Name,Owned Horse Name,NONE)
	String:(19_Name,Owned Horse Name,NONE)
	String:(20_Name,Owned Horse Name,NONE)
	String:(21_Name,Owned Horse Name,NONE)
	String:(22_Name,Owned Horse Name,NONE)
	String:(23_Name,Owned Horse Name,NONE)
	String:(24_Name,Owned Horse Name,NONE)
	String:(25_Name,Owned Horse Name,NONE)
	String:(26_Name,Owned Horse Name,NONE)
	String:(27_Name,Owned Horse Name,NONE)
	String:(28_Name,Owned Horse Name,NONE)
	String:(29_Name,Owned Horse Name,NONE)
	String:(30_Name,Owned Horse Name,NONE)
	String:(31_Name,Owned Horse Name,NONE)
	String:(32_Name,Owned Horse Name,NONE)
	String:(33_Name,Owned Horse Name,NONE)
	String:(34_Name,Owned Horse Name,NONE)
	String:(35_Name,Owned Horse Name,NONE)
	String:(36_Name,Owned Horse Name,NONE)
	String:(37_Name,Owned Horse Name,NONE)
	String:(38_Name,Owned Horse Name,NONE)
	String:(39_Name,Owned Horse Name,NONE)
	String:(40_Name,Owned Horse Name,NONE)
	String:(41_Name,Owned Horse Name,NONE)
	String:(42_Name,Owned Horse Name,NONE)
	String:(43_Name,Owned Horse Name,NONE)
	String:(44_Name,Owned Horse Name,NONE)
	String:(45_Name,Owned Horse Name,NONE)
	String:(46_Name,Owned Horse Name,NONE)
	String:(47_Name,Owned Horse Name,NONE)
	String:(48_Name,Owned Horse Name,NONE)
	String:(49_Name,Owned Horse Name,NONE)
	Colour:(0_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(1_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(2_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(3_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(4_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(5_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(6_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(7_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(8_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(9_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(10_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(11_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(12_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(13_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(14_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(15_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(16_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(17_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(18_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(19_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(20_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(21_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(22_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(23_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(24_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(25_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(26_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(27_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(28_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(29_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(30_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(31_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(32_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(33_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(34_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(35_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(36_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(37_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(38_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(39_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(40_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(41_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(42_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(43_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(44_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(45_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(46_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(47_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(48_Colour,Owned Horse Colour,FFFFFFFF)
	Colour:(49_Colour,Owned Horse Colour,FFFFFFFF)
	Float:(0_Strength,Owned Horse Strength,0,1)
	Float:(1_Strength,Owned Horse Strength,0,1)
	Float:(2_Strength,Owned Horse Strength,0,1)
	Float:(3_Strength,Owned Horse Strength,0,1)
	Float:(4_Strength,Owned Horse Strength,0,1)
	Float:(5_Strength,Owned Horse Strength,0,1)
	Float:(6_Strength,Owned Horse Strength,0,1)
	Float:(7_Strength,Owned Horse Strength,0,1)
	Float:(8_Strength,Owned Horse Strength,0,1)
	Float:(9_Strength,Owned Horse Strength,0,1)
	Float:(10_Strength,Owned Horse Strength,0,1)
	Float:(11_Strength,Owned Horse Strength,0,1)
	Float:(12_Strength,Owned Horse Strength,0,1)
	Float:(13_Strength,Owned Horse Strength,0,1)
	Float:(14_Strength,Owned Horse Strength,0,1)
	Float:(15_Strength,Owned Horse Strength,0,1)
	Float:(16_Strength,Owned Horse Strength,0,1)
	Float:(17_Strength,Owned Horse Strength,0,1)
	Float:(18_Strength,Owned Horse Strength,0,1)
	Float:(19_Strength,Owned Horse Strength,0,1)
	Float:(20_Strength,Owned Horse Strength,0,1)
	Float:(21_Strength,Owned Horse Strength,0,1)
	Float:(22_Strength,Owned Horse Strength,0,1)
	Float:(23_Strength,Owned Horse Strength,0,1)
	Float:(24_Strength,Owned Horse Strength,0,1)
	Float:(25_Strength,Owned Horse Strength,0,1)
	Float:(26_Strength,Owned Horse Strength,0,1)
	Float:(27_Strength,Owned Horse Strength,0,1)
	Float:(28_Strength,Owned Horse Strength,0,1)
	Float:(29_Strength,Owned Horse Strength,0,1)
	Float:(30_Strength,Owned Horse Strength,0,1)
	Float:(31_Strength,Owned Horse Strength,0,1)
	Float:(32_Strength,Owned Horse Strength,0,1)
	Float:(33_Strength,Owned Horse Strength,0,1)
	Float:(34_Strength,Owned Horse Strength,0,1)
	Float:(35_Strength,Owned Horse Strength,0,1)
	Float:(36_Strength,Owned Horse Strength,0,1)
	Float:(37_Strength,Owned Horse Strength,0,1)
	Float:(38_Strength,Owned Horse Strength,0,1)
	Float:(39_Strength,Owned Horse Strength,0,1)
	Float:(40_Strength,Owned Horse Strength,0,1)
	Float:(41_Strength,Owned Horse Strength,0,1)
	Float:(42_Strength,Owned Horse Strength,0,1)
	Float:(43_Strength,Owned Horse Strength,0,1)
	Float:(44_Strength,Owned Horse Strength,0,1)
	Float:(45_Strength,Owned Horse Strength,0,1)
	Float:(46_Strength,Owned Horse Strength,0,1)
	Float:(47_Strength,Owned Horse Strength,0,1)
	Float:(48_Strength,Owned Horse Strength,0,1)
	Float:(49_Strength,Owned Horse Strength,0,1)
	String:(0_Price,Owned Horse Price,0)
	String:(1_Price,Owned Horse Price,0)
	String:(2_Price,Owned Horse Price,0)
	String:(3_Price,Owned Horse Price,0)
	String:(4_Price,Owned Horse Price,0)
	String:(5_Price,Owned Horse Price,0)
	String:(6_Price,Owned Horse Price,0)
	String:(7_Price,Owned Horse Price,0)
	String:(8_Price,Owned Horse Price,0)
	String:(9_Price,Owned Horse Price,0)
	String:(10_Price,Owned Horse Price,0)
	String:(11_Price,Owned Horse Price,0)
	String:(12_Price,Owned Horse Price,0)
	String:(13_Price,Owned Horse Price,0)
	String:(14_Price,Owned Horse Price,0)
	String:(15_Price,Owned Horse Price,0)
	String:(16_Price,Owned Horse Price,0)
	String:(17_Price,Owned Horse Price,0)
	String:(18_Price,Owned Horse Price,0)
	String:(19_Price,Owned Horse Price,0)
	String:(20_Price,Owned Horse Price,0)
	String:(21_Price,Owned Horse Price,0)
	String:(22_Price,Owned Horse Price,0)
	String:(23_Price,Owned Horse Price,0)
	String:(24_Price,Owned Horse Price,0)
	String:(25_Price,Owned Horse Price,0)
	String:(26_Price,Owned Horse Price,0)
	String:(27_Price,Owned Horse Price,0)
	String:(28_Price,Owned Horse Price,0)
	String:(29_Price,Owned Horse Price,0)
	String:(30_Price,Owned Horse Price,0)
	String:(31_Price,Owned Horse Price,0)
	String:(32_Price,Owned Horse Price,0)
	String:(33_Price,Owned Horse Price,0)
	String:(34_Price,Owned Horse Price,0)
	String:(35_Price,Owned Horse Price,0)
	String:(36_Price,Owned Horse Price,0)
	String:(37_Price,Owned Horse Price,0)
	String:(38_Price,Owned Horse Price,0)
	String:(39_Price,Owned Horse Price,0)
	String:(40_Price,Owned Horse Price,0)
	String:(41_Price,Owned Horse Price,0)
	String:(42_Price,Owned Horse Price,0)
	String:(43_Price,Owned Horse Price,0)
	String:(44_Price,Owned Horse Price,0)
	String:(45_Price,Owned Horse Price,0)
	String:(46_Price,Owned Horse Price,0)
	String:(47_Price,Owned Horse Price,0)
	String:(48_Price,Owned Horse Price,0)
	String:(49_Price,Owned Horse Price,0)
	Float:(0_Energy,Owned Horse Energy,0,1)
	Float:(1_Energy,Owned Horse Energy,0,1)
	Float:(2_Energy,Owned Horse Energy,0,1)
	Float:(3_Energy,Owned Horse Energy,0,1)
	Float:(4_Energy,Owned Horse Energy,0,1)
	Float:(5_Energy,Owned Horse Energy,0,1)
	Float:(6_Energy,Owned Horse Energy,0,1)
	Float:(7_Energy,Owned Horse Energy,0,1)
	Float:(8_Energy,Owned Horse Energy,0,1)
	Float:(9_Energy,Owned Horse Energy,0,1)
	Float:(10_Energy,Owned Horse Energy,0,1)
	Float:(11_Energy,Owned Horse Energy,0,1)
	Float:(12_Energy,Owned Horse Energy,0,1)
	Float:(13_Energy,Owned Horse Energy,0,1)
	Float:(14_Energy,Owned Horse Energy,0,1)
	Float:(15_Energy,Owned Horse Energy,0,1)
	Float:(16_Energy,Owned Horse Energy,0,1)
	Float:(17_Energy,Owned Horse Energy,0,1)
	Float:(18_Energy,Owned Horse Energy,0,1)
	Float:(19_Energy,Owned Horse Energy,0,1)
	Float:(20_Energy,Owned Horse Energy,0,1)
	Float:(21_Energy,Owned Horse Energy,0,1)
	Float:(22_Energy,Owned Horse Energy,0,1)
	Float:(23_Energy,Owned Horse Energy,0,1)
	Float:(24_Energy,Owned Horse Energy,0,1)
	Float:(25_Energy,Owned Horse Energy,0,1)
	Float:(26_Energy,Owned Horse Energy,0,1)
	Float:(27_Energy,Owned Horse Energy,0,1)
	Float:(28_Energy,Owned Horse Energy,0,1)
	Float:(29_Energy,Owned Horse Energy,0,1)
	Float:(30_Energy,Owned Horse Energy,0,1)
	Float:(31_Energy,Owned Horse Energy,0,1)
	Float:(32_Energy,Owned Horse Energy,0,1)
	Float:(33_Energy,Owned Horse Energy,0,1)
	Float:(34_Energy,Owned Horse Energy,0,1)
	Float:(35_Energy,Owned Horse Energy,0,1)
	Float:(36_Energy,Owned Horse Energy,0,1)
	Float:(37_Energy,Owned Horse Energy,0,1)
	Float:(38_Energy,Owned Horse Energy,0,1)
	Float:(39_Energy,Owned Horse Energy,0,1)
	Float:(40_Energy,Owned Horse Energy,0,1)
	Float:(41_Energy,Owned Horse Energy,0,1)
	Float:(42_Energy,Owned Horse Energy,0,1)
	Float:(43_Energy,Owned Horse Energy,0,1)
	Float:(44_Energy,Owned Horse Energy,0,1)
	Float:(45_Energy,Owned Horse Energy,0,1)
	Float:(46_Energy,Owned Horse Energy,0,1)
	Float:(47_Energy,Owned Horse Energy,0,1)
	Float:(48_Energy,Owned Horse Energy,0,1)
	Float:(49_Energy,Owned Horse Energy,0,1)
EndCategory

Category:(Stable_ForSale) NOLOCAL
	Float:(Count,Number of horses for sale,0,1)
	String:(SelectedItem,Selected horse in for sale table,NONE)
	String:(0_Name,For Sale Horse Name,NONE)
	String:(1_Name,For Sale Horse Name,NONE)
	String:(2_Name,For Sale Horse Name,NONE)
	String:(3_Name,For Sale Horse Name,NONE)
	String:(4_Name,For Sale Horse Name,NONE)
	String:(5_Name,For Sale Horse Name,NONE)
	String:(6_Name,For Sale Horse Name,NONE)
	String:(7_Name,For Sale Horse Name,NONE)
	String:(8_Name,For Sale Horse Name,NONE)
	String:(9_Name,For Sale Horse Name,NONE)
	String:(10_Name,For Sale Horse Name,NONE)
	String:(11_Name,For Sale Horse Name,NONE)
	String:(12_Name,For Sale Horse Name,NONE)
	String:(13_Name,For Sale Horse Name,NONE)
	String:(14_Name,For Sale Horse Name,NONE)
	String:(15_Name,For Sale Horse Name,NONE)
	String:(16_Name,For Sale Horse Name,NONE)
	String:(17_Name,For Sale Horse Name,NONE)
	String:(18_Name,For Sale Horse Name,NONE)
	String:(19_Name,For Sale Horse Name,NONE)
	String:(20_Name,For Sale Horse Name,NONE)
	String:(21_Name,For Sale Horse Name,NONE)
	String:(22_Name,For Sale Horse Name,NONE)
	String:(23_Name,For Sale Horse Name,NONE)
	String:(24_Name,For Sale Horse Name,NONE)
	String:(25_Name,For Sale Horse Name,NONE)
	String:(26_Name,For Sale Horse Name,NONE)
	String:(27_Name,For Sale Horse Name,NONE)
	String:(28_Name,For Sale Horse Name,NONE)
	String:(29_Name,For Sale Horse Name,NONE)
	String:(30_Name,For Sale Horse Name,NONE)
	String:(31_Name,For Sale Horse Name,NONE)
	String:(32_Name,For Sale Horse Name,NONE)
	String:(33_Name,For Sale Horse Name,NONE)
	String:(34_Name,For Sale Horse Name,NONE)
	String:(35_Name,For Sale Horse Name,NONE)
	String:(36_Name,For Sale Horse Name,NONE)
	String:(37_Name,For Sale Horse Name,NONE)
	String:(38_Name,For Sale Horse Name,NONE)
	String:(39_Name,For Sale Horse Name,NONE)
	String:(40_Name,For Sale Horse Name,NONE)
	String:(41_Name,For Sale Horse Name,NONE)
	String:(42_Name,For Sale Horse Name,NONE)
	String:(43_Name,For Sale Horse Name,NONE)
	String:(44_Name,For Sale Horse Name,NONE)
	String:(45_Name,For Sale Horse Name,NONE)
	String:(46_Name,For Sale Horse Name,NONE)
	String:(47_Name,For Sale Horse Name,NONE)
	String:(48_Name,For Sale Horse Name,NONE)
	String:(49_Name,For Sale Horse Name,NONE)
	Colour:(0_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(1_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(2_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(3_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(4_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(5_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(6_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(7_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(8_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(9_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(10_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(11_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(12_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(13_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(14_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(15_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(16_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(17_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(18_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(19_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(20_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(21_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(22_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(23_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(24_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(25_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(26_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(27_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(28_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(29_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(30_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(31_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(32_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(33_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(34_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(35_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(36_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(37_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(38_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(39_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(40_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(41_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(42_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(43_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(44_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(45_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(46_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(47_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(48_Colour,For Sale Horse Colour,FFFFFFFF)
	Colour:(49_Colour,For Sale Horse Colour,FFFFFFFF)
	Float:(0_Strength,For Sale Horse Strength,0,1)
	Float:(1_Strength,For Sale Horse Strength,0,1)
	Float:(2_Strength,For Sale Horse Strength,0,1)
	Float:(3_Strength,For Sale Horse Strength,0,1)
	Float:(4_Strength,For Sale Horse Strength,0,1)
	Float:(5_Strength,For Sale Horse Strength,0,1)
	Float:(6_Strength,For Sale Horse Strength,0,1)
	Float:(7_Strength,For Sale Horse Strength,0,1)
	Float:(8_Strength,For Sale Horse Strength,0,1)
	Float:(9_Strength,For Sale Horse Strength,0,1)
	Float:(10_Strength,For Sale Horse Strength,0,1)
	Float:(11_Strength,For Sale Horse Strength,0,1)
	Float:(12_Strength,For Sale Horse Strength,0,1)
	Float:(13_Strength,For Sale Horse Strength,0,1)
	Float:(14_Strength,For Sale Horse Strength,0,1)
	Float:(15_Strength,For Sale Horse Strength,0,1)
	Float:(16_Strength,For Sale Horse Strength,0,1)
	Float:(17_Strength,For Sale Horse Strength,0,1)
	Float:(18_Strength,For Sale Horse Strength,0,1)
	Float:(19_Strength,For Sale Horse Strength,0,1)
	Float:(20_Strength,For Sale Horse Strength,0,1)
	Float:(21_Strength,For Sale Horse Strength,0,1)
	Float:(22_Strength,For Sale Horse Strength,0,1)
	Float:(23_Strength,For Sale Horse Strength,0,1)
	Float:(24_Strength,For Sale Horse Strength,0,1)
	Float:(25_Strength,For Sale Horse Strength,0,1)
	Float:(26_Strength,For Sale Horse Strength,0,1)
	Float:(27_Strength,For Sale Horse Strength,0,1)
	Float:(28_Strength,For Sale Horse Strength,0,1)
	Float:(29_Strength,For Sale Horse Strength,0,1)
	Float:(30_Strength,For Sale Horse Strength,0,1)
	Float:(31_Strength,For Sale Horse Strength,0,1)
	Float:(32_Strength,For Sale Horse Strength,0,1)
	Float:(33_Strength,For Sale Horse Strength,0,1)
	Float:(34_Strength,For Sale Horse Strength,0,1)
	Float:(35_Strength,For Sale Horse Strength,0,1)
	Float:(36_Strength,For Sale Horse Strength,0,1)
	Float:(37_Strength,For Sale Horse Strength,0,1)
	Float:(38_Strength,For Sale Horse Strength,0,1)
	Float:(39_Strength,For Sale Horse Strength,0,1)
	Float:(40_Strength,For Sale Horse Strength,0,1)
	Float:(41_Strength,For Sale Horse Strength,0,1)
	Float:(42_Strength,For Sale Horse Strength,0,1)
	Float:(43_Strength,For Sale Horse Strength,0,1)
	Float:(44_Strength,For Sale Horse Strength,0,1)
	Float:(45_Strength,For Sale Horse Strength,0,1)
	Float:(46_Strength,For Sale Horse Strength,0,1)
	Float:(47_Strength,For Sale Horse Strength,0,1)
	Float:(48_Strength,For Sale Horse Strength,0,1)
	Float:(49_Strength,For Sale Horse Strength,0,1)
	String:(0_Price,For Sale Horse Price,0)
	String:(1_Price,For Sale Horse Price,0)
	String:(2_Price,For Sale Horse Price,0)
	String:(3_Price,For Sale Horse Price,0)
	String:(4_Price,For Sale Horse Price,0)
	String:(5_Price,For Sale Horse Price,0)
	String:(6_Price,For Sale Horse Price,0)
	String:(7_Price,For Sale Horse Price,0)
	String:(8_Price,For Sale Horse Price,0)
	String:(9_Price,For Sale Horse Price,0)
	String:(10_Price,For Sale Horse Price,0)
	String:(11_Price,For Sale Horse Price,0)
	String:(12_Price,For Sale Horse Price,0)
	String:(13_Price,For Sale Horse Price,0)
	String:(14_Price,For Sale Horse Price,0)
	String:(15_Price,For Sale Horse Price,0)
	String:(16_Price,For Sale Horse Price,0)
	String:(17_Price,For Sale Horse Price,0)
	String:(18_Price,For Sale Horse Price,0)
	String:(19_Price,For Sale Horse Price,0)
	String:(20_Price,For Sale Horse Price,0)
	String:(21_Price,For Sale Horse Price,0)
	String:(22_Price,For Sale Horse Price,0)
	String:(23_Price,For Sale Horse Price,0)
	String:(24_Price,For Sale Horse Price,0)
	String:(25_Price,For Sale Horse Price,0)
	String:(26_Price,For Sale Horse Price,0)
	String:(27_Price,For Sale Horse Price,0)
	String:(28_Price,For Sale Horse Price,0)
	String:(29_Price,For Sale Horse Price,0)
	String:(30_Price,For Sale Horse Price,0)
	String:(31_Price,For Sale Horse Price,0)
	String:(32_Price,For Sale Horse Price,0)
	String:(33_Price,For Sale Horse Price,0)
	String:(34_Price,For Sale Horse Price,0)
	String:(35_Price,For Sale Horse Price,0)
	String:(36_Price,For Sale Horse Price,0)
	String:(37_Price,For Sale Horse Price,0)
	String:(38_Price,For Sale Horse Price,0)
	String:(39_Price,For Sale Horse Price,0)
	String:(40_Price,For Sale Horse Price,0)
	String:(41_Price,For Sale Horse Price,0)
	String:(42_Price,For Sale Horse Price,0)
	String:(43_Price,For Sale Horse Price,0)
	String:(44_Price,For Sale Horse Price,0)
	String:(45_Price,For Sale Horse Price,0)
	String:(46_Price,For Sale Horse Price,0)
	String:(47_Price,For Sale Horse Price,0)
	String:(48_Price,For Sale Horse Price,0)
	String:(49_Price,For Sale Horse Price,0)
EndCategory

Category:(Message) NOLOCAL
	Float:(ShowAcc,Show Accept Button,0,1)
	Float:(ShowDec,Show Decline Button,0,1)
	Float:(ShowTw,Show Twitter Button,0,1)
	Float:(ShowFB,Show Facebook Button,0,1)
	Float:(SkillBarHeight,Skill Bar Height,65,1)
	String:(Type,Message type,)
EndCategory

Category:(SaveSlot) NOLOCAL
	String:(Slot0Data,Save slot 0 data,NONE)
	String:(Slot1Data,Save slot 1 data,NONE)
	String:(Slot2Data,Save slot 2 data,NONE)
	String:(Slot0ButtonText,New or Load career for slot 0,NONE)
	String:(Slot1ButtonText,New or Load career for slot 1,NONE)
	String:(Slot2ButtonText,New or Load career for slot 2,NONE)
	Var:(Slot0Exist, filled 0 save slot,0,1)
	Var:(Slot1Exist, filled 1 save slot,0,1)
	Var:(Slot2Exist, filled 2 save slot,0,1)
EndCategory

Category:(OldProBoots)
	Var:(OldProBoots1Index, First offered old pro boots,21,1)
	Var:(OldProBoots2Index, Second offered old pro boots,25,1)
EndCategory

Category:(Shop-Boots) NOLOCAL
	// NS-Pure
	Float:(NS-Pure-Price,NS-Pure Price,3,1)
	Float:(NS-Pure-Pace,NS-Pure Pace,5,1)
	Float:(NS-Pure-Pow,NS-Pure Power,5,1)
	Float:(NS-Pure-Tech,NS-Pure Tech,5,1)
	Float:(NS-Pure-Uses,NS-Pure Uses,5,1)
	// NS-Mercury
	Float:(NS-Mercury-Price,NS-Mercury Price,3,1)
	Float:(NS-Mercury-Pace,NS-Mercury Pace,5,1)
	Float:(NS-Mercury-Pow,NS-Mercury Power,5,1)
	Float:(NS-Mercury-Tech,NS-Mercury Tech,5,1)
	Float:(NS-Mercury-Uses,NS-Mercury Uses,5,1)
	// NS-Geo
	Float:(NS-Geo-Price,NS-Geo Price,3,1)
	Float:(NS-Geo-Pace,NS-Geo Pace,5,1)
	Float:(NS-Geo-Pow,NS-Geo Power,5,1)
	Float:(NS-Geo-Tech,NS-Geo Tech,5,1)
	Float:(NS-Geo-Uses,NS-Geo Uses,5,1)
	// NS-Carnivore
	Float:(NS-Carnivore-Price,NS-Carnivore Price,3,1)
	Float:(NS-Carnivore-Pace,NS-Carnivore Pace,5,1)
	Float:(NS-Carnivore-Pow,NS-Carnivore Power,5,1)
	Float:(NS-Carnivore-Tech,NS-Carnivore Tech,5,1)
	Float:(NS-Carnivore-Uses,NS-Carnivore Uses,5,1)
	// NS-Tempo
	Float:(NS-Tempo-Price,NS-Tempo Price,3,1)
	Float:(NS-Tempo-Pace,NS-Tempo Pace,5,1)
	Float:(NS-Tempo-Pow,NS-Tempo Power,5,1)
	Float:(NS-Tempo-Tech,NS-Tempo Tech,5,1)
	Float:(NS-Tempo-Uses,NS-Tempo Uses,5,1)
	// NS-Lema
	Float:(NS-Lema-Price,NS-Lema Price,3,1)
	Float:(NS-Lema-Pace,NS-Lema Pace,5,1)
	Float:(NS-Lema-Pow,NS-Lema Power,5,1)
	Float:(NS-Lema-Tech,NS-Lema Tech,5,1)
	Float:(NS-Lema-Uses,NS-Lema Uses,5,1)
	// NS-Viper
	Float:(NS-Viper-Price,NS-Viper Price,15,1)
	Float:(NS-Viper-Pace,NS-Viper Pace,10,1)
	Float:(NS-Viper-Pow,NS-Viper Power,15,1)
	Float:(NS-Viper-Tech,NS-Viper Tech,15,1)
	Float:(NS-Viper-Uses,NS-Viper Uses,10,1)
	// NS-Neptune
	Float:(NS-Neptune-Price,NS-Neptune Price,15,1)
	Float:(NS-Neptune-Pace,NS-Neptune Pace,10,1)
	Float:(NS-Neptune-Pow,NS-Neptune Power,15,1)
	Float:(NS-Neptune-Tech,NS-Neptune Tech,15,1)
	Float:(NS-Neptune-Uses,NS-Neptune Uses,10,1)
	// NS-Raptor
	Float:(NS-Raptor-Price,NS-Raptor Price,15,1)
	Float:(NS-Raptor-Pace,NS-Raptor Pace,10,1)
	Float:(NS-Raptor-Pow,NS-Raptor Power,15,1)
	Float:(NS-Raptor-Tech,NS-Raptor Tech,15,1)
	Float:(NS-Raptor-Uses,NS-Raptor Uses,10,1)
	// NS-Cortex
	Float:(NS-Cortex-Price,NS-Cortex Price,15,1)
	Float:(NS-Cortex-Pace,NS-Cortex Pace,10,1)
	Float:(NS-Cortex-Pow,NS-Cortex Power,15,1)
	Float:(NS-Cortex-Tech,NS-Cortex Tech,15,1)
	Float:(NS-Cortex-Uses,NS-Cortex Uses,10,1)
	// NS-Hunter
	Float:(NS-Hunter-Price,NS-Hunter Price,15,1)
	Float:(NS-Hunter-Pace,NS-Hunter Pace,10,1)
	Float:(NS-Hunter-Pow,NS-Hunter Power,15,1)
	Float:(NS-Hunter-Tech,NS-Hunter Tech,15,1)
	Float:(NS-Hunter-Uses,NS-Hunter Uses,10,1)
	// NS-Bullet
	Float:(NS-Bullet-Price,NS-Bullet Price,15,1)
	Float:(NS-Bullet-Pace,NS-Bullet Pace,10,1)
	Float:(NS-Bullet-Pow,NS-Bullet Power,15,1)
	Float:(NS-Bullet-Tech,NS-Bullet Tech,15,1)
	Float:(NS-Bullet-Uses,NS-Bullet Uses,10,1)
	// NS-Strike
	Float:(NS-Strike-Price,NS-Strike Price,40,1)
	Float:(NS-Strike-Pace,NS-Strike Pace,20,1)
	Float:(NS-Strike-Pow,NS-Strike Power,20,1)
	Float:(NS-Strike-Tech,NS-Strikee Tech,20,1)
	Float:(NS-Strike-Uses,NS-Strike Uses,20,1)
	// NS-Prey
	Float:(NS-Prey-Price,NS-Prey Price,40,1)
	Float:(NS-Prey-Pace,NS-Prey Pace,20,1)
	Float:(NS-Prey-Pow,NS-Prey Power,20,1)
	Float:(NS-Prey-Tech,NS-Prey Tech,20,1)
	Float:(NS-Prey-Uses,NS-Prey Uses,20,1)
	// NS-Cobra
	Float:(NS-Cobra-Price,NS-Cobra Price,40,1)
	Float:(NS-Cobra-Pace,NS-Cobra Pace,20,1)
	Float:(NS-Cobra-Pow,NS-Cobra Power,20,1)
	Float:(NS-Cobra-Tech,NS-Cobra Tech,20,1)
	Float:(NS-Cobra-Uses,NS-Cobra Uses,20,1)
	// NS-Dynamic
	Float:(NS-Dynamic-Price,NS-Dynamic Price,40,1)
	Float:(NS-Dynamic-Pace,NS-Dynamic Pace,20,1)
	Float:(NS-Dynamic-Pow,NS-Dynamic Power,20,1)
	Float:(NS-Dynamic-Tech,NS-Dynamic Tech,20,1)
	Float:(NS-Dynamic-Uses,NS-Dynamic Uses,20,1)
	// NS-Uzi
	Float:(NS-Uzi-Price,NS-Uzi Price,40,1)
	Float:(NS-Uzi-Pace,NS-Uzi Pace,20,1)
	Float:(NS-Uzi-Pow,NS-Uzi Power,20,1)
	Float:(NS-Uzi-Tech,NS-Uzi Tech,20,1)
	Float:(NS-Uzi-Uses,NS-Uzi Uses,20,1)
	// NS-Punk
	Float:(NS-Punk-Price,NS-Punk Price,40,1)
	Float:(NS-Punk-Pace,NS-Punk Pace,20,1)
	Float:(NS-Punk-Pow,NS-Punk Power,20,1)
	Float:(NS-Punk-Tech,NS-Punk Tech,20,1)
	Float:(NS-Punk-Uses,NS-Punk Uses,20,1)
	// NS-Falcon
	Float:(NS-Falcon-Price,NS-Falcon Price,200,1)
	Float:(NS-Falcon-Pace,NS-Falcon Pace,35,1)
	Float:(NS-Falcon-Pow,NS-Falcon Power,35,1)
	Float:(NS-Falcon-Tech,NS-Falcon Tech,35,1)
	Float:(NS-Falcon-Uses,NS-Falcon Uses,35,1)
	// NS-Instinct
	Float:(NS-Instinct-Price,NS-Instinct Price,200,1)
	Float:(NS-Instinct-Pace,NS-Instinct Pace,35,1)
	Float:(NS-Instinct-Pow,NS-Instinct Power,35,1)
	Float:(NS-Instinct-Tech,NS-Instinct Tech,35,1)
	Float:(NS-Instinct-Uses,NS-Instinct Uses,35,1)
	// NS-CNTRL
	Float:(NS-CNTRL-Price,NS-CNTRL Price,400,1)
	Float:(NS-CNTRL-Pace,NS-CNTRL Pace,20,1)
	Float:(NS-CNTRL-Pow,NS-CNTRL Power,20,1)
	Float:(NS-CNTRL-Tech,NS-CNTRL Tech,20,1)
	Float:(NS-CNTRL-Uses,NS-CNTRL Uses,30,1)
	// NS-CNTRL2
	Float:(NS-CNTRL2-Price,NS-CNTRL2 Price,400,1)
	Float:(NS-CNTRL2-Pace,NS-CNTRL2 Pace,20,1)
	Float:(NS-CNTRL2-Pow,NS-CNTRL2 Power,20,1)
	Float:(NS-CNTRL2-Tech,NS-CNTRL2 Tech,20,1)
	Float:(NS-CNTRL2-Uses,NS-CNTRL2 Uses,30,1)
	// NS-SWRV
	Float:(NS-SWRV-Price,NS-SWRV Price,500,1)
	Float:(NS-SWRV-Pace,NS-SWRV Pace,30,1)
	Float:(NS-SWRV-Pow,NS-SWRV Power,30,1)
	Float:(NS-SWRV-Tech,NS-SWRV Tech,30,1)
	Float:(NS-SWRV-Uses,NS-SWRV Uses,45,1)
	// NS-CNTRL3 HC
	Float:(NS-CNTRL3-Pace,NS-CNTRL3 Pace,40,1)
	Float:(NS-CNTRL3-Pow,NS-CNTRL3 Power,40,1)
	Float:(NS-CNTRL3-Tech,NS-CNTRL3 Tech,40,1)
	Float:(NS-CNTRL3-Uses,NS-CNTRL3 Uses,100,1)
	// NS-SWRV2 HC
	Float:(NS-SWRV2-Pace,NS-SWRV2 Pace,40,1)
	Float:(NS-SWRV2e-Pow,NS-SWRV2 Power,40,1)
	Float:(NS-SWRV2-Tech,NS-SWRV2 Tech,40,1)
	Float:(NS-SWRV2-Uses,NS-SWRV2 Uses,100,1)
	// NS-SWRV+CNTRL HC
	Float:(NS-SWRV+CNTRL-Pace,NS-SWRV+CNTRL Pace,40,1)
	Float:(NS-SWRV+CNTRL-Pow,NS-SWRV+CNTRL Power,40,1)
	Float:(NS-SWRV+CNTRL-Tech,NS-SWRV+CNTRL Tech,40,1)
	Float:(NS-SWRV+CNTRL-Uses,NS-SWRV+CNTRL Uses,150,1)
EndCategory

Category:(Shop-Lifestyle) NOLOCAL
	Float:(item_Phone,Lifestyle Item - Phone,10,1)
	Float:(item_GamesConsole,Lifestyle Item - Games Console,15,1)
	Float:(item_MusicPlayer,Lifestyle Item - Music Player,20,1)
	Float:(item_Tablet,Lifestyle Item - Tablet,40,1)
	Float:(item_TV,Lifestyle Item - TV,35,1)
	Float:(item_DesignerSuit,Lifestyle Item - Designer Suit,50,1)
	Float:(item_SilverChain,Lifestyle Item - Silver Chain,65,1)
	Float:(item_GoldRing,Lifestyle Item - Gold Ring,70,1)
	Float:(item_Earrings,Lifestyle Item - Earrings,75,1)
	Float:(item_Watch,Lifestyle Item - Watch,80,1)
	Float:(item_Tattoo,Lifestyle Item - Tattoo,5,1)
	Float:(item_PoolTable,Lifestyle Item - Pool Table,25,1)
	Float:(item_ArcadeMachine,Lifestyle Item - Arcade Machine,30,1)
	Float:(item_PinballTable,Lifestyle Item - Pinball Table,45,1)
	Float:(item_Laptop,Lifestyle Item - Laptop,55,1)
	Float:(item_Jukebox,Lifestyle Item - Jukebox,60,1)
	Float:(item_HomeCinema,Lifestyle Item - Home Cinema,85,1)
	Float:(item_ArtSculpture,Lifestyle Item - Art Sculpture,90,1)
	Float:(item_AntiqueFurniture,Lifestyle Item - Antique Furniture,100,1)
	Float:(item_Painting,Lifestyle Item - Painting,150,1)
	Float:(vehicle_Bicycle,Lifestyle Item - Bicycle,10,1)
	Float:(vehicle_Scooter,Lifestyle Item - Scooter,30,1)
	Float:(vehicle_SmallCar,Lifestyle Item - Small Car,50,1)
	Float:(vehicle_Motorbike,Lifestyle Item - Motorbike,80,1)
	Float:(vehicle_SUV,Lifestyle Item - SUV,90,1)
	Float:(vehicle_SailingBoat,Lifestyle Item - Sailing Boat,60,1)
	Float:(vehicle_SportsCar,Lifestyle Item - Sports Car,110,1)
	Float:(vehicle_Helicopter,Lifestyle Item - Helicopter,150,1)
	Float:(vehicle_Yacht,Lifestyle Item - Yacht,175,1)
	Float:(vehicle_PrivateJet,Lifestyle Item - Private Jet,200,1)
	Float:(vehicle_HangGlider,Lifestyle Item - Hanglider,20,1)
	Float:(vehicle_JetSki,Lifestyle Item - Jetski,40,1)
	Float:(vehicle_FishingBoat,Lifestyle Item - ishing Boat,70,1)
	Float:(vehicle_HotAirBalloon,Lifestyle Item - Hot Air Balloon,100,1)
	Float:(vehicle_HoverCraft,Lifestyle Item - Hover Craft,120,1)
	Float:(vehicle_BigRig,Lifestyle Item - Big Rig,130,1)
	Float:(vehicle_Limo,Lifestyle Item - Limo,140,1)
	Float:(vehicle_Tank,Lifestyle Item - Tnk,250,1)
	Float:(vehicle_F1Car,Lifestyle Item - F1 Car,500,1)
	Float:(vehicle_FighterJet,Lifestyle Item - Fighter Jet,1000,1)
	Float:(property_Apartment,Lifestyle Item - Apartment,25,1)
	Float:(property_House,Lifestyle Item - House,75,1)
	Float:(property_TownHouse,Lifestyle Item - Town House,150,1)
	Float:(property_Cottage,Lifestyle Item - Cottage,200,1)
	Float:(property_Stable,Lifestyle Item - Stable,700,1)
	Float:(property_HolidayVilla,Lifestyle Item - Holiday Villa,300,1)
	Float:(property_SkiChalet,Lifestyle Item - Ski Chalet,500,1)
	Float:(property_Mansion,Lifestyle Item - Mansion,800,1)
	Float:(property_Castle,Lifestyle Item - Castle,1000,1)
	Float:(property_PrivateIsland,Lifestyle Item - Private Island,1500,1)
	Float:(property_Bungalow,Lifestyle Item - Bungalow,50,1)
	Float:(property_Cabin,Lifestyle Item - Cabin,100,1)
	Float:(property_BeachHouse,Lifestyle Item - Beach House,250,1)
	Float:(property_Cafe,Lifestyle Item - Cafe,400,1)
	Float:(property_Windmill,Lifestyle Item - Windmill,650,1)
	Float:(property_Farm,Lifestyle Item - Farm,600,1)
	Float:(property_Vineyard,Lifestyle Item - Vineyard,900,1)
	Float:(property_Hotel,Lifestyle Item - Hotel,1250,1)
	Float:(property_ShoppingMall,Lifestyle Item - Shopping Mall,2500,1)
	Float:(property_SkyScraper,Lifestyle Item - SkyScraper,5000,1)
EndCategory

Category:(Ratings) NOLOCAL
	Colour:(FullStat,Full Stat Colour,E68200FF)
EndCategory

Category:(Classic_Match) NOLOCAL
	Float:(MatchX,X position for items drawn in match screen,-40,1)
	Float:(MatchY,Y position for items drawn in match screen,-160,1)
	Float:(NightTime,Stores whether it is night time and whether we want to turn the lights on,0,1)
	Float:(Weather,Weather to display in the match,0,1)
	Float:(ShowSnow,Stores whether to show snow or normal grass,0,1)

	Colour:(SeatMaskColour,Colour to apply over the seat masks without alpha,FFFFFFFF)
	Colour:(BottomAdColour,Colour to apply to the bottom advert,FFFFFFFF)
	Colour:(MiddleAdColour,Colour to apply to the middle advert,FFFFFFFF)
	Colour:(SmallAdColour,Colour to apply to the small advert,FFFFFFFF)
	
	Float:(View,View for the classic match,0,1)
	Float:(RenderPitch,Render the pitch to texture,1,1)
EndCategory

Category:(Tutorial)
	String:(Step,Tutorial Step,0)
	Var:(ControlInfo,Showed Control Instructions,0,1)
	Var:(SwerveInfo,Showed Swerve Instructions,0,1)
	Var:(OffsideInfo,Showed Swerve Instructions,0,1)
EndCategory

Category:(NationTeamColours)
	Colour:(SpainTeamShirt1,Spain Shirt Col 1,D72E33FF)
	Colour:(SpainTeamShirt2,Spain Shirt Col 2,D72E33FF)
	Colour:(SpainTeamPants,Spain Pants Col,274FAFFF)

	Colour:(KoreaTeamShirt1,Korea Shirt Col 1,D11021FF)
	Colour:(KoreaTeamShirt2,Korea Shirt Col 2,D11021FF)
	Colour:(KoreaTeamPants,Korea Pants Col,033DAEFF)

	Colour:(TurkeyTeamShirt1,Turkey Shirt Col 1,E40F30FF)
	Colour:(TurkeyTeamShirt2,Turkey Shirt Col 2,E40F30FF)
	Colour:(TurkeyTeamPants,Turkey Pants Col,E40F30FF)

	Colour:(BrazilTeamShirt1,Brazil Shirt Col 1,F5C614FF)
	Colour:(BrazilTeamShirt2,Brazil Shirt Col 2,F5C614FF)
	Colour:(BrazilTeamPants,Brazil Pants Col,2655B2FF)

	Colour:(ItalyTeamShirt1,Italy Shirt Col 1,0571CBFF)
	Colour:(ItalyTeamShirt2,Italy Shirt Col 2,0571CBFF)
	Colour:(ItalyTeamPants,Italy Pants Col,3B3853FF)

	Colour:(PolandTeamShirt1,Poland Shirt Col 1,F9FAFFFF)
	Colour:(PolandTeamShirt2,Poland Shirt Col 2,E10415FF)
	Colour:(PolandTeamPants,Poland Pants Col,E10415FF)

	Colour:(FranceTeamShirt1,France Shirt Col 1,073A85FF)
	Colour:(FranceTeamShirt2,France Shirt Col 2,073A85FF)
	Colour:(FranceTeamPants,France Pants Col,F9FAFFFF)

	Colour:(GermanyTeamShirt1,Germany Shirt Col 1,F9FAFFFF)
	Colour:(GermanyTeamShirt2,Germany Shirt Col 2,F9FAFFFF)
	Colour:(GermanyTeamPants,Germany Pants Col,2C2C2CFF)

	Colour:(PortugalTeamShirt1,Portugal Shirt Col 1,DA423EFF)
	Colour:(PortugalTeamShirt2,Portugal Shirt Col 2,DA423EFF)
	Colour:(PortugalTeamPants,Portugal Pants Col,762231FF)

	Colour:(RussiaTeamShirt1,Russia Shirt Col 1,A2232EFF)
	Colour:(RussiaTeamShirt2,Russia Shirt Col 2,A2232EFF)
	Colour:(RussiaTeamPants,Russia Pants Col,A2232EFF)

	Colour:(JapanTeamShirt1,Japan Shirt Col 1,073A85FF)
	Colour:(JapanTeamShirt2,Japan Shirt Col 2,073A85FF)
	Colour:(JapanTeamPants,Japan Pants Col,073A85FF)

	Colour:(ChinaTeamShirt1,China Shirt Col 1,FD182FFF)
	Colour:(ChinaTeamShirt2,China Shirt Col 2,FD182FFF)
	Colour:(ChinaTeamPants,China Pants Col,FD182FFF)

	Colour:(EnglandTeamShirt1,England Shirt Col 1,F9FAFFFF)
	Colour:(EnglandTeamShirt2,England Shirt Col 2,F9FAFFFF)
	Colour:(EnglandTeamPants,England Pants Col,F9FAFFFF)
EndCategory

Category:(FrameRate) NOLOCAL
	Float:(LastRender,,0,1)
	Float:(AverageRender,,0,1)
	Float:(LastUpdate,,0,1)
	Float:(AverageUpdate,,0,1)
EndCategory

Category:(Chance) NOLOCAL
	Var:(IsHead,Is headed chance,0,1)
	Var:(IsDribble,Is dribble chance,0,1)
EndCategory

Category:(Ticker) NOLOCAL
	Var:(SpeedUp,Should the ticker speed increase,0,1)
EndCategory


Category:(CharacterVariations) NOLOCAL
	Var:(MinScaleX,Min Scale X,1,1)
	Var:(MinScaleY,Min Scale Y,1,1)
	Var:(MaxScaleX,Max Scale X,1,1)
	Var:(MaxScaleY,Max Scale Y,1,1)

	Var:(KeeperMinScaleX,Keeper Min Scale X,1,1)
	Var:(KeeperMinScaleY,Keeper Min Scale Y,1,1)
	Var:(KeeperMaxScaleX,Keeper Max Scale X,1,1)
	Var:(KeeperMaxScaleY,Keeper Max Scale Y,1,1)
EndCategory

Category:(TSTest) NOLOCAL
	Float:(Flo,Test float value,0,1)
	String:(Str,Test string value,Original)
	Colour:(Col,Test colour value,000000FF)
EndCategory

Category:(BallFX) NOLOCAL
	Var:(DebugPowerBoost,PowerBoost,0,1,0,45)
EndCategory

Category:(Lifestyle) NOLOCAL
	Float:(ItemDecayMod,Modifier for rate at which lifestyle items decay,1,1)
EndCategory

Category:(WatchReplay) NOLOCAL
	Float:(Frame,Current frame of the replay,0,1)
	Float:(Speed,Speed of the replay,1,1)
	Float:(Length,Current length of the replay,0,1)
	Float:(Loop,Loop the replay,0,1)
	Float:(Active,Is the replay active,0,1)
	Float:(ReplayScan,replay scanlines active,0,1)
	Float:(Paused,Is the replay paused,0,1)
	Float:(CachedSpeed,Cached speed of the replay,1,1)
	Float:(PressingTimeline,Pressing the timeline,0,1)
	Float:(PressingTimelineSafeArea,Pressing the timeline safe area,0,1)
	Float:(TimelineAdjust,Amount the timeline has been adjusted by,0,1)
EndCategory

Category:(FirstPlayLocal) NOLOCAL
	Var:(FirstPlayIncrement.1,First Play Increment,1,1)
EndCategory

Category:(Appearance) NOLOCAL
	Var:(IsClassic,Is appearance look classic,0,1)
EndCategory


// ----------------------------------------------------------------------- Accessors

//AccessClass TPlayer thePlayer
//	Int rewardedAdSelection        Return player.rewardedAdSelection
//	Int REWARDED_AD_REWARD_AGENT   Return TPlayer.REWARDED_AD_REWARD_AGENT
//EndAccess

//AccessClass TPlayerGlobal TPlayerClass
//	Import class_player
//	Float languageId Return TPlayer.opLanguage
//EndAccess
