Event	ID	Name			Wwise Object Path	Notes
	101625196	sfx_resume			\Default Work Unit\SFX\sfx_resume	
	178631075	attack_pikeman			\Default Work Unit\SFX\attack_pikeman	
	206361915	vocals			\Default Work Unit\SFX\vocals	
	208253204	hit_acrher			\Default Work Unit\SFX\hit_acrher	
	215198323	hit_catapult			\Default Work Unit\SFX\hit_catapult	
	231151375	hit_rocket			\Default Work Unit\SFX\hit_rocket	
	244160138	unit_select			\Default Work Unit\SFX\unit_select	
	249526887	die_elephant			\Default Work Unit\SFX\die_elephant	
	350453117	move_catapult_loop_stop			\Default Work Unit\SFX\move_catapult_loop_stop	
	383314882	impact_sword_short			\Default Work Unit\SFX\impact_sword_short	
	603977996	unit_recruit			\Default Work Unit\SFX\unit_recruit	
	736132621	attack_firestarter			\Default Work Unit\SFX\attack_firestarter	
	799239447	attack_rocker_carrier			\Default Work Unit\SFX\attack_rocker_carrier	
	805423726	hit_scarab_drone			\Default Work Unit\SFX\hit_scarab_drone	
	810126763	pop_up_battle_menu_purchase			\Default Work Unit\SFX\pop_up_battle_menu_purchase	
	812767046	impact_bow			\Default Work Unit\SFX\impact_bow	
	844928062	impact_sword_long			\Default Work Unit\SFX\impact_sword_long	
	967211677	attack_archer			\Default Work Unit\SFX\attack_archer	
	982686200	animation_post_battle_victory			\Default Work Unit\SFX\animation_post_battle_victory	
	992894631	die_knight			\Default Work Unit\SFX\die_knight	
	1035893114	impact_armour			\Default Work Unit\SFX\impact_armour	
	1129583361	attack_spearman			\Default Work Unit\SFX\attack_spearman	
	1148841788	move_railgun_tank_loop_stop			\Default Work Unit\SFX\move_railgun_tank_loop_stop	
	1158718798	move_knight_loop_stop			\Default Work Unit\SFX\move_knight_loop_stop	
	1243268806	impact_bullet			\Default Work Unit\SFX\impact_bullet	
	1312488822	pop_up_battle_menu_open			\Default Work Unit\SFX\pop_up_battle_menu_open	
	1323090623	upgrade			\Default Work Unit\SFX\upgrade	
	1392779469	impact_sword_draws			\Default Work Unit\SFX\impact_sword_draws	
	1447121758	attack_soldier			\Default Work Unit\SFX\attack_soldier	
	1533666820	impact_machines			\Default Work Unit\SFX\impact_machines	
	1556108210	animation_post_battle_stop			\Default Work Unit\SFX\animation_post_battle_stop	
	1604912145	ui_upgrade_switch			\Default Work Unit\SFX\ui_upgrade_switch	
	1675050569	move_scarab_drone_loop			\Default Work Unit\SFX\move_scarab_drone_loop	
	1680614145	reload_catapult			\Default Work Unit\SFX\reload_catapult	
	1696404602	music_mute			\Default Work Unit\SFX\music_mute	
	1736058897	add_coins			\Default Work Unit\SFX\add_coins	
	1760833632	battle_fight			\Default Work Unit\SFX\battle_fight	
	1771101835	attack_granadier			\Default Work Unit\SFX\attack_granadier	
	1800220634	reload_rocker_carrier			\Default Work Unit\SFX\reload_rocker_carrier	
	1873255724	move_emp_mech_loop			\Default Work Unit\SFX\move_emp_mech_loop	
	2019902329	move_heavy_tank_loop_stop			\Default Work Unit\SFX\move_heavy_tank_loop_stop	
	2037034616	attack_clubman			\Default Work Unit\SFX\attack_clubman	
	2049244416	attack_axeman			\Default Work Unit\SFX\attack_axeman	
	2087223966	move_catapult_loop			\Default Work Unit\SFX\move_catapult_loop	
	2137223824	impact_flesh			\Default Work Unit\SFX\impact_flesh	
	2155583411	move_light_tank_loop			\Default Work Unit\SFX\move_light_tank_loop	
	2272887461	hit_emp_mesh			\Default Work Unit\SFX\hit_emp_mesh	
	2355861088	die_catapult			\Default Work Unit\SFX\die_catapult	
	2401437474	pop_up_battle_menu_close			\Default Work Unit\SFX\pop_up_battle_menu_close	
	2513426896	attack_catapult			\Default Work Unit\SFX\attack_catapult	
	2542015971	attack_drone_swarm			\Default Work Unit\SFX\attack_drone_swarm	
	2596129563	attack_stone_thrower			\Default Work Unit\SFX\attack_stone_thrower	
	2681241121	move_footsoldiers_loop			\Default Work Unit\SFX\move_footsoldiers_loop	
	2706291346	battle_start			\Default Work Unit\SFX\battle_start	
	2752389103	pop_up_left_corner_ad_close			\Default Work Unit\SFX\pop_up_left_corner_ad_close	
	2775610868	music_resume			\Default Work Unit\SFX\music_resume	
	2824368265	move_railgun_tank_loop			\Default Work Unit\SFX\move_railgun_tank_loop	
	2835551186	sfx_mute			\Default Work Unit\SFX\sfx_mute	
	2910049224	attack_heavy_tank			\Default Work Unit\SFX\attack_heavy_tank	
	2922710903	animation_post_battle_defeat			\Default Work Unit\SFX\animation_post_battle_defeat	
	2932040671	play_music			\Default Work Unit\Music\play_music	
	2932566506	attack_super_soldier			\Default Work Unit\SFX\attack_super_soldier	
	2933434442	move_heavy_tank_loop			\Default Work Unit\SFX\move_heavy_tank_loop	
	2996188853	move_drone_swarm_loop			\Default Work Unit\SFX\move_drone_swarm_loop	
	3024063761	pop_up_attack_01			\Default Work Unit\SFX\pop_up_attack_01	
	3076139433	pop_up_left_corner_ad_open			\Default Work Unit\SFX\pop_up_left_corner_ad_open	
	3114783991	attack_knight			\Default Work Unit\SFX\attack_knight	
	3119744262	attack_emp_mech			\Default Work Unit\SFX\attack_emp_mech	
	3147559345	impact_leather			\Default Work Unit\SFX\impact_leather	
	3198540222	move_light_tank_loop_stop			\Default Work Unit\SFX\move_light_tank_loop_stop	
	3373990673	attack_railgun_tank			\Default Work Unit\SFX\attack_railgun_tank	
	3439982453	hit_machines			\Default Work Unit\SFX\hit_machines	
	3440163762	pop_up_wooden_menu_close			\Default Work Unit\SFX\pop_up_wooden_menu_close	
	3511262666	voices_cheering			\Default Work Unit\SFX\voices_cheering	
	3521074132	impact_sword_scrape			\Default Work Unit\SFX\impact_sword_scrape	
	3690411710	attack_swordsman			\Default Work Unit\SFX\attack_swordsman	
	3755613599	attack_light_tank			\Default Work Unit\SFX\attack_light_tank	
	3759290660	move_footsoldiers_loop_stop			\Default Work Unit\SFX\move_footsoldiers_loop_stop	
	3775304583	unit_spawn			\Default Work Unit\SFX\unit_spawn	
	3794157656	move_drone_swarm_loop_stop			\Default Work Unit\SFX\move_drone_swarm_loop_stop	
	3918163461	pop_up_reports_open			\Default Work Unit\SFX\pop_up_reports_open	
	3928029856	vocal_retreat			\Default Work Unit\SFX\vocal_retreat	
	3938087803	impact_sword_hit			\Default Work Unit\SFX\impact_sword_hit	
	3987684211	hit_heavy_tank			\Default Work Unit\SFX\hit_heavy_tank	
	4004204540	move_scarab_drone_loop_stop			\Default Work Unit\SFX\move_scarab_drone_loop_stop	
	4019697179	move_emp_mech_loop_stop			\Default Work Unit\SFX\move_emp_mech_loop_stop	
	4028902177	attack_scarab_drone			\Default Work Unit\SFX\attack_scarab_drone	
	4173734163	pop_up_menu_open			\Default Work Unit\SFX\pop_up_menu_open	
	4178859866	add_gem			\Default Work Unit\SFX\add_gem	
	4190556835	move_knight_loop			\Default Work Unit\SFX\move_knight_loop	
	4271348090	hit_granadier			\Default Work Unit\SFX\hit_granadier	

State Group	ID	Name			Wwise Object Path	Notes
	1445037870	MusicSwitch			\Default Work Unit\MusicSwitch	

State	ID	Name	State Group			Notes
	748895195	None	MusicSwitch			
	1125500713	Intro	MusicSwitch			
	2521466028	EarlyBattle	MusicSwitch			
	2614187895	Adventure	MusicSwitch			
	2920479379	MidBattle	MusicSwitch			
	3668353723	LateBattle	MusicSwitch			

Game Parameter	ID	Name			Wwise Object Path	Notes
	1055070446	SideChainMeter			\Default Work Unit\SideChainMeter	

Audio Bus	ID	Name			Wwise Object Path	Notes
	393239870	SFX			\Default Work Unit\Master Audio Bus\PreMaster\SFX	
	3090939626	PreMaster			\Default Work Unit\Master Audio Bus\PreMaster	
	3803692087	Master Audio Bus			\Default Work Unit\Master Audio Bus	
	3991942870	Music			\Default Work Unit\Master Audio Bus\PreMaster\Music	

Effect plug-ins	ID	Name	Type				Notes
	2258521792	Brick_Wall_Minus_1dB_Peak_Slow_Release	Wwise Peak Limiter			

In Memory Audio	ID	Name	Audio source file		Wwise Object Path	Notes	Data Size
	938935	hit_rocket_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_rocket_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_rocket\hit_rocket_02		9638
	9279942	impact_archer_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_archer_01_6E747804.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\Hit_acrher\impact_archer_01		5540
	19518443	hit_emp_mech_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_emp_mech_02_2B6E82B3.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_emp_mesh\hit_emp_mech_02		14753
	19898985	voices_crowd_cheering_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\voices_crowd_cheering_03_2EAFC87C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\voices_cheering\voices_crowd_cheering_03		363917
	21030334	attack_drone_swarm_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_drone_swarm_04_6B65CD84.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_drone_swarm\attack_drone_swarm_04		276316
	21622059	impact_bullet_08	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_bullet_08_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_bullet\impact_bullet_08		6113
	21883847	Hit_armor_06	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_armor_06_D149DE36.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_armour\Hit_armor_06		5887
	22120629	Pop_up_left_corner_ad_open	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Pop_up_left_corner_ad_open_A8B7CC87.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\Pop_up_left_corner_ad_open		56335
	28583854	attack_drone_swarm_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_drone_swarm_02_E71B7628.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_drone_swarm\attack_drone_swarm_02		266528
	37283063	Hit_sword__short_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_sword__short_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_short\Hit_sword__short_03		11879
	43252541	Vocal_die_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_die_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_die_03		25403
	49466333	attack_scarab_drone_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_scarab_drone_02_E3473694.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_scarab_drone\attack_scarab_drone_02		192160
	53422029	hit_heavy_tank_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_heavy_tank_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_heavy_tank\hit_heavy_tank_03		22032
	55634565	impact_sword_draw_08	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_draw_08_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_draws\impact_sword_draw_08		7805
	56718871	attack_granadier_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_granadier_01_84305D3B.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_granadier\attack_granadier_01		48600
	58641859	Vocal_retreat_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_retreat_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Vocal_retreat\Vocal_retreat_03		20261
	62154739	Hit_sword_long_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_sword_long_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_long\Hit_sword_long_03		10255
	63397280	Vocal_shout_06	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_shout_06_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_shout_06		21534
	75279030	hit_scarab_drone_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_scarab_drone_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_scarab_drone\hit_scarab_drone_02		29566
	78270861	Vocal_shout_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_shout_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_shout_02		25570
	79791010	attack_archer_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_archer_04_E5A0CD76.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_archer\attack_archer_04		335624
	83495751	Unit_spawn	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Unit_spawn_4E96CF6E.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Other\Unit_spawn		7296
	89282931	attack_stone_thrower_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_stone_thrower_02_78B5CF07.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_stone_thrower\attack_stone_thrower_02		41892
	96272891	impact_sword_07	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_07_1D6FEC17.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_hit\impact_sword_07		5521
	100650060	Unit_grab_vocal_11	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Unit_grab_vocal_11_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Post Battle Vocals\Unit_grab_vocal_11		21123
	103945256	impact_flesh_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_flesh_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_flesh\impact_flesh_02		5944
	113728865	attack_super_soldier_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_super_soldier_04_73656DF1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_super_soldier\attack_super_soldier_04		16396
	116143572	Vocal_die_11	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_die_11_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_die_11		16155
	118603074	move_catapult_loop_	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\move_catapult_loop__D8A0D580.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Move\move_catapult_loop_		117929
	121274235	Unit_grab_vocal_08	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Unit_grab_vocal_08_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Post Battle Vocals\Unit_grab_vocal_08		26135
	131114600	Pop_up_attack_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Pop_up_attack_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\Pop_up_attack_01		23860
	131627140	impact_granadier_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_granadier_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_granadier\impact_granadier_03		28340
	136944819	hit_catapult	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_catapult_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_catapult		17123
	137882811	impact_sword_scrape_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_scrape_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_scrape\impact_sword_scrape_03		5638
	138296397	attack_super_soldier_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_super_soldier_02_767FA828.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_super_soldier\attack_super_soldier_02		16396
	142854069	attack_swordsman_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_swordsman_03_E86065F2.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_swordsman\attack_swordsman_03		40520
	150914657	voices_crowd_cheering_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\voices_crowd_cheering_02_9A0B688A.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\voices_cheering\voices_crowd_cheering_02		305102
	157306764	attack_light_tank_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_light_tank_02_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_light_tank\attack_light_tank_02		22396
	161392141	attack_drone_swarm_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_drone_swarm_03_D07F8ED1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_drone_swarm\attack_drone_swarm_03		275048
	169402105	attack_knight_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_knight_01_DEB4E4A4.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_knight\attack_knight_01		74584
	170009628	Unit_grab_vocal_14	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Unit_grab_vocal_14_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Post Battle Vocals\Unit_grab_vocal_14		23400
	171550763	attack_swordsman_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_swordsman_04_BE1976FC.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_swordsman\attack_swordsman_04		64308
	175009079	Vocal_shout_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_shout_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_shout_03		14632
	175382660	Vocal_die_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_die_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_die_01		25661
	179911247	impact_leader_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_leader_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_leather\impact_leader_01		5478
	196536167	hit_scarab_drone_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_scarab_drone_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_scarab_drone\hit_scarab_drone_03		28467
	200117906	Vocal_shout_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_shout_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_shout_01		40739
	206134523	attack_axeman_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_axeman_04_39D4DB0E.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_axeman\attack_axeman_04		187972
	207485758	Add_gem_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Add_gem_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\add_gem\Add_gem_01		22127
	208204292	voices_yeah_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\voices_yeah_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Post Battle Vocals\voices_yeah_03		22533
	210119563	attack_axeman_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_axeman_01_53BBCCB3.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_axeman\attack_axeman_01		184856
	216065755	Die_knight_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Die_knight_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\Die_knight\Die_knight_02		10081
	217214723	impact_bullet_07	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_bullet_07_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_bullet\impact_bullet_07		7469
	217332540	impact_sword_draw_06	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_draw_06_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_draws\impact_sword_draw_06		7616
	221041113	impact_sword_scrape_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_scrape_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_scrape\impact_sword_scrape_02		6907
	224253185	hit_rocket_06	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_rocket_06_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_rocket\hit_rocket_06		11214
	225204176	impact_bullet_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_bullet_04_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_bullet\impact_bullet_04		7350
	228507417	move_scarab_drone_loop	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\move_scarab_drone_loop_D8A0D580.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Move\move_scarab_drone_loop		82425
	230132160	Hit_sword_long_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_sword_long_04_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_long\Hit_sword_long_04		11660
	234901232	Hit_bow_short_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_bow_short_03_BC1A1AA3.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_bow\Hit_bow_short_03		4319
	237492687	attack_super_soldier_06	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_super_soldier_06_0979B19E.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_super_soldier\attack_super_soldier_06		16396
	238723432	Pop_up_battle_menu_close_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Pop_up_battle_menu_close_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\Pop_up_battle_menu_close_01		19892
	242812014	Hit_armor_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_armor_03_7FBAF865.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_armour\Hit_armor_03		7739
	243706744	attack_firestarter_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_firestarter_03_EE892D15.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_firestarter\attack_firestarter_03		98396
	248552744	impact_sword_draw_07	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_draw_07_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_draws\impact_sword_draw_07		8554
	253677940	Vocal_back_to_camp_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_back_to_camp_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Vocal_retreat\Vocal_back_to_camp_02		23035
	257615284	impact_bullet_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_bullet_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_bullet\impact_bullet_01		8760
	259021353	Die_elephant_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Die_elephant_03_9389B942.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\Die_elephant\Die_elephant_03		9288
	260109425	Vocal_fall_back_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_fall_back_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Vocal_retreat\Vocal_fall_back_01		18004
	263185846	Hit_bow_short_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_bow_short_04_AB0513DF.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_bow\Hit_bow_short_04		5153
	263399433	Pop_up_wooden_menu_close_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Pop_up_wooden_menu_close_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\Pop_up_wooden_menu_close_01		15789
	263786544	impact_bullet_06	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_bullet_06_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_bullet\impact_bullet_06		8449
	270967365	attack_super_soldier_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_super_soldier_03_1717F7B6.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_super_soldier\attack_super_soldier_03		16396
	274793614	Hit_armor_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_armor_02_C1448B35.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_armour\Hit_armor_02		10478
	275788568	Battle_start	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Battle_start_BAA743A2.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\Battle_start		56799
	279552327	Vocal_die_10	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_die_10_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_die_10		28691
	306896584	voices_random_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\voices_random_04_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Post Battle Vocals\voices_random_04		28630
	308474109	impact_flesh_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_flesh_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_flesh\impact_flesh_01		5155
	316018882	impact_archer_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_archer_03_29F01D37.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\Hit_acrher\impact_archer_03		6295
	318136416	Add_coins	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Add_coins_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\Add_coins		23575
	319250531	attack_stone_thrower_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_stone_thrower_01_F2250C39.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_stone_thrower\attack_stone_thrower_01		38256
	326033380	attack_railgun_tank_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_raingun_tank_02_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_railgun_tank\attack_railgun_tank_02		504096
	331030428	attack_rocker_carrier_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_rocker_carrier_01_A9E2D1D6.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_rocker_carrier_01		228096
	340435627	impact_sword_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_03_F2BEAE21.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_hit\impact_sword_03		7885
	352283610	upgrade_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Animations_upgrade_03 copy_170524D9.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\upgrade\upgrade_03		16139
	356165849	Animation_post_battle_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Animation_post_battle_03_76FA9687.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\animation_post_battle_victory\Animation_post_battle_03		96499
	360147565	voices_crowd_cheering_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\voices_crowd_cheering_01_C2153C19.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\voices_cheering\voices_crowd_cheering_01		305114
	373498088	Unit_select_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Unit_select_01_2A8295F8.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\unit_select\Unit_select_01		8738
	374237978	move_knight_loop_st	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\move_knight_loop_st_D8A0D580.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Move\move_knight_loop_st		161389
	376139541	attack_pikeman_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_pikeman_02_8FF6B409.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_pikeman\attack_pikeman_02		64752
	379808379	Die_elephant_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Die_elephant_02_C03CE729.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\Die_elephant\Die_elephant_02		9162
	386997884	Hit_sword__short_07	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_sword__short_07_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_short\Hit_sword__short_07		10483
	387690447	attack_archer_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_archer_01_BC994647.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_archer\attack_archer_01		333924
	391015717	Hit_sword__short_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_sword__short_04_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_short\Hit_sword__short_04		11170
	396655853	hit_heavy_tank_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_heavy_tank_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_heavy_tank\hit_heavy_tank_02		19512
	398419625	impact_flesh_06	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_flesh_06_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_flesh\impact_flesh_06		6191
	399753525	Animation_defeat_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Animation_defeat_02_0D0DBA79.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\animation_post_battle_defeat\Animation_defeat_02		112630
	403390095	impact_leader_06	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_leader_06_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_leather\impact_leader_06		5696
	406686775	impact_sword_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_04_69A75541.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_hit\impact_sword_04		8110
	417942952	impact_sword_08	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_08_67C118B0.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_hit\impact_sword_08		4700
	420921079	impact_sword_draw_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_draw_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_draws\impact_sword_draw_03		7603
	422414739	attack_pikeman_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_pikeman_04_9512D708.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_pikeman\attack_pikeman_04		72812
	422433911	Vocal_back_to_camp_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_back_to_camp_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Vocal_retreat\Vocal_back_to_camp_03		20963
	426309861	attack_catapult_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_catapult_04_CF122DAC.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_catapult\attack_catapult_04		356096
	430108922	Unit_grab_vocal_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Unit_grab_vocal_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Post Battle Vocals\Unit_grab_vocal_01		20077
	431034821	voices_yeah_06	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\voices_yeah_06_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Post Battle Vocals\voices_yeah_06		22212
	437070137	impact_archer_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_archer_02_7BC85747.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\Hit_acrher\impact_archer_02		5546
	459451194	attack_soldier_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_soldier_02_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_soldier\attack_soldier_02		39496
	465622706	Die_catapult_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Die_catapult_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\Die_catapult\Die_catapult_01		10526
	465910402	Pop_up_reports_open_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Pop_up_reports_open_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\Pop_up_reports_open_01		21042
	472494402	UI_upgrade_switch_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\UI_upgrade_switch_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\ui_upgrade_switch\UI_upgrade_switch_01		9824
	473154916	attack_archer_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_archer_02_FEEA7D0F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_archer\attack_archer_02		334816
	474549148	reload_catapult_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\reload_catapult_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Other\reload_catapult\reload_catapult_01		36777
	474874438	Vocal_shout_08	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_shout_08_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_shout_08		13144
	479717909	hit_scarab_drone_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_scarab_drone_01_4EC34A6C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_scarab_drone\hit_scarab_drone_01		29306
	482735383	attack_light_tank_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_light_tank_04_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_light_tank\attack_light_tank_04		22396
	491540783	Hit_armor_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_armor_01_A2CFDFAC.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_armour\Hit_armor_01		4774
	492647753	Hit_javelin_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_javelin_02_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_javelin\Hit_javelin_02		72208
	498594385	attack_pikeman_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_pikeman_03_2A85A88F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_pikeman\attack_pikeman_03		72988
	508263451	Unit_recruit	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Unit_recruit_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Other\Unit_recruit		9948
	512231136	Hit_sword_long_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_sword_long_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_long\Hit_sword_long_02		8108
	519928386	hit_scarab_drone_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_scarab_drone_04_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_scarab_drone\hit_scarab_drone_04		27312
	522204735	Die_catapult_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Die_catapult_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\Die_catapult\Die_catapult_03		9789
	534624306	hit_heavy_tank_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_heavy_tank_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_heavy_tank\hit_heavy_tank_01		23573
	550196444	Vocal_fall_back_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_fall_back_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Vocal_retreat\Vocal_fall_back_02		20526
	556175125	attack_emp_mech_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_emp_mech_02_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_emp_mech\attack_emp_mech_02		80096
	556805734	upgrade_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Animations_upgrade_01 copy_FFAC5D33.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\upgrade\upgrade_01		15807
	556843528	impact_sword_draw_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_draw_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_draws\impact_sword_draw_01		8639
	558730809	Pop_up_battle_menu_open_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Pop_up_battle_menu_open_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\Pop_up_battle_menu_open_01		21306
	570588793	Vocal_shout_09	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_shout_09_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_shout_09		19069
	571605711	attack_knight_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_knight_02_8EAFF973.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_knight\attack_knight_02		76712
	576085623	impact_granadier_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_granadier_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_granadier\impact_granadier_01		24749
	584305428	attack_firestarter_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_firestarter_04_31896E49.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_firestarter\attack_firestarter_04		98396
	586312009	attack_archer_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_archer_03_5B01F4C7.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_archer\attack_archer_03		153312
	588425362	Hit_sword__short_08	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_sword__short_08_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_short\Hit_sword__short_08		12306
	593352850	impact_leader_07	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_leader_07_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_leather\impact_leader_07		5234
	594648379	Animation_post_battle_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Animation_post_battle_01_DD0336CC.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\animation_post_battle_victory\Animation_post_battle_01		103152
	595254406	attack_railgun_tank_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_raingun_tank_03_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_railgun_tank\attack_railgun_tank_03		504096
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	595792088	impact_leader_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_leader_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_leather\impact_leader_02		5587
	602341047	attack_stone_thrower_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_stone_thrower_04_FA5D783D.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_stone_thrower\attack_stone_thrower_04		61996
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	612247558	Vocal_shout_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_shout_04_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_shout_04		11298
	614412197	impact_sword_11	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_11_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_hit\impact_sword_11		7438
	614412887	impact_sword_scrape_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_scrape_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_scrape\impact_sword_scrape_01		4775
	615677406	attack_scarab_drone_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_scarab_drone_03_C2A4A786.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_scarab_drone\attack_scarab_drone_03		169604
	619684971	attack_soldier_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_soldier_01_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_soldier\attack_soldier_01		39496
	622212948	UI_upgrade_switch_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\UI_upgrade_switch_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\ui_upgrade_switch\UI_upgrade_switch_02		8923
	622229399	hit_rocket_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_rocket_04_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_rocket\hit_rocket_04		10503
	622915896	attack_super_soldier_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_super_soldier_01_33B6D6B4.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_super_soldier\attack_super_soldier_01		16396
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	648104243	impact_leader_08	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_leader_08_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_leather\impact_leader_08		5430
	649112664	attack_knight_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_knight_03_EE70209F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_knight\attack_knight_03		65476
	653749229	Unit_grab_vocal_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Unit_grab_vocal_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Post Battle Vocals\Unit_grab_vocal_02		23195
	656798670	attack_soldier_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_soldier_03_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_soldier\attack_soldier_03		39496
	664427753	attack_catapult_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_catapult_01_9ACAF9D3.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_catapult\attack_catapult_01		334760
	672760742	impact_archer_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_archer_04_DB52E3A3.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\Hit_acrher\impact_archer_04		5490
	674894460	attack_firestarter_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_firestarter_01_818FA2F3.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_firestarter\attack_firestarter_01		116096
	677413072	Vocal_shout_07	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_shout_07_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_shout_07		22401
	686329939	attack_clubman_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_clubman_03_EC6C4A35.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_clubman\attack_clubman_03		75800
	686560505	hit_rocket_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_rocket_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_rocket\hit_rocket_03		9855
	694212848	impact_sword_09	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_09_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_hit\impact_sword_09		7719
	694260211	Unit_select_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Unit_select_04_B0BF0D8A.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\unit_select\Unit_select_04		10051
	694986392	attack_light_tank_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_light_tank_03_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_light_tank\attack_light_tank_03		22396
	695398701	Vocal_die_07	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_die_07_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_die_07		19315
	700074547	Vocal_shout_05	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_shout_05_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_shout_05		21129
	703205973	Vocal_die_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_die_04_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_die_04		26806
	712950807	attack_emp_mech_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_emp_mech_04_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_emp_mech\attack_emp_mech_04		80096
	714419620	attack_soldier_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_soldier_04_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_soldier\attack_soldier_04		39496
	720830114	voices_random_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\voices_random_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Post Battle Vocals\voices_random_02		29335
	721438046	attack_super_soldier_05	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_super_soldier_05_EA467418.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_super_soldier\attack_super_soldier_05		16396
	725030936	Die_elephant_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Die_elephant_01_98426715.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\Die_elephant\Die_elephant_01		12228
	725498495	Hit_sword_long_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_sword_long_01_1865A86C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_long\Hit_sword_long_01		11872
	730419305	UI_upgrade_switch_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\UI_upgrade_switch_04_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\ui_upgrade_switch\UI_upgrade_switch_04		10263
	733399664	impact_bullet_05	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_bullet_05_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_bullet\impact_bullet_05		8730
	734734938	Hit_javelin_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_javelin_01_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_javelin\Hit_javelin_01		72208
	741961398	impact_bullet_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_bullet_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_bullet\impact_bullet_02		6859
	745717944	Hit_bow_short_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_bow_short_01_5F6CACC4.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_bow\Hit_bow_short_01		6142
	753429005	Unit_select_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Unit_select_02_7FB6E8A5.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\unit_select\Unit_select_02		9600
	753995386	impact_flesh_05	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_flesh_05_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_flesh\impact_flesh_05		6012
	766940355	move_emp_mech_loop	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\move_emp_mech_loop_D8A0D580.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Move\move_emp_mech_loop		114991
	775456951	attack_swordsman_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_swordsman_02_0FE8C60B.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_swordsman\attack_swordsman_02		67504
	778760306	reload_catapult_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\reload_catapult_04_A816A482.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Other\reload_catapult\reload_catapult_04		36233
	779235279	hit_rocket_05	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_rocket_05_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_rocket\hit_rocket_05		9720
	790147992	Animation_defeat	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Animation_defeat_2A4501B4.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\animation_post_battle_defeat\Animation_defeat		112854
	790245211	impact_sword_draw_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_draw_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_draws\impact_sword_draw_02		7602
	791661253	Hit_armor_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_armor_04_07A12618.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_armour\Hit_armor_04		6709
	803020328	attack_axeman_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_axeman_03_B25ADF10.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_axeman\attack_axeman_03		167688
	805356053	impact_bullet_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_bullet_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_bullet\impact_bullet_03		8028
	810641843	move_footsoldiers_loop	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\move_footsoldiers_loop_D8A0D580.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Move\move_footsoldiers_loop		115155
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	814534216	attack_knight_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_knight_04_6F7051AF.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_knight\attack_knight_04		67880
	814640778	Pop_up_wooden_menu_open_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Pop_up_wooden_menu_open_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\pop_up_menu_open\Pop_up_wooden_menu_open_01		22845
	819207810	Hit_armor_05	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_armor_05_AAEF345E.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_armour\Hit_armor_05		5239
	822671067	Vocal_back_to_camp_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_back_to_camp_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Vocal_retreat\Vocal_back_to_camp_01		22229
	823325135	attack_light_tank_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_light_tank_01_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_light_tank\attack_light_tank_01		22396
	825322216	attack_catapult_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_catapult_03_72458F1B.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_catapult\attack_catapult_03		339568
	829177991	impact_sword_scrape_06	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_scrape_06_B686F9AD.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_scrape\impact_sword_scrape_06		8125
	843791434	Battle_fight	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Battle_fight_8F1C9A6E.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\Battle_fight		49529
	845013633	impact_flesh_08	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_flesh_08_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_flesh\impact_flesh_08		5453
	846406754	Hit_sword__short_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_sword__short_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_short\Hit_sword__short_02		9669
	848656966	attack_heavy_tank_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_heavy_tank_03_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_heavy_tank\attack_heavy_tank_03		146044
	862845559	Hit_sword__short_06	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_sword__short_06_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_short\Hit_sword__short_06		9825
	864004285	reload_catapult_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\reload_catapult_02_D07FE4BB.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Other\reload_catapult\reload_catapult_02		32432
	864874752	impact_flesh_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_flesh_04_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_flesh\impact_flesh_04		6463
	866045503	Pop_up_left_corner_ad_close	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Pop_up_left_corner_ad_close_E5CE6612.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\Pop_up_left_corner_ad_close		42846
	867572262	impact_granadier_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_granadier_04_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_granadier\impact_granadier_04		27674
	868044427	impact_sword_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_02_74F45FB9.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_hit\impact_sword_02		8267
	868931115	hit_emp_mech_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_emp_mech_04_68DB13FD.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_emp_mesh\hit_emp_mech_04		10589
	870794048	impact_sword_draw_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_draw_04_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_draws\impact_sword_draw_04		7593
	872412702	attack_catapult_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_catapult_02_59FA0496.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_catapult\attack_catapult_02		341092
	875789818	attack_stone_thrower_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_stone_thrower_03_402289A9.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_stone_thrower\attack_stone_thrower_03		48096
	876099424	attack_emp_mech_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_emp_mech_01_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_emp_mech\attack_emp_mech_01		80096
	878531913	Vocal_retreat_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_retreat_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Vocal_retreat\Vocal_retreat_01		17936
	880682761	UI_upgrade_switch_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\UI_upgrade_switch_01_39D3C8DC.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\unit_spawn_whoost\UI_upgrade_switch_01		9087
	880741839	attack_emp_mech_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_emp_mech_03_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_emp_mech\attack_emp_mech_03		80096
	882101668	Die_knight_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Die_knight_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\Die_knight\Die_knight_03		11898
	889609039	impact_sword_scrape_08	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_scrape_08_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_scrape\impact_sword_scrape_08		7313
	897640729	attack_railgun_tank_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_raingun_tank_01_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_railgun_tank\attack_railgun_tank_01		504096
	897987588	attack_clubman_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_clubman_01_9D4B93EE.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_clubman\attack_clubman_01		86496
	907653074	Hit_sword__short_09	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_sword__short_09_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_short\Hit_sword__short_09		11636
	909526182	impact_sword_10	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_10_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_hit\impact_sword_10		7566
	917675860	voices_random_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\voices_random_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Post Battle Vocals\voices_random_01		24817
	922954811	impact_machines	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_machines_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_machines		19866
	923051884	impact_granadier_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_granadier_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_granadier\impact_granadier_02		27438
	927926400	attack_pikeman_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_pikeman_01_749A6FD4.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_pikeman\attack_pikeman_01		62008
	932512200	Vocal_die_08	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_die_08_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_die_08		27594
	934721766	attack_drone_swarm_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_drone_swarm_01_73B0CB84.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_drone_swarm\attack_drone_swarm_01		261816
	934810509	Vocal_die_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_die_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_die_02		24735
	940626470	Animation_post_battle_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Animation_post_battle_02_76FA9687.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\animation_post_battle_victory\Animation_post_battle_02		101731
	944983584	Hit_sword__short_05	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_sword__short_05_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_short\Hit_sword__short_05		9937
	946543568	hit_emp_mech_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_emp_mech_03_1536B356.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_emp_mesh\hit_emp_mech_03		11701
	949693853	Vocal_die_06	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_die_06_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_die_06		19559
	951012797	move_heavy_tank_loop	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\move_heavy_tank_loop_D8A0D580.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Move\move_heavy_tank_loop		180720
	955870748	attack_swordsman_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_swordsman_01_45496AF1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_swordsman\attack_swordsman_01		37212
	957390375	impact_flesh_07	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_flesh_07_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_flesh\impact_flesh_07		6016
	958047897	impact_sword_scrape_05	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_scrape_05_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_scrape\impact_sword_scrape_05		8098
	965998699	attack_clubman_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_clubman_02_DB687E8A.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_clubman\attack_clubman_02		64828
	970156343	impact_leader_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_leader_04_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_leather\impact_leader_04		5316
	972364462	Die_catapult_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Die_catapult_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\Die_catapult\Die_catapult_02		10240
	980300314	upgrade_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Animations_upgrade_02 copy_CDC3A195.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\upgrade\upgrade_02		17687
	980320984	impact_leader_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_leader_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_leather\impact_leader_03		5760
	987444482	UI_upgrade_switch_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\UI_upgrade_switch_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\ui_upgrade_switch\UI_upgrade_switch_03		10323
	997041042	move_drone_swarm_loop	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\move_drone_swarm_loop_D8A0D580.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Move\move_drone_swarm_loop		95144
	997739391	Unit_select_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Unit_select_03_6B497481.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\unit_select\Unit_select_03		10366
	1008266011	Pop_up_wooden_menu_open_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Pop_up_wooden_menu_open_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\pop_up_menu_open\Pop_up_wooden_menu_open_02		21034
	1015076222	impact_sword_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_01_9748D202.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_hit\impact_sword_01		8452
	1015445830	hit_rocket_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\hit_rocket_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\hit_rocket\hit_rocket_01		11766
	1015706672	Vocal_retreat_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_retreat_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Vocal_retreat\Vocal_retreat_02		18679
	1016763336	voices_random_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\voices_random_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Post Battle Vocals\voices_random_03		29568
	1018328599	move_railgun_tank_loop	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\move_railgun_tank_loop_D8A0D580.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Move\move_railgun_tank_loop		196097
	1022620038	impact_sword_draw_05	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_draw_05_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_draws\impact_sword_draw_05		7767
	1028124267	Hit_sword__short_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_sword__short_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_short\Hit_sword__short_01		12052
	1031007303	Unit_grab_vocal_13	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Unit_grab_vocal_13_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Post Battle Vocals\Unit_grab_vocal_13		23813
	1033163882	voices_yeah_08	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\voices_yeah_08_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Post Battle Vocals\voices_yeah_08		22091
	1035443991	Hit_bow_short_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_bow_short_02_52250B31.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_bow\Hit_bow_short_02		4442
	1036602276	Hit_armor_07	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Hit_armor_07_55A82736.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_armour\Hit_armor_07		7728
	1040375886	Die_knight_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Die_knight_01_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Hits\Die_knight\Die_knight_01		12125
	1041233892	Vocal_fall_back_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_fall_back_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Vocal_retreat\Vocal_fall_back_03		18039
	1043712940	impact_sword_scrape_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_sword_scrape_04_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_sword_scrape\impact_sword_scrape_04		5667
	1043729909	attack_railgun_tank_04	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_raingun_tank_04_818F3B66.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_railgun_tank\attack_railgun_tank_04		504096
	1046409610	move_light_tank_loop	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\move_light_tank_loop_D8A0D580.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Move\move_light_tank_loop		51681
	1047706903	attack_drone_swarm_05	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_drone_swarm_05_8E15D525.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_drone_swarm\attack_drone_swarm_05		260460
	1048904402	Add_gem_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Add_gem_02_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\add_gem\Add_gem_02		19478
	1056339606	impact_leader_05	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_leader_05_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_leather\impact_leader_05		5265
	1056937481	Unit_grab_vocal_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Unit_grab_vocal_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Post Battle Vocals\Unit_grab_vocal_03		23464
	1058310534	Pop_up_wooden_menu_open_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Pop_up_wooden_menu_open_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\pop_up_menu_open\Pop_up_wooden_menu_open_03		20137
	1064953993	attack_scarab_drone_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_scarab_drone_01_2E6916A8.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_scarab_drone\attack_scarab_drone_01		192160
	1066362175	attack_axeman_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_axeman_02_2A66A362.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_axeman\attack_axeman_02		171664
	1066982483	Animation_defeat_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Animation_defeat_03_082AA35F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\UI\animation_post_battle_defeat\Animation_defeat_03		109777
	1066987351	Vocal_die_09	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Vocal_die_09_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Vocals\Battle Vocals\Vocal_die_09		18832
	1067942788	impact_flesh_03	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\impact_flesh_03_EDCD4836.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Impacts\impact_flesh\impact_flesh_03		5568
	1069788828	attack_firestarter_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_firestarter_02_AF4E375A.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_firestarter\attack_firestarter_02		121996
	1073089825	attack_granadier_02	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\attack_granadier_02_E93C05B6.wem		\Actor-Mixer Hierarchy\Default Work Unit\Battle of Axes\SFX\Battle\Attacks\attack_granadier\attack_granadier_02		48736

Streamed Audio	ID	Name	Audio source file	Generated audio file	Wwise Object Path	Notes
	21741397	Verse3	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Verse3_D9B786A0.wem	21741397.wem	\Interactive Music Hierarchy\Default Work Unit\Battle of Ages\Advanture Music\Verse3\Verse3	
	91156104	BattleRythmMax	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\BattleRythmMax_D9B786A0.wem	91156104.wem	\Interactive Music Hierarchy\Default Work Unit\Battle of Ages\BattleRythmMax\BattleRythmMax\BattleRythmMax	
	100160674	Extras	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Extras_D9B786A0.wem	100160674.wem	\Interactive Music Hierarchy\Default Work Unit\Battle of Ages\Advanture Music\Extras\Extras	
	169425705	Verse1_perc	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Verse1_perc_D9B786A0.wem	169425705.wem	\Interactive Music Hierarchy\Default Work Unit\Battle of Ages\Intro\Verse1\Verse1_perc	
	234848259	Verse_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Verse_01_D9B786A0.wem	234848259.wem	\Interactive Music Hierarchy\Default Work Unit\Battle of Ages\Advanture Music\Verse1\Verse_01	
	289820918	BattleRythmMed	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\BattleRythmMed_D9B786A0.wem	289820918.wem	\Interactive Music Hierarchy\Default Work Unit\Battle of Ages\BattleRythmMed\BattleRythmMed\BattleRythmMed	
	454228518	Ambient	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Ambient_D9B786A0.wem	454228518.wem	\Interactive Music Hierarchy\Default Work Unit\Battle of Ages\Intro\Ambient\Ambient	
	534608762	Intro_01	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Intro_01_D9B786A0.wem	534608762.wem	\Interactive Music Hierarchy\Default Work Unit\Battle of Ages\Intro\Intro\Intro_01	
	573474578	Break	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Break_D9B786A0.wem	573474578.wem	\Interactive Music Hierarchy\Default Work Unit\Battle of Ages\Intro\Break\Break	
	710881230	SciFi2	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\SciFi2_D9B786A0.wem	710881230.wem	\Interactive Music Hierarchy\Default Work Unit\Battle of Ages\Intro\SciFi2\SciFi2	
	764225733	SciFi2_perc	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\SciFi2_perc_D9B786A0.wem	764225733.wem	\Interactive Music Hierarchy\Default Work Unit\Battle of Ages\Advanture Music\SciFi2\SciFi2_perc	
	772634836	BattleRythm	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\BattleRythm_D9B786A0.wem	772634836.wem	\Interactive Music Hierarchy\Default Work Unit\Battle of Ages\BattleRythm\BattleRythm\BattleRythm	
	1029461624	Extras2	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Extras2_D9B786A0.wem	1029461624.wem	\Interactive Music Hierarchy\Default Work Unit\Battle of Ages\Intro\Extras2\Extras2	
	1050746368	Verse2	Y:\Desktop\x2\x2_WwiseProject\.cache\iOS\SFX\Verse2_D9B786A0.wem	1050746368.wem	\Interactive Music Hierarchy\Default Work Unit\Battle of Ages\Intro\Verse2\Verse2	

