﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace BS {
    public class NewBehaviourScript : MonoBehaviour
    {
        //[Header("Refs")]
        //[Header("Properties")]
        //[SerializeField] private
        
        void Start()
        {
            
        }

        void Update()
        {
            
        }
    }
}
