<particleEmitterConfig>
  <texture name="particle/goldshaft_texture.png"/>
  <sourcePosition x="300.00" y="300.00"/>
  <sourcePositionVariance x="0.00" y="0"/>
  <speed value="30"/>
  <speedVariance value="5"/>
  <particleLifeSpan value="15"/>
  <particleLifespanVariance value="0"/>
  <angle value="270"/>
  <angleVariance value="0"/>
  <gravity x="0.00" y="0.00"/>
  <radialAcceleration value="0.00"/>
  <tangentialAcceleration value="0.00"/>
  <radialAccelVariance value="0.00"/>
  <tangentialAccelVariance value="0.00"/>
  <startColor red="1.00" green="1" blue="1" alpha="1"/>
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  <finishColor red="1.00" green="1" blue="1" alpha="1"/>
  <finishColorVariance red="0.00" green="0.00" blue="0.00" alpha="0.00"/>
  <maxParticles value="1"/>
  <startParticleSize value="30.00"/>
  <startParticleSizeVariance value="5"/>
  <finishParticleSize value="30"/>
  <finishParticleSizeVariance value="5"/>
  <duration value="-1.0"/>
  <emitterType value="0"/>
  <maxRadius value="100.00"/>
  <maxRadiusVariance value="0.00"/>
  <minRadius value="0.00"/>
  <minRadiusVariance value="0.00"/>
  <rotatePerSecond value="0.00"/>
  <rotatePerSecondVariance value="0.00"/>
  <blendFuncSource value="770"/>
  <blendFuncDestination value="1"/>
  <rotationStart value="39.29"/>
  <rotationStartVariance value="0.00"/>
  <rotationEnd value="40.45"/>
  <rotationEndVariance value="0.00"/>
</particleEmitterConfig>